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old Re: Tactics & Tips

Guest

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I've played alot in TGV server but hardly do I come across experienced players.. it's because most of them are in Storm or ACID servers.

I'm talking about the hallway/house/tunnel/cave
in the middle of the map in de_dust. Where it is dark, where the action mostly happens, etc. To the far left exit of that which brings you close to bombsite ''B''
is where CT's can camp and shoot across the hallway to where the Terrorists are stacked up mostly.. And now I'm saying that the Mac10 or TMP cannot possibly reach from the far left to the Terrorists.. I've seen so many people shooting but I see their bullets not getting close
to me because they are too far away. But since alot of people use the Deagle to spam-shoot, you will hardly ever encounter someone that doesn't know that the Mac10/TMP range is horrible (I'm not saying the weapon sucks because it's one of the best weapons in the game, but for long-range it sucks, don't let me start on the accuracy)

old Re: Tactics & Tips

Lee
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First of all, the mac can reach that far, if you believe me then do the math yourself and have a look at the source code.

Secondly, it's a dumb idea for any terrorist to actually stack up right there. There's a tunnel to the right and a larger tunnel still to the right of that. Please tell me how many people just storm right through the "dark tunnel" ?

And what about the accuracy? Because so far, accuracy is loosely implemented and if you keep your cursor on the enemy, the mac10's just as deadly as a m4a1.

Now regarding your comment about our server, never have I said that most pros play there, I've only stated that you should go there and I'll show you that even if you do camp in that spot I can still kill you without much work. Especially if every CT is like you said, camping at the same spot and no one's even bothered to check their flank.

Overall, if you really want to get that extra 9hp out of someone by wasting half your ammo camping, be my guest, if that's how you play then I'm cool with that, but I really don't think that it's a good idea to tell other people to play the same way.

old Re: Tactics & Tips

Guest

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The Mac10 can't reach that far.. I've been playing for 3 years and I know that the Mac10/TMP CANNOT reach that far. Test it our yourself, somehow. If you still hold on your opinion, let's both test it out in a match shall we?

A dumb idea to stack up at that place? Um 80% of the time all terrorists go there.. It's because its a choke point, if you lose that area the CT's can go to the T spawn or to the right, or securing the area from both ways. And if you stand in the small tunnel to the right of that stacked up Terrorist spot, you can easily camp and spot any enemies coming from the right side or inside the ''dark house'' (let's just call it house from now of on)
from the south where the Terrorists run up. So you can see why it's such a important area, and that the action mostly happens there. What you said about getting in the small tunnel is kind of bad, i'd rather stay there where the T's are stacked up most of the time. Because the CT's can storm the small tunnel from the north AND storm from the left side.. So you will get surrounded easily, that's why 80% of the time the Terrorists stand there stacked up on eachother..

The accuracy is still horrible compared with the M4A1.
Shoot someone that you can hardly see, he's almost off your screen with your Mac10. He shoots with his M4A1, or vice-versa, you'll see the difference. The M4 is more accurate.. But if he's very close to you, the Mac10 comes to power.

I'm sorry if I ment it offensive about your server, I liked it but I don't like how there aren't alot of experienced players.

If you keep yourself on the 'radar rule' you don't have to worry about your flanks if your camping that spot in bombsite ''B'' spamming the Terrorists in the house with your deagle (Or Mac10 which the bullets wont reach them..) because your teammates will be somewhere else, storming the far right or the simple way inside the house where almost all CT's get in to.

9 HP can mean a big difference.. How many times do you lose to someone with only 1 HP or 3 HP or 9 HP left? If you shot him the first place, you would have killed him. And even if you die, you took off 9 HP and your teammates have the advantage.

old Re: Tactics & Tips

Redemption XYZ
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Guest has written
The Mac10 can't reach that far.. I've been playing for 3 years and I know that the Mac10/TMP CANNOT reach that far. Test it our yourself, somehow. If you still hold on your opinion, let's both test it out in a match shall we?

