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Englisch Template Mod

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Which of temporary mods do you like more?

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Tanks battle
64,10% (25)
Airplanes encounter
2,56% (1)
Starships skirmish
0,00% (0)
Sea fight
5,13% (2)
RPG arena
15,38% (6)
Robots war
0,00% (0)
Mass Effect or Sci-fi arena
2,56% (1)
Remake of classic CS2D gameplay
10,26% (4)
39 Stimmen abgegeben

alt Re: Template Mod

Pagyra
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I will appreciate any of your help)
I still suggest to unite all good scripters and programmers in our community - and develop this mod (i mean main-basis("template mod"), then you can use all scripts, systems and functions to create or update your own mods.
All the mods, which are shown in the screenshots is just blanks for further improvement. This is one reason why there is still no release of it.
2× editiert, zuletzt 16.07.14 10:03:09

alt Re: Template Mod

Yates
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@user Pagyra: I would like to see the script before I offer help to build this template. You can PM me either a part of the code or a screenshot. If it's scripted decently then I am prepared to help out.

I would also like to know the layout. If it's all in one .lua file or multiple such as functions, basic lua functions, settings, possible admin file etc.

alt Re: Template Mod

BATTLEKOT
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Interesting idea.
I want to help him to play faster and is not the strength to endure
3× editiert, zuletzt 16.07.14 14:56:25

alt Re: Template Mod

Pagyra
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IMG:https://s020.radikal.ru/i723/1408/e8/be49623b61b5.jpg

I'm trying to add more details for tank images, with using the procedure bumpmapping and metallic surfaces, and do it for tiles and other sprites too.
In my opinion it makes graphics more realistic, and adds fake sense of three-dimensional images.
But that's a lot of work and very sad that there is no helpers.

Some top down skins for @user SDKey: 's chess project.
IMG:https://s019.radikal.ru/i635/1409/26/89a1464f35e4.png
4× editiert, zuletzt 27.01.15 20:06:35

alt Hmm

Gasip
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Hmm i wish i can help because this is the most perfect mod i've ever saw, I'm not a professional on Scripting/Mapping i just know some of the basics. also i don't know GFX things but maybe i'l learn today a day.

alt Re: Template Mod

Pagyra
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I would like to show you my old attempt to make a map for my space mod(there is no lua code only mapping and ). (I apologize there poor quality of GIF image and loading time)
http://images108.fotki.com/v1221/photos/7/3633597/13579603/1-vi.gif
And some work with animation and fake/pseudo 3D
http://images46.fotki.com/v677/photos/7/3633597/13579603/tanks-vi.gif
http://images34.fotki.com/v1606/photos/7/3633597/13579603/tanks1-vi.gif

Some work with @user SDKey: at Radial menu script
IMG:https://images46.fotki.com/v677/photos/7/3633597/13579603/3-vi.gif
16× editiert, zuletzt 10.04.15 22:31:25

alt Re: Template Mod

GeoB99
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@user Pagyra: When i see these screenshots links it make me like you'll can't finish the development of all those modifications of CS2D.
By the way, the first screenshot with Sun and planets looks interesting.

alt Re: Template Mod

Pagyra
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Radar and headshot scripts
IMG:https://s019.radikal.ru/i608/1301/d7/6c706f487304.png

I still need good mappers to create maps for my mods.
5× editiert, zuletzt 16.03.16 21:58:27

alt Re: Template Mod

Yates
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Can someone close this already? Kind of annoying to see it getting bumped every 5 years with no extra information towards the mod itself.

It's pretty much a dead mod pretending to still be alive.

Thanks.

alt Re: Template Mod

Avo
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@user Pagyra: Someone went mad.

I must admit that it's annoying. How long does it take to make a mod? More than 2 years? It's only bumping imo.

alt Re: Template Mod

KimKart
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user Pagyra hat geschrieben
user Yates: hat geschrieben
Can someone
ban Yates?
He is
user Yates: hat geschrieben
pretty much a dead
user
user Yates: hat geschrieben
pretending to still be alive.

So in your opinion we should ban inactive users?
There goes the majority of the userbase then.

alt Small update

Pagyra
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IMG:https://s017.radikal.ru/i400/1603/c6/44950240fabc.png

Here is a link to a video overview of the current progress so it does not show all features and possibilities are included in our mod.

alt Re: Template Mod

Mora
User Spielt CS2D

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• 1)When could you finish that? Looks like it will never happened!
You upload this video.. okay.. you making it.. but.. it's show really nothing.. Are you already had one video on your youtube channel. and it's identical..
There is any changes? :
• 2)Is it possible to change the guns and their shells?
• 3)There is automatic loading system guns?
• 4)There is modules? and their critical hits, destroying?
• 5)Considered a penetration through? And the alpha of armor of the tank?
• 6)Have different shells?- (rus - ББ, БП, КС, ОФ)?
• 7)There is collision with walls?
• 8)There is different accuracy while rotating tower tank and the tank? while moving? different speed? after shoot?
• 9)There is different accuracy for shells?
• 10)There is no tracers and it's different colours?
There is no different shell's speed? and for every guns? and Gun+Shell?
• 11)There is splashes exists and it's different size for every barrel?(HE, 30 mm, 75mm, 100mm, etc.)
The video quality is not really good to see the effects.. • 12)Maybe would you like to make in good quality video with the answers on my questions?
Have a nice day..

P.s- there is no helpers? are you alone? There a lot of peoples wanted to help you.. they did?
Or they just asking for it's code and saying that you are too long and not helped at all?

alt Re: Template Mod

Pagyra
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At this moment, I am deeply immersed in visual change all aspects of mod to improve its graphic to look like this view.IMG:https://s019.radikal.ru/i637/1603/a9/d4f374086a57.jpg
And due to lack in our community mapmakers, ill try to make some good maps for it.

alt Re: Template Mod

BcY
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I would really like to help you, @user Pagyra to finish modification this as soon as possible.Because everybody is excited to play this as you see.
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