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old Hatz Mod soon...

BetaM
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Hats...
Actions...
Puns/References...
The Hatz Mod - coming soon...
The screenshot represents only the beginning of the work and may differ from the final version.
Also, plz don't copy my idea :p


Also, nope.avi
edited 1×, last 27.05.10 02:15:30 pm

old Re: Custom Maps and Stuff

Crazyx
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@ newbienoob: What do you mean with boss? A player with 5000 hp? That's impossible, the maximum hp is 250 in the latest releases of CS2D.

_________________________________________


> Aztec Lagoon v0.3-b2 <
Made by cod3z (a friend of my).

IMG:https://i.imagehost.org/0723/Aztec_Lagoon_Minimap.png


edited 1×, last 17.04.10 04:01:20 pm

old Complete L85A2 Assaultpack

Scyther
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**YOU CAN FIND DOWNLOAD LINK HERE: CLICK**

∗ === [ File Details ] ===
>Version: 1.0
>Release Date: 2010/05/15
>Author: Scyther
>Support: Through PM.

∗ === [ File Contents ] ===
[STANAG H&K Magazine]
• L85A2 Irons
• L85A2 SUSAT
• L85A2 ACOG
• L85A2 AFV
• L85A2 Carbine

[STANAG Colt Magazine]
• L85A2 Irons
• L85A2 SUSAT
• L85A2 ACOG
• L85A2 AFV
• L85A2 Carbine

∗ === [ About ] ===
How do I make these sprites? Well, if you want to do it official you have to make sprites with "MS Paint" I only used a photoshop called "Paint.NET" for the renders. If you have any more questions ask me through a PM on the unrealsoftware.de site, my name will obviously be "Scyther".

∗ === [ Info ] ===
I've finally sprited the L85A2 and made more versions which were to custom and not frequently used in conficts.
Why I chose this rifle? Well, I like battlefield 2 and used it many. Also I played S.T.A.L.K.E.R. Clear Sky and this weapon was called a fictional name: "il 85". And also Modern Warfare 2 has a very basic SA80 version, to bad they got in mw2 only the Irons version and not equipped with SUSAT scope.

You can choose two types of clips both STANAG. The colt clip is actually much used in world war II but still in use as default catridge for some weapons.

I've added two sounds, you can choose from "Aug" or "M4a1", the first one is the "SA80A2" sound and the second the "SA80" sound both ripped from battlefield 2. (I recommend using the Aug sound as both for m4a1 and
aug since it sounds more powerful, and not so soft.)

"There are more (attachment) combinations possible, you can try to make your own if you want!"

NOTE: If you want to see the frontrender and bookrender completely sharp without any blurry pixels of smaller sizing JPEG then follow these links: off-topicFrontlink and off-topicBooklink. (The browser link(s) takes you to imageshack in a new window, it's an image hosting webservice)

∗ === [ Weapon History ] ===
• Weapon frequently used by US Marines when they were in conflict at Afghanistan.
• Popular Weapon of the Royal Netherlands Corps.
• Older versions like the L85A1 jammed more.
• These weapons are standardly fitted with SUSAT scopes.
• Sometimes they are fitted with ACOG scopes, because they got a clearer vision and objective support.

∗ === [ Install ] ===
Backup any sprites/sounds you still want to keep (_m/_k/_d/_silencer)
Replace them with these in folder 'gfx' and 'sfx' in your cs2d
directory. Simple as that, have fun!

∗ === [ Credits ] ===
°Weaponsprites: Scyther.
°FrontRender: Scyther.
°BookRender: Scyther.
°Sounds: EA GAMES, Battlefield 2.

illegal Please do not post these skins somewhere else without permission of the author, see rules for more information. illegal

old First Encounter Assault Recon 2D

Mawd
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•F.E.A.R. 2 Latest News•

Campaign Map:

Training - 100%
Interval 1 - Origin - 100% = Here
Interval 2 - Born - 100% = Here
Interval 3 - Bound - 100% = Here
Interval 4 - Devastation - 0%
Interval 5 - The End - 0%

Multiplayer Map:

Training Arena - 36%
Office of Doom - 17%
Construction Site - 0%
The Dock - 0%
Building Catch - 0%
Rusty Metal- 0%

Mixed All:

F.E.A.R. 2 Full Series = 21%

I've uploaded a video about F.E.A.R. 2.
http://www.youtube.com/watch?v=rRFaDy9o46E

Installation of Maps:

You must put those three folders: "gfx"/"sfx"/"maps" into your CS2D directory folder, all the file inside was prepared, no need to be edited.

