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English Beta 0.1.2.0 Suggestions & Ideas

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old Re: Beta 0.1.2.0 Suggestions & Ideas

Quake-Ranger
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were50 has written
Actually if you say "Follovv me" they vvill follovv you. Sorry for "vv" my doubleu key is broken...

You can still print "w" with the following keycodes:
ALT+119 = w
ALT+87 = W
The numbers haveto be pressed on the Numpad.

old Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
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I don't think you can make NPCs do anything, you can make bots walk and turn, but not NPCs... Correct me if I'm wrong.

I personally would like the ability to create projectiles - set their position, rotation, maybe speed, and respective arguments for the 'projectile' hook. That would be cool IMO.

old MY Ideas in next version :3

killme
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• Waypoints for env_sprites
• Water that we players can swim
• Vehicles that we can use/drive.
• remote controlled C4. IN Battlefield 2
• 1st aid kit.(for healing teammates)
• Laser turrets

old Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
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@killme
Time to throw some ideas away.

1. Waypoints for env_sprites - Lua
2. Huh?
3. Vehicles that we can use/drive - Lua
4. Remote controlled C4 - Lua
5. First aid kit - Lua
6. What for?

Conclusion - 4 of 6 ideas can be done with Lua.

old C4

itsoxymoron
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>Re-activate the C4 on items,..someone need it and we use luas for this,and it's boring make luas for one item

old Re: Beta 0.1.2.0 Suggestions & Ideas

killme
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oh i know now! DC made the Lua script so that we will make what we want to make. XD\

but lua is hard for me, im still a noob in lua
Im still learning lua

old Re: Beta 0.1.2.0 Suggestions & Ideas

Yates
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Well, a lot of people want (and I will say it again.)
Spoiler >
edited 2×, last 07.04.11 02:37:01 pm

old Re: Beta 0.1.2.0 Suggestions & Ideas

DannyDeth
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EngiN33R has written
@killme
Time to throw some ideas away.

1. Waypoints for env_sprites - Lua
2. Huh?
3. Vehicles that we can use/drive - Lua
4. Remote controlled C4 - Lua
5. First aid kit - Lua
6. What for?

Conclusion - 4 of 6 ideas can be done with Lua.

Actually you can do all six. However no. 2 seems stupid. Why do you want to swim???

old Re: Beta 0.1.2.0 Suggestions & Ideas

itsoxymoron
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EngiN33R has written
eziio has written
t's boring make luas for one item

No it's not. Believe me when I say it's not.


i know,but i say that is stupid do a "simple" lua for a map

old Re: Beta 0.1.2.0 Suggestions & Ideas

TheOn1yLefT
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Blablablabla has written
DC,please add a new function like be able to adding item inside breakable item,won't you?

That isnt needed i made a map simply make a breakable box and a item that spawns 1tile away after breaking

old Re: Beta 0.1.2.0 Suggestions & Ideas

Hador
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I came up with a new idea today:

In the editor, there should be a function nin env_explosion (I hope I got that right), that decides wether the explosion gets curtailed or not, and maybe another function on mp_curtailedexplosions, which then allows the explosions to work as they are meant to in the map.

old Re: Beta 0.1.2.0 Suggestions & Ideas

KimKat
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How about a setting for adjusting weapons rate of fire. If this was implemented then a safe value would be recommended, like 10 or 25 in milliseconds just like some map entities. I'd set a maximum rate of fire to 10000ms, that means ten seconds due to that there is sniper rifles in CS2D's weapon arsenal.

I'm talking about how fast each weapon fires because I feel that certain weapons fire at a quite slower rate and some in a quite faster rate therefor I'd love to customize the rate of fire since then you could increase the AK-47 weapon's rate of fire or perhaps the sniper rifle to fire at a slower or quicker rate, so it's just a useful suggestion that I'm doing here. I hope it's possible to implement and I hope it sounds fair to be added into CS2D.

old Re: Beta 0.1.2.0 Suggestions & Ideas

deletion
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Just to remind things:R

* Real adjustable resolution setting in Game -> Options -> Graphics.

* Same Lag compensation from old version with possibility to turn on/off.


Yes, then tanks, helicopters and other heavy shit would look cool

old Re: Beta 0.1.2.0 Suggestions & Ideas

Gholan
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my ideas are:
•the vortigaunt's fire is slow and inaccurate(in hl it was accurate)

•put some animation on NPCs(they move like statues)

•make the pistol fire single shots (instead of holding the LMB)

•bots can interact with objects(like breakables,buildings,buttons,and friendly players

reason:
1-idle bots are still idle after seeing friendly people
*they have to make a move when spotting a player

2-the pistol is not a good choice against armed players
*in css or cs1.6 you could kill a player with pistols even if they are armed

3-a player can kill a vortigaunt with a knife without sustaining a single damage

L0lz
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