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Englisch CS2D Beta 0.1.2.0

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alt Re: CS2D Beta 0.1.2.0

DevGru
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user Zermos hat geschrieben
Turrets will not try to kill me. weird.... must be bugs :l


That bug occurred when I joined the Escape del virus server too, the turrets near the T spawn isn't shooting us.

alt Re: CS2D Beta 0.1.2.0

Zermos
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user DevGru hat geschrieben
user Zermos hat geschrieben
Turrets will not try to kill me. weird.... must be bugs :l


That bug occurred when I joined the Escape del virus server too, the turrets near the T spawn isn't shooting us.


This should be fixed :l

alt Re: CS2D Beta 0.1.2.0

tom282f3
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@user Mir:
Maybe it's the old hacks which is suitable for both 0119 and 0120. I don't use them so I don't really know them though.
BTW whats your server Mir?

alt Re: CS2D Beta 0.1.2.0

CoSmo
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Hello guys.

I hadnt read the Thread Discussion about developing this new version.

Also i am a bit noob in scripts etc


But i ask this: Like in normal counter-strike, is it possible to have the flashlight OFF in servers that we dont wish to have it? Thats important to now, because since we at PCS Project are running some Tournaments [for example PCL] which have already started with previous version, probably it would be better if the next matches would be played still with old version settings [no flashlight].


If it has already been asked, i apologise.

alt Re: CS2D Beta 0.1.2.0

DC
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yeah Jarago, it simply consumes too much memory and takes too long to be calculated on big maps and is therefore automatically disabled in these cases.

alt Re: CS2D Beta 0.1.2.0

DC
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no, user SQ (who developed the light engine) told me to limit it to that size. so I'm doing that. sorry.

alt Re: CS2D Beta 0.1.2.0

DC
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@user Bobakrome: then one of those things happened:
• you didn't enable the light engine (off by default!)
• your map is too large (lights don't work on huge maps)
• you didn't create a room (lights only work in rooms)
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