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English Beta 0.1.2.0 Suggestions & Ideas

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old Re: Beta 0.1.2.0 Suggestions & Ideas

3RROR
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user DevGru has written
Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.

OMG are you f***** serious?
Then it will not be Counter-Strike. It will be NPC-Strike
And LOL Pokemon NPC's FTW!

old Re: Beta 0.1.2.0 Suggestions & Ideas

Jela331
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user DevGru has written
Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.


There is tibia script with pokemons,oh and your idea is lame

old Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user buraxia3 has written
user DevGru has written
In the next version, I think players should see other player's skins ( except for npc flags and tiles ) and hear the sound files of other player's weapons.

Also Soldiers shouldn't be an NPC, It should have its own entity like env_soldier and you can choose what weapon they have on the properties settings.

Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.

your:
skin idea will cause longer loading screen times
npc ideas are pathetic


Global Skins = a good idea, however you will need a toogle function.

old Re: Beta 0.1.2.0 Suggestions & Ideas

SilentDash
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user buraxia3 has written
user DevGru has written
In the next version, I think players should see other player's skins ( except for npc flags and tiles ) and hear the sound files of other player's weapons.

Also Soldiers shouldn't be an NPC, It should have its own entity like env_soldier and you can choose what weapon they have on the properties settings.

Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.

your:
skin idea will cause longer loading screen times
npc ideas are pathetic


Not only this you dont know which team the other is because you cant know all Skinns (Player skinns) ...

old Re: Beta 0.1.2.0 Suggestions & Ideas

DevGru
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user SilentDash has written
user buraxia3 has written
user DevGru has written
In the next version, I think players should see other player's skins ( except for npc flags and tiles ) and hear the sound files of other player's weapons.

Also Soldiers shouldn't be an NPC, It should have its own entity like env_soldier and you can choose what weapon they have on the properties settings.

Add new NPCs like methogical or extinct creatures like western dragons, Megalodon ( Giant shark lived on Earth million years ago. ), or a pokemons.

your:
skin idea will cause longer loading screen times
npc ideas are pathetic


Not only this you dont know which team the other is because you cant know all Skinns (Player skinns) ...


Soldier entites - can happend?
New npcs(extict creature) - lame = can't happend
multiplayer skins yes!

Also what about tank entities? they can make an original tank sprite and skinners can make some skins for the tanks and in the map with the tank player can control it, sorry It can be vehicle entity.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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Stop massive quoting.

Global Skins is a good idea...so you can see the skins of the other player, however this will be a bw problem since cs2d is only client to server, not client to other clients.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Jarxo
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user Apache uwu has written
Stop massive quoting.

Global Skins is a good idea...so you can see the skins of the other player, however this will be a bw problem since cs2d is only client to server, not client to other clients.


He is correct, it would cause a problem.

I would like to have a troll update: the option to change the colors for the teams. (example: ct is blue already, change it to green and make T orange :P)

old Re: Beta 0.1.2.0 Suggestions & Ideas

Rhox
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user Jarxo has written
user Apache uwu has written
Stop massive quoting.

Global Skins is a good idea...so you can see the skins of the other player, however this will be a bw problem since cs2d is only client to server, not client to other clients.


He is correct, it would cause a problem.

I would like to have a troll update: the option to change the colors for the teams. (example: ct is blue already, change it to green and make T orange :P)


seal team ct is green

oh i think textual's idea will make many things so easy...

old Re: Beta 0.1.2.0 Suggestions & Ideas

Z-
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user Kel9290 has written
multiplayer player skins is bad idea, because someone who play as Terrorist can change his skin to Counter-Terrorist


true that.. or people would make people with a pnes and tits.... oh my.

old Re: Beta 0.1.2.0 Suggestions & Ideas

CmDark
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@Kel9290, I believe the term for that is: Spying.
you tryin' ta make dc add teamfortress stuff now?!

And now:
-...cutscenes?
-Ability to freeze and play out a predefined , possibly recorded behavior of player/characters through some pseudo-script for it.

-Clientside recording. Something like the source vid recorder except it's fully 2(.5)D and not the source video recorder.

-Don't know why I would ever suggest this but:
a... music playlist in cs2d?.. lol

-Probably more map options in general

old Re: Beta 0.1.2.0 Suggestions & Ideas

Z-
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user CmDark has written
@Kel9290, I believe the term for that is: Spying.
you tryin' ta make dc add teamfortress stuff now?!

And now:
-...cutscenes?
-Ability to freeze and play out a predefined , possibly recorded behavior of player/characters through some pseudo-script for it.

-Clientside recording. Something like the source vid recorder except it's fully 2(.5)D and not the source video recorder.

-Don't know why I would ever suggest this but:
a... music playlist in cs2d?.. lol

-Probably more map options in general


Cutseen i dont see why we would need one..... a clientside recording thing would actually be quiet nice

but a music playlist??? nah....

old Re: Beta 0.1.2.0 Suggestions & Ideas

CmDark
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Well, cutscenes could help with making stories like making a
moment in the map that shows you "someone from the past" that did something or just for scenes in the story. Narration for maps like Saw or F.E.A.R. , a tutorial map.
Etc.. unlimited possibilities such as movies and stuff...
It can be semi-developed upon clientside recording to back up that "psuedo-script" thing by recording positions and playing it back with the data.


Music playlist was just some random thing.

old Dream on...

claude
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Well, I would love to see in the next version things like this:

1. Since CS2D combines some elements of Half-Life in itself I would like to see a Hive-Hand weapon from HL and also an Alien Grunt (equipped with this weapon) as a new NPC.

2. Also it would be great if we could change NPC soldier's weapon in the Editor.

3. And it would be really awesome if Dual Elites would make an appearence in CS2D.

old Re: Beta 0.1.2.0 Suggestions & Ideas

DeF3ct
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Path setting for NPC's or certain entities.

i.e: Walking path for a certain NPC includes:
- Start Position
- Postion 1
- Finish Position

A loop can be added so the certain NPC continues that path, this can be useful when adding 'Soldiers' for example to go on scouts or have them patrol a certain area. Also it enables the NPC's to movement rather than standing in a lone position.
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