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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

kkkkkkk
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I don't know if anybody has noticed this yet, but the auto-update seems to be buggy.
Even though I updated the game it still says 1.0.0.2, so the auto-update window reappears to suggest an update that never comes..
screenshot

alt Re: CS2D Bug Reports

Cure Pikachu
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@user kkkkkkk: It's intended. Open CS2D.exe instead. How did you miss something that is written clear as day on the front page?
@user xCaNx: Most likely a script having compatibility issues.

Also, I am now not being able to load the game if splash.bmp does not exist, even if splash.png exists. This isn't an issue last time, why now?
2× editiert, zuletzt 05.05.17 19:22:57

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sonkii
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@user kkkkkkk:
user DC hat geschrieben
Please note: If you use the auto-update it will run CounterStrike2D.exe after updating Please close and remove this file and run CS2D.exe in future. It's the new version!

Don't use the autoupdater till user DC fix it.idk why you didn't even noticed it.

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Shrepard
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New version is good
But there are some bugs

like:
IMG:https://lh3.googleusercontent.com/kpy_ViO6MzSQcBDJxj81eq7DvTDbOVjAnud70U8HWjpkea84IHG9pOXWz85SLf30mv7g=s151


and
IMG:https://lh3.googleusercontent.com/_orMurIJjMmMDqlHgwJpMJfWw3HsMkUbVgZkJ_VvRwy49XUFEaX1Rx31WVAWyyIyqE0Mo6A=s151


and more

@user DC: I know,sorry about that

These appeared when I was playing

First one appeared when I was scoping (awp)
Second one when I was playing de_dust (Radar was red and it was inside map,it was huge)

Similar to @user xCaNx:'screenshot
2× editiert, zuletzt 04.05.17 21:02:18

alt Re: CS2D Bug Reports

Masea
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I don't know if this has been mentioned somewhere before but cs2d entity gen_fx is not working. And I don't want to make it with Lua.

alt Re: CS2D Bug Reports

DC
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@user GeoB99: Thanks for sharing. I assume that the music stuff is just a compression thing. If you want to switch the language you can try to write it manually in the config (sys/config.cfg -> language) and start. That should still work. Of course we'll try to fix this.

@user xCaNx: How did you get that? What did you do? Would be nice to get steps to reproduce this problem so we can fix it. Thank you!

@user Shrepard: The images are tiny so it's hard to see what's going on. Also here it would be nice to hear what you did to get these bugs. Thank you for helping!

@user Masea: No, wasn't aware of this yet. Thanks for posting. Only in 3D I assume?

@user kkkkkkk: What the other guys said. Sorry for the auto-update trouble.

alt Re: CS2D Bug Reports

GeoB99
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user DC hat geschrieben
@user GeoB99: Thanks for sharing. I assume that the music stuff is just a compression thing. If you want to switch the language you can try to write it manually in the config (sys/config.cfg -> language) and start. That should still work. Of course we'll try to fix this.

I did like you said and now CS2D instantly stops rendering the graphics when the intro ends regardless of
win
setting in config.cfg being set to 0 (the win bug which has already been issued by user Jaller94).

alt Re: CS2D Bug Reports

Cloudy71
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@user DC: I've found another bug.
I'm making an image everytime when player joins to the server and make it visible only for certain player id. Images are saved into table. Problem is, that host player can see his own image but other players can't see their image. Every image has it's own ID, so creation isn't problem. Only the visibility.

alt Re: CS2D Bug Reports

TimeQuesT
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It is possible to enter negative values into the height field of a tile. Results look weird though.

Firing in burst mode (glock, famas etc.) and switching weapons results in the new weapon firing in burst (atleast ammo is decreased)

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VADemon
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user Cloudy71 hat geschrieben
@user DC: I've found another bug.
I'm making an image everytime when player joins to the server and make it visible only for certain player id. Images are saved into table. Problem is, that host player can see his own image but other players can't see their image. Every image has it's own ID, so creation isn't problem. Only the visibility.

That's because the client is not ready to receive images immediately after join hook. And that is why the hook is broken.

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Cloudy71
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@user VADemon: Oh, thanks. I see that. But well, that's kinda bad when I must initialize all images on the server start. Thanks anyway.

EDIT: But it is still unusable. I can't even change the image's position when the player joins. So any transformation with player's image has no effect except in host view. So that's like there's problem with packet sending to the client about transformation.

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slimK
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- Glock fire rate with mp_recoil 0 looks so slow compared to the old version.

-CS2D crash after I click in options ingame (with 800x600, 16bit and using advanced radar), the last version got the same bug when I try to use the advanced radar. Only happen after ~5 mins of gameplay.

-CS2D crash aswell when after I change the language to portuguese and start again the game (using the shortcut).
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