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old closed Deathrun work with bot

alienzx
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Quote
someone can make a map
-----> Deathrun
-----> Work with bot
-----> [CT] bot can run and complete the deathrun

just if you can = [T] active button and kill CT = just if you can



+++++++++++GooD LucK++++++++++++


________________________________________

sorry for my bad english

old Re: Deathrun work with bot

DC
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deathrun is not a real CS2D scenario/mission type. bots simply don't know it and so they don't know what to do - and I'm not going to change that because deathrun is lame. ESPECIALLY against bots!

you could try a workaround. for example setting other important entities like flags at the goal.

moreover bots can't use buttons. use a trigger move instead for example.

old Re: Deathrun work with bot

chuico123
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why DC hates other game types like prision and deathruns anyway?

well alienzx... two of your requests can be made, a deathrun map and that both teams run against traps, just make a stage-like map, where when a team finishes a trap it gets teleported to a room whit buttons to activate traps against tr, and vice versa it goes on, pretty simple huh?

and bots arent good por these different games, however if you make a map with bomb defuse, hostages, or fight yards, they run pretty well if the bot nodes are placed nicely, but dont put too many teleports/buildings/doors, otherwise they will just stop and do nothing until a enemy is in sight

old Re: Deathrun work with bot

ohaz
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chuico123 has written
why DC hates other game types like prision and deathruns anyway?
Because they DO suck?

Quote
well alienzx... two of your requests can be made, a deathrun map and that both teams run against traps, just make a stage-like map, where when a team finishes a trap it gets teleported to a room whit buttons to activate traps against tr, and vice versa it goes on, pretty simple huh?
Yes... teleporters... doesn't work with bots!

old Re: Deathrun work with bot

Vectarrio
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Quote
I used botnode and placed it in other part of teleporter.

|bot| -> |teleporter| -> botnode.
Bot goes to botnode and suddenly meet teleporter.

old Re: Deathrun work with bot

Zune5
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Vectar666 has written
I used botnode and placed it in other part of teleporter.

|bot| -> |teleporter| -> botnode.
Bot goes to botnode and suddenly meet teleporter.


Are you serious? I can't get botnode or whatever to work....

old Re: Deathrun work with bot

Vibhor
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Vectar666 has written
It is right, but I ask what is it: other free game or cs2d mod?


Its a freeware not a CS2D mod
http://tf2d.lubomirr.eu/Team_Fortress_2D.rar
download link


EDIT: sorry i found out that its just a CS2D mod that is progressing but very well as i dont understand anything in it
edited 1×, last 27.08.09 04:00:26 pm

old Re: Deathrun work with bot

MiroslavR
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Quote
Vibhor has written
Vectar666 has written
It is right, but I ask what is it: other free game or cs2d mod?


Its a freeware not a CS2D mod
http://tf2d.lubomirr.eu/Team_Fortress_2D.rar
download link


EDIT: sorry i found out that its just a CS2D mod that is progressing but very well as i dont understand anything in it


Yes, it is just a CS2D mod, and is currently dead.

Anyway, you don't understand the language because you do not read FAQ. (on main TF2D page)...

old Re: Deathrun work with bot

playa slaya
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somthing that should goin the lab but anyway ive had this on my mind for a while.when use bot node theres an option that lets you decide where bits walk like this

B=bot node
lines = where they walk

B--- ________
\ /
---------/

this is example of what you could do

old closed Re: Deathrun work with bot

the_archangel
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Quote
please tell me what botnode is used for
why don't bots play in some map?

Admin/mod comment

you already opened another thread for your problem. this is spam. /DC
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