English Weapon Change Delay Script icon

33 comments
26.07.17 10:42:12 pm
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Masea
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It basically adds a delay for weapon selecting/choosing. So you won't be able to change your weapons that faster. I mean, hey you who feel like pro himself when shot with USP and change his weapon to knife to save the speed of the knife all the time - you are no longer going to feel yourself a pro. Got it?

See the table named "weaponChangeDelay.list" and add there a key as a weapon id and value as a duration. The duration simply works as split-second(0.1 = 100ms).

> Example:
Code:
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weaponChangeDelay.list = {
     [50] = 0.8
}
When you select the knife weapon, you won't be able to change weapon that you're holding in 0.8 second - deal with it But still, you can remove it and make it as you want.

And since we cannot get ammo data for specific weapons, the script is kinda broken right now. But I'll try to do anything when I'm able to(when CS2D will let us get the ammo data).

Hope you like it, thanks.
ok This file has been reviewed and approved by Sparty (27.07.17 12:11:00 am)

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28.07.17 03:22:08 pm
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Avo
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Quote:
file cs2d Weapon Ammo Counts (14) should do the trick although it uses cs2d lua hook always hook which is overkill for low-end players. The idea is quite decent. It adds a bit of realism within gameplay.
That's what I meant.
28.07.17 01:38:48 pm
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BlueBros
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@user SQ: That's for reload not deploy.

Btw,it is one of feature still missing.
28.07.17 12:32:43 pm
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Masea
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user mrc has written:
It's possible to add a sound for each weapon? For example, knife_deploy.wav, ak47_deploy.wav, etc.
It's possible to post that somewhere else? Since this is not about my file? Fucking hell.
28.07.17 11:45:02 am
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ajm-sh
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@user mrc:
Bingo >
28.07.17 10:09:37 am
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apex2d
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@user Gaiyos: sv_sound2 maybe?, in csgo enemy cant hear us switch (or maybe they can)
28.07.17 09:53:35 am
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SQ
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@user mrc: This system is in the game already, just add sounds [weaponname]_clipin, clip out
28.07.17 09:39:34 am
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Gaiyos
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@user mrc: I think that enemy don't hear those sounds while we're silent walking. Not sure.
28.07.17 02:27:03 am
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mrc
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csgo the most popular fps have it so yeah.
28.07.17 01:02:53 am
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Gaiyos
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of course, but really need for competitive scene?
28.07.17 12:14:45 am
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mrc
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It's possible to add a sound for each weapon? For example, knife_deploy.wav, ak47_deploy.wav, etc.
27.07.17 10:33:10 pm
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Masea
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@user mrc: What?...
27.07.17 10:29:46 pm
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mrc
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Deploy?
27.07.17 06:30:11 pm
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ajm-sh
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Your script. Your freedom. I am done. Nice script btw. lol
27.07.17 06:05:33 pm
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Masea
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user ajm-sh has written:
Well first of all i got no good reason why u have used ms100 instead of a simple timer. What ever leave it.
What's the difference? You could tell me a reason.

user ajm-sh has written:
I just tested your script well it is looks disgusting since u haven't added any msgs or something to let players know that they are experiencing the delay because the server is using the great @user Masea's wpn delay script.
Lol. It doesn't mean I should dump some shit messages at my script if others did or whatever. It keeps the originality and is my way. If we really need to tell it, then server manager who would use this script could add an information about it into the serverinfo. This is why we got it.

user ajm-sh has written:
Atm it looks like the keyboard hotkey is not working and even me at first, being oblivious ,clicked my keyboard button like 100 times.
Yeah. That's because there is no animation for weapons in CS2D. Any suggestions?

@user apex2d: What you said is up to all scripts anyway. There's no sense to post it. This is why I said him "stop bullshitin'"
27.07.17 05:55:00 pm
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ajm-sh
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@user Masea: Well first of all i got no good reason why u have used ms100 instead of a simple timer. What ever leave it.

I just tested your script well it is looks disgusting since u haven't added any msgs or something to let players know that they are experiencing the delay because the server is using the great @user Masea 's wpn delay script. Atm it looks like the keyboard hotkey is not working and even me at first, being oblivious ,clicked my keyboard button like 100 times.
Everything else is ok. Have a good day.
27.07.17 05:27:56 pm
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apex2d
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well, better stay silent

@user Masea: what Gaiyos meant was(maybe), if example the player get highping the script would not work correctly (probably). Like Pykemis's Ammo Lua, when we lag it got some sort of delay (forgive my english)
27.07.17 05:24:31 pm
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Masea
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@user Mora_rus: The sense is specified already at the top. Read it, then you'll see why you may use it.

@user ajm-sh: Well, we still don't know why this would cause lag, do you?
27.07.17 05:24:08 pm
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ajm-sh
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Even tho @user Gaiyos: sounds retarded i will have to agree with him for a moment. Since standard game modes should be kept neat without much lags. No one gives a shit about lags in heavily modded games like @user Gaiyos: s' Metin2D. They are made to be played with lags.
27.07.17 05:01:20 pm
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Gaiyos
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@user Masea: Sh*t up. Enjoy your lagged script. Wonder if anybody will use it. You're sad my friend.
27.07.17 04:37:27 pm
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Sparty
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heyy..user Masea: relax mate...

here my like.
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