News:
More >

edited 3×, last 27.05.10 05:38:19 am

old Terrorized Maps

Aythadis
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I got a few maps, I still have lots of work to do on most of them, but I got a few up on my site. I should really get back working on all of them...

www.TerrorizedProductions.webs.com

Go to site - Go to forums - Go to Counter Strike 2D

Enjoy.

old Re: Custom Maps and Stuff

Anti
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.............................................
..:: PUBLIC SERVER V 1.0 ::..
..:: By [EIC]Anti.2s ))RuS(( ::..
.............................................

Small info:

..::= SMALL INFO =::..
>> Version: 1.0 (ALPHA)
>> Release Date: 2010/05/24

..::= IN SCRIPT =::..
• Ultimate sounds (nade,knife,godlike...)
• Small bad words system (bad word ==> kill)
• 1 console command: thetime 1 & thetime 0
• Join & leave messages
• Winrow ct & t
• Say comands:
>>timeleft
>>ff
And more..
..::= ===END=== =::..

P.S thetime 0 => Screen 1
P.S thetime 1 => Screen 2
P.S Ultimate sounds => Screen 3
P.S Small bad words system => Screen 4
P.S Say commands => Screen 5

EnJ0y iT

http://www.unrealsoftware.de/files_show.php?file=1329

old Re: Custom Maps and Stuff

Goombadude3
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I didnt like the current scope,so i went on gimp,whipped one up and like it way better(btw,if your wondering what gun that is i have, its my sg550 skinned as a WA2000, ill upload it later)

IMG:https://i139.photobucket.com/albums/q319/goombadude3/mynewscope.jpg

old Re: Custom Maps and Stuff

Trotskygrad
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@Scyther:

Your L85A2 facts are so incorrect.

L85A2 was a L85A1 modified by H&K, so all L85s should use H&K mags.

Also, the Colt STANAG MAgazine was not in use during world war II. You know why? STANAG = STAndardization Nato AGreement, which set the 7.62x51 and 5.45x45 rounds as the standard for NATO forces. And if you know jack shit about history, you know NATO was founded after WWII.

Lastly, the L85 rifle was produced as part of the SA80 (Small Arms for the 80s) program, which also developed the L86 LSW and the L22 Carbine.

There is no L85A2 Carbine, there is only the L22A2 Carbine. Also, the L22 is used as the FPW, so there is no L85 AFV

The L85 is the standard issue of the British Armed Forces. In no situation would it be used by US Marines in Afghanistan. (where the hell did you get that? MW2?) Same applies to the The Dutch Army, which uses only Diemaco and H&K weapons.

The reason why the SUSAT was replaced by the ACOG was because the SUSAT has problems holding zero.

Next time, actually do fucking research on a weapon rather than posting this bullshit that you have down right now, and playing MW2 (which is a crappy game IMO, BC2 is better) ok?

old Re: Custom Maps and Stuff

Goombadude3
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@Trotskygrad: No need for that page of text. This is a game just to remind you, he can do whatever. Nothing has to be real and accurate,were not fighting a war here.

old Re: Custom Maps and Stuff

Trotskygrad
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Goombadude3 has written
@Trotskygrad: No need for that page of text. This is a game just to remind you, he can do whatever. Nothing has to be real and accurate,were not fighting a war here.


It's for his own good, if he likes that gun so much, he should do his research.

I'm encouraging him to do his research.

So please GTFO, I know this is a game.

old Re: Custom Maps and Stuff

Goombadude3
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Trotskygrad has written
Goombadude3 has written
@Trotskygrad: No need for that page of text. This is a game just to remind you, he can do whatever. Nothing has to be real and accurate,were not fighting a war here.


It's for his own good, if he likes that gun so much, he should do his research.

I'm encouraging him to do his research.

So please GTFO, I know this is a game.


Why does that affect his own good, its not like if he doesnt know this info hes gonna die? Let him do what he wants. Ok? Ok, convo over. Return to regular thread chatter.

old Re: Custom Maps and Stuff

Sudden Death
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Hey how to the f.. bots move?! on my fragment of map in the green bots move from here but in red bots don't move what worng? I dont making bots node, i thing its work but i haven it ehh...
Edit : How to add image?..

old Re: Custom Maps and Stuff

Mawd
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@Intrusion just like my maps too, bots will move only if item attract them.

go to entities and search for something called Env_sprite
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