A dumb idea to stack up at that place? Um 80% of the time all terrorists go there.. It's because its a choke point, if you lose that area the CT's can go to the T spawn or to the right, or securing the area from both ways. And if you stand in the small tunnel to the right of that stacked up Terrorist spot, you can easily camp and spot any enemies coming from the right side or inside the ''dark house'' (let's just call it house from now of on)
from the south where the Terrorists run up. So you can see why it's such a important area, and that the action mostly happens there. What you said about getting in the small tunnel is kind of bad, i'd rather stay there where the T's are stacked up most of the time. Because the CT's can storm the small tunnel from the north AND storm from the left side.. So you will get surrounded easily, that's why 80% of the time the Terrorists stand there stacked up on eachother..

The accuracy is still horrible compared with the M4A1.
Shoot someone that you can hardly see, he's almost off your screen with your Mac10. He shoots with his M4A1, or vice-versa, you'll see the difference. The M4 is more accurate.. But if he's very close to you, the Mac10 comes to power.

I'm sorry if I ment it offensive about your server, I liked it but I don't like how there aren't alot of experienced players.

If you keep yourself on the 'radar rule' you don't have to worry about your flanks if your camping that spot in bombsite ''B'' spamming the Terrorists in the house with your deagle (Or Mac10 which the bullets wont reach them..) because your teammates will be somewhere else, storming the far right or the simple way inside the house where almost all CT's get in to.

9 HP can mean a big difference.. How many times do you lose to someone with only 1 HP or 3 HP or 9 HP left? If you shot him the first place, you would have killed him. And even if you die, you took off 9 HP and your teammates have the advantage.


First of all who are you =P

old Re: Tactics & Tips

Guest

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I'll meep myself anonymously, Redemption XYZ.
Stay on-topic please.

old Re: Tactics & Tips

Lee
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Guest has written
The Mac10 can't reach that far.. I've been playing for 3 years and I know that the Mac10/TMP CANNOT reach that far. Test it our yourself, somehow. If you still hold on your opinion, let's both test it out in a match shall we?

A dumb idea to stack up at that place? Um 80% of the time all terrorists go there.. It's because its a choke point, if you lose that area the CT's can go to the T spawn or to the right, or securing the area from both ways. And if you stand in the small tunnel to the right of that stacked up Terrorist spot, you can easily camp and spot any enemies coming from the right side or inside the ''dark house'' (let's just call it house from now of on)
from the south where the Terrorists run up. So you can see why it's such a important area, and that the action mostly happens there. What you said about getting in the small tunnel is kind of bad, i'd rather stay there where the T's are stacked up most of the time. Because the CT's can storm the small tunnel from the north AND storm from the left side.. So you will get surrounded easily, that's why 80% of the time the Terrorists stand there stacked up on eachother..

The accuracy is still horrible compared with the M4A1.
Shoot someone that you can hardly see, he's almost off your screen with your Mac10. He shoots with his M4A1, or vice-versa, you'll see the difference. The M4 is more accurate.. But if he's very close to you, the Mac10 comes to power.

I'm sorry if I ment it offensive about your server, I liked it but I don't like how there aren't alot of experienced players.

If you keep yourself on the 'radar rule' you don't have to worry about your flanks if your camping that spot in bombsite ''B'' spamming the Terrorists in the house with your deagle (Or Mac10 which the bullets wont reach them..) because your teammates will be somewhere else, storming the far right or the simple way inside the house where almost all CT's get in to.

9 HP can mean a big difference.. How many times do you lose to someone with only 1 HP or 3 HP or 9 HP left? If you shot him the first place, you would have killed him. And even if you die, you took off 9 HP and your teammates have the advantage.


Stacking up doesn't mean running into the open and shoot blindly. And again, as I've said before, the only place where a long range weapon is useful is only in these small corridors. And if you actually look at how people plays, 99% of the time says that they'll use a deagle at those "chokepoints"

Also, I've killed people with a mac from the end of the tunnel to the other side. Now I don't know, maybe someone else was using my name and sneaked up behind the guy on the otherside and killed them there, but it sure seemed that my mac could reach all the way to that side.

