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English Env_Hurt with delay.

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old Env_Hurt with delay.

Scyther
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Can't make this work; (already used search function.)
Want to make a trigger that kills ct/t in spawn with Env_Hurt->radius after [x] seconds (delay).
But the problem is that it keeps killing ct/t immediately without any delay...

Example, that I use:

Trigger_Start      Name:
                          Trigger: a1

Trigger_Delay     Name: a1          Delay (sec): 25
                          Trigger: a2

Env_Hurt          Name: a2          Dmg sec: 33
                         Trigger:          Dmg on: Time


Help is adviced, especially DC.

old Re: Env_Hurt with delay.

Thomazz
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u must Trigger the Hurt fiel with start because Hurt is activated at the Start of the map so u must first put it off an then the Delay works how u want


(Sry for ma bad english )

Edit: // hühü 12 seconds faster than DC yay
edited 4×, last 13.02.09 03:01:23 pm

old Re: Env_Hurt with delay.

DC
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you have to disable the trigger_hurt

change trigger in trigger_start from "a1" to "a1, a2" and it should work.


edit: aww too slow

old Re: Env_Hurt with delay.

chuico123
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DC is a great admin, he knows how to administrate a forum and also has sense of humor

Admin/mod comment

...and I know that this post is off topic and spam. please think twice before posting and don't post off topic stuff. /DC
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