English ENB for CS2d(?)

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20.12.15 08:49:57 pm
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Pagyra
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@137411 with injector version it works - but not completely - works not all features... or mb i dont know how it can be enabled:
IMG:http://s013.radikal.ru/i325/1512/3e/56b35a02ab4e.png

http://s013.radikal.ru/i325/1512/3e/56b35a02ab4e.png
20.12.15 08:56:42 pm
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Inflexion
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:user idk: There's also a reason why DC disabled injecting stuff into the game, a cause of hacks. Sadly the hackers are preventing us from doing things..

actually, it just looks like no difference between the new shades & old because it just forces the brightness level to go high.

btw, you know how to enable it, it's just not working fully.
weeb
20.12.15 10:59:06 pm
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StirlizZ-Fapicon
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I prefer ENB`s one
CS2d for ANDROID Discord server is here: https://discord.gg/ww59nvf
21.12.15 11:55:29 am
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sqpp15
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user Gaios has written:
@user sqpp15: This mod doesn't support CS2D lol.


It supports
21.12.15 12:40:29 pm
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Pagyra
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There are a lot of analogues: ReShade / ENBseries / SweetFX / GEMFX / GeDoSaTo / MasterEffect / Inject FXAA / Inject SMAA / nVidia FXAA Tool/...
+ Is also separate program - for example
RadeonPro Integration

Relatively better graphics with using this "shaders" - it would be nice to see variants to combine some of it in one because you can use main plus of ENB Series - it is an injector with enbinjector.ini that can be used to transfer dlls in separate folder someting like this:
Code:
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[LIBRARY]
LibraryName=sys\enbseries.dll

[TARGETPROCESS]
ProcessName0=CounterStrike2D.exe

and ability to connect multiple dlls in enbseries.ini:
Code:
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[PROXY]
EnableProxyLibrary = true
InitProxyFunctions = true
ProxyLibrary = d3d9.dll


For example like as it works in GTA 5, Skyrim, so on.
(ENB+SweetFX+ReShade)
https://www.youtube.com/watch?v=wd9liBq7m_M
(ENB+SweetFX+FXAA)
http://www.youtube.com/watch?v=ljR3K9G1NFI
21.12.15 03:21:09 pm
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JOJ
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user MikuAuahDark has written:
user Pagyra has written:
You can try injector version:
enbinjector.ini someting like this:
Code:
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[LIBRARY]
LibraryName=sys\enbseries.dll

[TARGETPROCESS]
ProcessName0=CounterStrike2D.exe


I can confirm this is works.

IMG:http://i.imgur.com/aljwcPe.png

lol 28 fps
21.12.15 04:59:00 pm
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MikuAuahDark
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@user JOJ: Ikr, my laptop sucks. But it's better than nothing.
Hello? Are you there, Tae Hanazono?
22.12.15 10:21:39 am
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Pagyra
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IMG:http://s013.radikal.ru/i323/1512/75/2fb9e721a8df.png

Сertainly fine tuning options - as seen in this screenshots - overall illumination of frame depends on brightness level of all tiles on screen.
22.12.15 05:27:46 pm
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_Yank
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Too much eye cancer for this boy. Really, I don't see the point of using a graphics apprimorator on a game like CS2D.
If it was just simple shader effects like CRT screen effect, cartoon colors, etc (see Mari0), then it would be interesting.
22.12.15 06:36:38 pm
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JOJ
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user MikuAuahDark has written:
@user JOJ: Ikr, my laptop sucks. But it's better than nothing.

• yeah •
22.12.15 07:16:39 pm
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Pagyra
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@user _Yank: I repeat in this case - it's just fact that "shaders" work, it is not set, I have not checked what features are working and which are not.
So if anyone is interested - I think he will be able to make correct settings than it is in moment, and in combination with light and shadow engine it will be very nice and cool feature for CS2D.
22.12.15 07:32:02 pm
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Inflexion
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It's blinds alot, It's very bright, can we change the brightness level?
weeb
23.12.15 06:44:58 am
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Pagyra
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@user MikuAuahDark: Yes, as i said before - it is standard settings, which not adapted for CS2D.
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