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old Re: CS2DTibia - RPG Problem

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ModernWarfare2 has written
hmm, look tommorow i gonna do a super tibia and i will upload in unrealsoftware
I'm afraid there will be a lot grammar mistakes.

old Help...

Wall lll
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how do i adjust monster spawn1 and spawn2...
weiwen type left,upper rectangle area... right,down rectangle area of monster spawn.. but i dun get what it is... confusing... plz tell me formula for each 1... here example... (Sry i dunno how to quote)


exp = 55, money = 250, loot = {{chance = 2500, id = 500}}, spawn1 = {0, 100}, spawn2 = {150, 150},

So where is this on map? > spawn1 = {0, 100}, spawn2 = {150, 150},

Answer ASAP , thx

old Re: CS2DTibia - RPG Problem

EngiN33R
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@Wall III, you know how can a person draw a rectangle using 2 X and Y coordinates?
(Poor drawing)

X0Y100
SPAWN1
.___
|     |
L___.
     SPAWN2
     X150Y150

spawn1 = {0,100} on the map is tile position X 0, Y 100, spawn2 is X 150, Y 150.

old Re: CS2DTibia - RPG Problem

Nikew
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So I made a Lua. But the problem is: NPCs are the same as in rpg_mapd. Coordinate in Lua no. or can tell me where they are.

[1] = {"Robbie", pos={160, 144}, rot=180,
     trade={{2, 15}, {3, 15}},
     greet="Need stuff, %s?", bye="Come again next time!", image="npc1"},
NPCspeak(npc, "Greetings! Say 'rest' if you need to take a break.")
          PLAYERS[id].tmp.npcstate = {npc, 1}
     elseif contains(words, "bye") then
          NPCspeak(npc, "Goodbye.")
          PLAYERS[id].tmp.npcstate = nil
     elseif state == 1 then
          if contains(words, "rest") then
               NPCspeak(npc, "Would you like to rest in the inn for $10?")
edited 1×, last 11.01.11 03:33:15 am

old Re: CS2DTibia - RPG Problem

Crabby
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Is this thread still alive?

If it is, can anyone tell me how to fix:
"When you're dead you can't press F2 or F3"
"The PVP Glitch, "killing yourself in PVP to recieve more dmg/speed/def"
"Equiping a weapon and you recieve a knife"
"Player can shoot the wall and hit the monster on the other side"

Don't tell me to download Kenvo's bug fixer, it's not working.
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