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old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Shawni
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user XoOt has written
100% stealth would be crap even if you're just invisble while standing. You still can use awp + stealth and yay camper with ultimate scores are born.

Then we can make this more interesting by just making people who use stealth armor unable to use other weapons except knife and this idea can even include a whole new gameplay to cs2d.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

UnkN
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More FPS, game lag with many entities and images, pls fix it. 98% of computer users have good computers. And I again say about binding, or client hooks, where key.ispressed send to server packet, that say about players pressed buttons.

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

mr_s
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hey @user DC: , Why not ingame mapping like Brick-Force

or a new gamemode : Mapping, or something else...

you can join other mapping servers and help others to build their maps...

and, the player who joins needs permission from owner to start building with him

and maps automatically saved or manually(can be changed in server settings)

manually : say /savemap and a message appear if save done or no

That's My Idea...

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

mr_s
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@user Sparty: i am talking about a new gamemode, not about a program, i am talking about making servers with Mapping gamemode that can have other players to help owner on map

Admin/mod comment

pointless quote removed /DC

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Sparty
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Well it will be No good doing that. lets face it, it won't be like Minecraft or anything cause I'm sure..unless you download the mod.

but in another way you can do this is by making a lua script and troll around. with it and 'play pitbull's song'

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

_oops
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user mr_s has written
hey @user DC: , Why not ingame mapping like Brick-Force

or a new gamemode : Mapping, or something else...

you can join other mapping servers and help others to build their maps...

and, the player who joins needs permission from owner to start building with him

and maps automatically saved or manually(can be changed in server settings)

manually : say /savemap and a message appear if save done or no

That's My Idea...


can be done with cs2d cmd settile and save system

old Re: Ideas for CS2D - READ THE FIRST POST (OP)!

_Yank
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Here are my pretty ideas, I dont know if they're good or bad at all but yea...

• An in-game server browser ?
Im pretty sure this already has been requested before but I really dont know it's answer. Would thank the guy who could link me to it.

• A dynamic serverinfo, it would be very useful. Something like a More button, similiar to this on the forum.

• Allow us to set the size of the hudtext.

• Allow us to code NPCs

• Add mouse hook, triggers the function when the player presses it and the parameter would be the button, middle, left or right.

• Allow us to set the server description. It would be a file on sys folder with a character limit. Then whenever the player popups server info on the server list, (Ya know, when you left the mouse over the server name for some time) it would show that text, the description.

Well, I support the record and the luajit Ideas.

I hope that you understood everything I said since my explanation sucks hard >.<
So, that's it.
edited 1×, last 24.06.14 03:29:29 pm
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