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Englisch Ideas for CS2D - READ THE FIRST POST (OP)!

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alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Andrez
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• option for Random spawns @ deathmatch (ty Hajt i just used it on the PCS Am sv)

• whole Map rotation in the editor, as competitive player i would like to play the "inverse" of some maps...

• Something which shows the money of your team during the freezetime (competitive)
1× editiert, zuletzt 15.09.15 21:35:51

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

Pagyra
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Add lua commands for using animations for images as it is done with TilesFX(waves,scroll,distortion) and Tilesanimation(frame animation) enitites
1× editiert, zuletzt 17.09.15 10:59:43

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

J192
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How about the ability to change the player's transparency through console commands?
This can be used by scripters who want to make a player invisible without the need of a Stealth suit.

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

GeoB99
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I'd like to repeat this idea again in case if user DC didn't has so much time to read all the recent posted ideas.
user GeoB99 hat geschrieben
You should consider adding "Copy Input", "Paste Input" and the rest of these that I did not mention in my reply on the CS2D Console for Linux systems. I have to deal with "Clear Input" button only on console, so miserable.

Even though there are more people who use Windows OS than Linux, these options must be available on Linux too. I'm too lazy to write the whole text and I didn't find any way to copy the text and paste it through Console.

alt Re: Ideas for CS2D - READ THE FIRST POST (OP)!

DC
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@user GeoB99: Repeating is never necessary because I read all suggestions. I just don't comment them all. So please avoid repeating stuff.

BlitzMax doesn't offer copy&paste out of the box. I'm using custom native code to make it possible on Windows but I didn't find a solution for Linux/Mac.

When someone is able provide me with a working BlitzMax solution for text copy&paste I'll add it to the game, otherwise I probably won't because it's not worth the effort for me (considering the low amount of Linux/Mac CS2D users).
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