English Ideas for Counter-Strike 2D 0.1.2.1

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08.07.12 03:20:13 pm
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hobo man445
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user A Mad Bro has written:
you wouldn't be able to see them. its 2d
duh


yes you would, it would stick out a bit like the lasers
08.07.12 03:50:25 pm
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Majatek
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user hobo man445 has written:
user A Mad Bro has written:
you wouldn't be able to see them. its 2d
duh


yes you would, it would stick out a bit like the lasers

No you wouldn't, the portals in Portal 1 & 2 are flat textures on walls.
All posts generated by this user derives from consensus. Upcoming project after the Halo weapons series: Mass Effect "50 shades of DC" - Analkisses#1
08.07.12 04:39:57 pm
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EpicCrisis
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Maybe when you shoot it vertically on a wall, there will be lights coming out of it so players can see it.
Another Day Another Shitload Of Shit
08.07.12 04:52:49 pm
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loldlold123
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isnt there already kickreson thing?

also you would see blue/orange stick if portals were on the wals
08.07.12 05:27:53 pm
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VADemon
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user loldlold123 has written:
isnt there already kickreson thing?

Current parameter
"reason: reason id (0 normal, >0 kick/ban/timeout)"
0 - normal leaving
1 - kick
etc.

Bump: http://www.unrealsoftware.de/forum_posts.php?post=301786&start=1100#post323828
08.07.12 06:17:50 pm
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TheAlvaMC
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Add a layers to edeitor so We can make tunels, bridges and balconies and you can move under and on them!
Whats up?
08.07.12 06:59:58 pm
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J4x
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I agree, adding layer to the editor would be awesome, but Imo would be really hard too implement.
08.07.12 08:53:36 pm
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Yates
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user VADemon has written:
Add a new parameter: kickreason
Gives the kick/ban reason if the player was kicked or banned.

cs2d cmd banip [id] "[reason]"
cs2d cmd kick [id] "[reason]"

They both already exist. Plus when the player leaves the game it will say; "Player has been kicked (kicked: Stupid asshole)" - Same goes for ban.

Or it was "Player has left the game (kicked: "reason")" - I do not remember.
08.07.12 09:37:07 pm
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DC
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The ban reason already is implemented I just forgot to add it to the online documentation. I added it now.

Multiple layers for maps are too hard to implement and they would break many existing scripts that rely on the player position. So this clearly won't happen.
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08.07.12 09:55:19 pm
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BaDgEr
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How to make something like multiple layers:
Make first level of the map. Then make 1:1 mapexport, make it blurried and paste as sprite which don't cover the walls on second level of the map.
08.07.12 10:00:37 pm
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DC
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Yeah great idea. That solves all problems. Thank you very much for that post
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08.07.12 10:08:18 pm
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Lubo
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user DC
In the map editor we have env_hurt and Func_Teleport
And the Hurt, hurts everyone and the Teleport, teleports everyone.
Can you make for T and CT.
This way Only CT or T can Teleport and only CT or T can be hurt.

I hope you add it.
It will be in big use.
08.07.12 10:11:28 pm
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BaDgEr
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user Lubo has written:
user DC
In the map editor we have env_hurt and Func_Teleport
And the Hurt, hurts everyone and the Teleport, teleports everyone.
Can you make for T and CT.
This way Only CT or T can Teleport and only CT or T can be hurt.

I hope you add it.
It will be in big use.

Yeah, great idea!
08.07.12 10:26:43 pm
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SkullzOrig
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I know. No ask for new weapons. I just wanted to say maybe there could be a fire exstinguiser
08.07.12 10:39:44 pm
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BlueGums
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user SkullzOrig has written:
I know. No ask for new weapons. I just wanted to say maybe there could be a fire exstinguiser

Oh, shit! That's the best idea ever!
08.07.12 10:56:57 pm
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Avo
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user Lubo has written:
user DC
In the map editor we have env_hurt and Func_Teleport
And the Hurt, hurts everyone and the Teleport, teleports everyone.
Can you make for T and CT.
This way Only CT or T can Teleport and only CT or T can be hurt.

I hope you add it.
It will be in big use.


Possible with Lua.
08.07.12 10:59:06 pm
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VADemon
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@user DC:
What about blur effect after flash grenade like in CS:S?
08.07.12 11:00:11 pm
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Yates
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@user Avo: Shit man, there are many of these team only stuff already in some entities. Adding more is useful, making a simple 5-6 line is stupid to do and many people do not know Lua. It's best if this was added. Not everything should be done with Lua, you know.
08.07.12 11:06:00 pm
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Lubo
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user Yates has written:
@user Avo: Shit man, there are many of these team only stuff already in some entities. Adding more is useful, making a simple 5-6 line is stupid to do and many people do not know Lua. It's best if this was added. Not everything should be done with Lua, you know.


I agree.
I can't make lua, and what should I do?
08.07.12 11:26:39 pm
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SkullzOrig
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@user Lubo: You could make a request for a lua. or find out how to learn CS2D lua scripting. Or wait to see if DC adds the entites for it.

P.S. Your signature reminds of GTA: San andreas, cause when you a tagging the wall for 2 minutes a image finally pops up
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