English Mission map Delay

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14.08.14 07:54:46 pm
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Nixo
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Hello everybody! I have a question, im making a mission map and i made a trigger_delay that fires rockets with trigger_if and i want it to stop EXAMPLE: i made a trigger_move and it triggered rockets to fire and when i reach another trigger_move i want it to stop. I can't do it i tried alot of things if it is possible please help me!

Sorry for bad english
Nah
14.08.14 10:52:08 pm
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Time
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Delay loops (if it is a delay loop) cannot be stopped once they start. LUA might be able to but I can't say for sure.

A delay loop consists of two or more delays triggering one another in a close circuit or even a single delay triggering itself. They are notorious for defying the laws of the Universe, pretty much an unstoppable force of destruction.
IMG:https://sc-cdn.scaleengine.net/i/3a137042de3c79a4d3c69b1f036866e92.jpg
14.08.14 11:56:13 pm
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Lubo
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Here is a link to a map example how to do the ''repeat system on/off''
https://www.dropbox.com/s/sihxsfxomdtj8k7/%21%21%21LUBO%20TEST%20SHIT%21%21%21.map

Hope you know how to install maps.
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