I put this up here because I want there to be more... other maps. The same death runs and defuse maps get boring, but High Explosives is loads of fun in my opinion, which is why I make them so I can play offline in case my internet goes *poof*.
Forum
CS2D General Least played maptypeLeast played maptype
13 replies 1
Poll
Least played maptype
Only registered users are allowed to vote
cs_ Hostage Rescue | 2.94% (1) | |
de_ Bomb Defuse | 5.88% (2) | |
dm_ Deathmatch | 2.94% (1) | |
ctf_ Capture the Flag | 0.00% (0) | |
dom_ Domination | 0.00% (0) | |
con_ Construction | 2.94% (1) | |
zm_ Zombie | 0.00% (0) | |
fy_ Fight Yard | 0.00% (0) | |
he_ High Explosives | 8.82% (3) | |
ka_ Knife Arena | 5.88% (2) | |
awp_ AWP Arena | 5.88% (2) | |
aim_ Aim Training | 2.94% (1) | |
maps with a prefix | 2.94% (1) | |
as_ Assassination | 58.82% (20) |
34 votes cast
I put this up here because I want there to be more... other maps. The same death runs and defuse maps get boring, but High Explosives is loads of fun in my opinion, which is why I make them so I can play offline in case my internet goes *poof*.
and yes those jail maps are shitty
you play one youved played 'em all.
NTD has written
man you guyz are sooo angry on every map maybe you should JUST dont play them and not talk about it jeez your like little kids
Kids?
who opened this thread asking for it eh?
BTW the maps they are telling are really sucky
wc3_Warcraft III: TFT
sh_Super Hero
gg_Gun Game
zp_Zombie Plague
there are just too many map types. impossible to tell it.
i have alot ideas for a hitman map but i dont wanna make them
I voted as_ Assassination yet I played it recently. But it gets boring chasing down VIP everytime so I agree it has to be the least played maptype.
The deathrun_ is a interesting maptype when a good mapper actually create the map and design it well and put balance for both of the teams. I seen recently some server that hosts a similar copy of my map deathrun_ftw which they tried to improve although it failed, and I hope they don't upload it without my permission cause they removed credits in the map and added their own instead now it says "Map by Hyper" geez.
I tried to make kz_ (Kreeds Climbing maps) some years ago, using teleports it was pretty lame. Nowadays I got a better concept on how to design kz_ maps. That's by forming different paths using teleports, one is wrong the other one is right. If you happen to die you restart at the beginning trying to remember it all but yea it's pretty lame. I doubt that there is more maptypes that is possible to implement in CS2D.
edited 2×, last 30.08.09 02:45:37 pm
So that's why there isn't gg_, wc3_, sh_, or any other map type.
So sometimes ppl even didnt notice that there is no sh,gg,wc3 maptypes
Thanks y'all for voting. Maybe now people can make some awesome-er as_ maps.
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