English Beta 0.1.2.0 Suggestions & Ideas

1,972 replies
Goto Page
To the start Previous 1 2 ... 76 77 78 ... 98 99 Next To the start
16.12.11 11:42:58 pm
Up
DevGru
User
Offline Off
Hmm...

Tactical Goggles -> you are able to see yourself while on a smoke and other players on a smoke! Fog, dust any type. But not in FOW.
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
16.12.11 11:46:39 pm
Up
Yates
Reviewer
Offline Off
@user DevGru: You're thinking of too much stuff that counter the tactical items that make the game fun to play. If these "Tactical goggles" (Heat sensor would be more logical) would exist, everyone would use it and therefore Smoke would be useless.
The Gas Grenade was a one off as it is not buy able and only obtainable via the map itself or RCon.

Point is, I am against this idea.

The game must require skill, or it would be boring.
16.12.11 11:49:32 pm
Up
DevGru
User
Offline Off
@user Yates: Yeah, it's not buyable. But nevermind about that.

Edit: By the way the auto-buy, I used 'K' for auto-buy and 'L' for re-buy previous. The point is, when I auto but lets say m4a1 grenade kevlar and defusal kit, I used my grenade on the first round and then on the next round I bought a grenade, and I died. And I pressed 'L' and rebuy my previous stuff but I've only bought grenade without kevlar, M4A1 etc... So it should be like in CS, when you bought a full weaponry, you bought something on the next round and then when you died you are able to buy the weapons you already bought on the first round with buying something else.
edited 1×, last 17.12.11 12:09:20 am
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
17.12.11 10:04:12 am
Up
Alistaire
User
Offline Off
Seems like you had not enough money then..
IMG:http://i.imgur.com/5zhwOTP.png
17.12.11 10:19:00 am
Up
DevGru
User
Offline Off
@user Alistaire: No, I always put 16000 on the first round's money, nor the server where I join.
IMG:http://steamsignature.com/status/default/76561198078087837.png
IMG:http://steamsignature.com/AddFriend.png
17.12.11 10:36:43 am
Up
FiNEX
User
Offline Off
My Idea is to add mysql and ftp support for scripts and audio stream support. That means that you can play souds from a url, like:
Code:
1
parse("sv_soundstream http://unrealsoftware.de/join.ogg")

And MP3 support would be nice.
Just FiNEX
17.12.11 10:50:22 am
Up
DannyDeth
User
Offline Off
@user FiNEX: Is that not what the server-transfer list is for?
17.12.11 11:11:46 am
Up
FiNEX
User
Offline Off
@user DannyDeth: Ohh yes, i dont know that it allready exist
Just FiNEX
17.12.11 02:34:54 pm
Up
EpicCrisis
User
Offline Off
Screen will blur out when inside a smoke screen to force players out of the smoke screen. Buildings are invisible in FOW. When using snarks, will launch a snark in a straight line, will attack the player it hits only (including allies). Once the following player is dead, the snark will become neutral and will attack anyone. Though the snark will have too little health to be effective, but still a fun weapon to use.
Another Day Another Shitload Of Shit
17.12.11 02:44:25 pm
Up
Like Badger said...

Evn_Pushable would be great! You can put the tile number, you can make Obstacle or Wall or even Breakable, and also option which will crush players when in front of an object being pushed. Press E to push/pull, and E again to stop pushing/pulling.
17.12.11 03:38:53 pm
Up
buraxia3
User
Offline Off
Restore default button in controls option and maybe in others too.
17.12.11 03:51:38 pm
Up
-_Dovahkiin_-
User
Offline Off
hey guys here are some ideas of mine .

1- Lua creator ... i know that im asking for MUCH ! but i suck at making Lua scripts .. and it would EPIC to have some program that lets us create our own lua , for example we choose the options we want in the "buy menu " and it automatically writes a script .. i know it sounds stupid .... i dont know ...


2-Achievements wont be bad ? rite ?

3- umm ... like a new game mode .. for example ...
CTs will be hostages , and Ts will still be the terrorists .. and the CTs have to escape from them somehow .. close to jailbreak mode ..


i dunt know ... this are my ideas !
FUS...RUH...DAHHHHHHHH
17.12.11 04:02:48 pm
Up
Yates
Reviewer
Offline Off
user -_Dovahkiin_- has written:
2-Achievements wont be bad ? rite ?

Achievements are useless. And what do you get for it, hm? A congratulations? - That would just be a waste of DC's time. Better to use Lua for this so you yourself could decide what they get. If you're using a nice script of course.

user -_Dovahkiin_- has written:
3- umm ... like a new game mode .. for example [...]

You don't need a whole new game mode for this, just make a map.
17.12.11 05:43:17 pm
Up
Elfing
User
Offline Off
Idea: smoke grenades smokes more places because in normal cs it takes place like 5 meters but in cs2d its 2-3 meters!
23.12.11 11:20:19 pm
Up
PyKemis
User
Offline Off
DC please allow 'setname' to by pass the isAlive check.

From the console, setname should be able to set a player's name without the player being alive.
23.12.11 11:37:40 pm
Up
sebastiannielsen
User
Offline Off
Add possibility to execute cfg files on certain events.

Like:
ondisconnect.cfg will execute when player attempts to connect but fail connection or cancel it. Or if player gets disconnected from server, like kick, ban, timeout and such.

onmenuopen.cfg will execute when the player opens the ingame menu either via escape key or via spectator menu button.

onconfigchange.cfg will execute upon changing anything on the page for keybinds.

onquit.cfg will execute just before quitting, regardless of reason for quit.

onconnect.cfg will execute at a sucessfull connection.

onplayerchange.cfg will execute when you change anything on the page where you change the name.

This would make client side scripting possible, and it would not give any advantage to the player since they can only run commands that is available to the client like any other cfg file.
edited 3×, last 23.12.11 11:53:59 pm
23.12.11 11:38:06 pm
Up
Z-
User
Offline Off
i also think the smoke should be more effective.. make it bigger.. . or the smoke will stay in one room and spread only int he room...

eg.. not going over the wall.. instead flowing along the walls?
23.12.11 11:45:54 pm
Up
EpicCrisis
User
Offline Off
Shouldn't smoke used to disadvantage players instead to be used as cover? It should blur vision to force players to come out.
edited 1×, last 24.12.11 03:10:47 pm
Another Day Another Shitload Of Shit
23.12.11 11:49:23 pm
Up
Z-
User
Offline Off
im not talking about ink.. thatd be stupid... im talking about smoke
24.12.11 12:23:06 am
Up
PyKemis
User
Offline Off
user sebastiannielsen has written:
Add possibility to execute cfg files on certain events.

Like:
ondisconnect.cfg will execute when player attempts to connect but fail connection or cancel it. Or if player gets disconnected from server, like kick, ban, timeout and such.

onmenuopen.cfg will execute when the player opens the ingame menu either via escape key or via spectator menu button.

onconfigchange.cfg will execute upon changing anything on the page for keybinds.

onquit.cfg will execute just before quitting, regardless of reason for quit.

onconnect.cfg will execute at a sucessfull connection.

onplayerchange.cfg will execute when you change anything on the page where you change the name.

This would make client side scripting possible, and it would not give any advantage to the player since they can only run commands that is available to the client like any other cfg file.


Or just client side lua--which DC will not add.
To the start Previous 1 2 ... 76 77 78 ... 98 99 Next To the start