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English Ideas for CS2D - READ THE FIRST POST (OP)!

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old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Sparty
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• Deathmatch
• Better if you could see the Top 3 Killers/Scorers + Deaths and Assist(if you know what i mean) on your left screen or right or top and middle bottom, And You can enable it or disable it on your server or your More Menu..its up to you.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

tom282f3
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Different range the player can see in different zoom.
Ex: in zoom2 you can see 25 tiles ahead. (Awesome!)

Medikit on the go. You can carry medikits, use it, or just throw it to your teammate.(Idea from bf2)
edited 1×, last 26.08.12 04:40:05 am

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

StirlizZ-Fapicon
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Please, add 1280x720 or 1024x768 resolutions in editor! It`s very hard to edit big map with a small screen.

Or release separate editor with changeable resolution.

Also allow to use decimal numbers in trigger_delay, it will be very useful for scripted scenes (such as heli flying)

I didn`t see any reasons to use 640x480 resolution in game, why so small? All computers allows 800x600 and biggest resolution.
edited 1×, last 29.08.12 01:18:04 am

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

doublejack
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maybe it would be useful to add a "test" button to editor because when you need to test your map you have to close editor and start a server and so on. then disconnect, open editor again and find your map in maplist.maybe te process is not very hard, but it is boring a little bit

maybe it is better to make that button, that would start a server in a single click and open editor with your map selected after disconnect

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Yates
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Transfer maps via servertransfer.lst - Would be useful for servers that use multiple maps so no one has to receive the file when map changes.

Also mapchange should count as leaving the game. When the map changes the leave hook is not called.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Sweet Death
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Make the npc soldier attack the npcs zombies, headcrabs...
npc terrorist and npc counter terrorist skin
and a new npc: Bomberman (he runs to player and when he is close enough he explode)

Sry for repeating "npc" too much

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

WinterPwnd
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4 team deathmach + 4 team domination. 2 Gamemodes in which you can have 4 teams and make a bigger map for that gamemode, since more players will be playing on it (hopefully). And if possible the players limit in a server to be maximum 64 not 32.
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