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Englisch 0.1.1.8 pre-release

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alt Great

FiiD
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Greattttt...I dont tested the new versionbut wanna do it now.I know it wanna be extraaaa...I hope that in this version my dediccated server dont needs to wait about an hour before it all can see...that were great...

And i ssomething new in the Editor???

alt Re: 0.1.1.8 pre-release

DC
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@PrO AcTiVe ViTaMiN I didn't find a reason for the server list entry delay so this will still be there (your server will not be saved with this pre-release anyway). for editor changes: read the changelog.

@Lippy: the left/right hand stuff was like that before. it's about the hand on the trigger etc. bla bla. wrong for melee weapons anyway but I totally don't care.

alt Re: 0.1.1.8 pre-release

made in Finland
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thank you those npcs are awesome, but maybe u could put in entity so u can edit their speed and health? they are bit too weak now

2nd thing: where windowed screen option? i prefer windowed. i dissappointed when there was none

or can i copy it from earlier version folder to this folder?
1× editiert, zuletzt 18.08.10 16:19:44

alt Thanks

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Thanks anyway DC...I checked the new version...and need to say its great...but DC I thinked...in the Changelog is the new version and all the new stuff but I cant see it...just last versions...???
4× editiert, zuletzt 18.08.10 16:23:46

alt Re: 0.1.1.8 pre-release

Doctor Freeman
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but still I cant wait for the release because this thing isnt full yet so Ima uninstall it , thank you too DC....

DC If you released the CS2D 0.1.1.8 Make sure it uses fullscreen =D

alt Re: 0.1.1.8 pre-release

DC
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the windowed by default thing is intended.
you can still run it in fullscreen by using the launcher or the bat files

alt DC

FiiD
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All is great I saw now...the death notice is really fantastic...and the env_npc is cool...a guy always follow me ehehe...cool...wanna be great in my maps...all is great and when I opened CS2D there was a help how to start playing and I saw a help in Editor...really great... And great is too that you set Dedicated Server to CS2D folder...that I dont need to download it...

alt Re: 0.1.1.8 pre-release

Loooser
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wow cool thats wanted i love the npc env it soo cool for making single player games (would be good with a guard for eaven better singleplayer games) i also love the new bots

awesome!! ∗∗∗∗∗

and also the death notice is good (better to sea)
1× editiert, zuletzt 18.08.10 16:30:49

alt Re: 0.1.1.8 pre-release

StirlizZ-Fapicon
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BIGGREATTHANKS for releasing my idea about Env_NPC but there few problems:
1. Can set health for NPC
2. I can`t rotate NPC in editor
3. Dont visible Env_use (But visible in game)
4. Too big page "Out game?"
5. Lefthanded players hold knife in right hand
6. NPC can pass obstacles!!! X_X

alt Re: 0.1.1.8 pre-release

senar
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i want to rate ∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗∗

edit:
sorry for spam i wont do it again
2× editiert, zuletzt 18.08.10 19:30:44

alt Re: 0.1.1.8 pre-release

Night Till Death
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Vectar666 is right will we be able to add more creatures? if yes will we be able to add them special ablilities using lua or some otherway? ( I would not mind creating Gargantua or Bullsquid from Half-Life)

alt Re: 0.1.1.8 pre-release

Cure Pikachu
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Cool, I'll stay tuned for more updates. And I'll download the test version too.
1× editiert, zuletzt 18.08.10 18:17:03

alt Re: 0.1.1.8 pre-release

KimKat
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Nice changelog. I was waiting for the PNG screenshot black pixel transparency to get fixed.

alt Re: 0.1.1.8 pre-release

Morpheon
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When will you accept suggestions DC?
Edit:@Guyaboveme OF COURSE VIP's can't take weapons mate, they can only use pistols...
1× editiert, zuletzt 18.08.10 17:23:29

alt Re: 0.1.1.8 pre-release

BetaM
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Yay for:
>Finally a parameter to set which player can see an image! (its not in the changelog, but in sys/lua/info.txt)
>Lua AI
>env_NPC
>Join hook now executes on Server ID
>mp_autogamemode is now disabled by default
>New commands (both lua, and console)

Nay for:
>AI commands can't be used for regular players
>env_NPC entity NPC's don't collide with players
>env_NPC entity NPC's don't have any animations
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