Also, sure, 9 hp can mean a big difference. Here's our example then. The CT uses 60 (half of his ammo) and only does 9hp of damage. He then has to reload, and rush forward since no terro's dumb enough to stand anywhere near the entrance of the tunnel (Half would have taken the right side in an attempt to flank at this time) So the CT has 2 choices, continue to waste his ammo and hope that there's a noob who doesn't know whats going on and ventures into the tunnel while at the same time risk the chance that the Terro's who took the north end got through and will of course come after you next. Typical game, the score's usually half and half, to me that doesn't equate to a tactical advantage at all.

Also, remember, it's not that easy to coordinate the whole team to work together. The first being that neither team can see the other in the situation that you've described. Most of the CT will either be at the entrance to the tunnel by the bomb site, of under the palm tree. Very few will actually try the flanking maneuver and those who do will mostly fail unless they can somehow get the timing to be absolute perfect and the main team moves in at the same time as the flanking team. If that's the case then, well, I'll be damned because those are such rare and beautiful occasions. Course, 80% of the time any flanking done by either team usually results in an attritional standstill. If not detected, the squad that goes to flank should be as stealthy as possible. The further you go inside the enemy territory the better your results will be.

I guess there's some advantage to long range weapons, so in most situations we don't really need it. Remember cs2d's top down so the effective range of sight usually coincides with a weapons effectiveness. If you have an enemy within your sight (most cases when you shoot) then the SMG's the weapon of choice. In the rare cases that you'll have to shoot into the unknown (I guess some do have tactical advantage, but I'm still sticking to my original point that in most cases they don't) then use your M4 or whatever it is you want.

old Re: Tactics & Tips

Guest

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The situation you just said about when you killed someone with a Mac10, he probably was moving to you so the bullets could hit him. And right before he enters your screen he dies. And then you probably think he was camping there all the time..
I was just playing someone and he shoots with a Mac10
across the hallway and I saw the bullets flying on the ground just a couple of centimeters to the right of me, see? The Mac10 can't reach that far unless someone storms the place so that he gets a bit closer. Oh by the way the dude that did that was you right? ''it worked b4 =.='' is what you said, there I prove my point.

''I guess there's some advantage to long range weapons, so in most situations we don't really need it.''

Your HORRIBLY wrong RIGHT there.
It's one of the things that happens almost every round..
You just dont notice it, let's take an example; Your pursuing a Terrorists and he's running back to his spawn.. He runs to the south on that road, and he come out of ur cover, and u just saw him walk that way, now WHY wouldn't you shoot right away because you know he hasn't made it to his spawn yet in just a couple of seconds? You could inflict those extra damages before engaging him later in combat.. You just have to trust on ur instinct on where to aim.

Meche is one of the best players in CS2D
and he does it. The majority of experienced active players do it. So why would it be an disatvantage if so many profesionnal players use it?

Yes your ammo will go down, but would you die and drop a fully loaded with full clip and ammo gun on the ground for your enemy to take? Or would you die and drop your weapon with only a couple of ammo, not worth it left? This decreases the chance of your enemy to take your weapon.. You don't want him to take your
Deagle 7|35 because you were so paying attention to the bullets, you didnt want to spam-shoot all the time..
Afcourse your teammates can pickup your gun which helps your team, but its more likely that an enemy will take it when you just died. And afterall, in most cases the round is already over before you got no ammo.
And even if you run out of it, you could just grab another weapon on the ground somewhere, or get back to your spawn and buy ammo. If none of these works, the situation ur in is like RARE.

Well said about your flanking speech, totaly agree.

old Re: Tactics & Tips

Guest

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What is flanking?
For those who haven't read my other posts:

Flanking is when you advance from another side of the map which is away from the danger zone where your team and enemy battle it out. You can advance with a squad of players or just alone, and then when you've made a half circle on the map, you can strike the backside of the enemy, this is called Flanking.
You can flank them from the left or right, or from behind.
You got them surrounded and this will drastically increase your team to win, and I'll explain why:

First of all, The enemies will be shocked just for 1 seconds or 2, giving you and your others mates on the other sides advantage to kill them off, this is because the human reaction speed isn't so great when faced from behind, to set it simply: What if someone is behind you right now and says ''BOO!!!'' you'll get shocked a for a second right? This happens so fast you and everyone else won't notice it. Then the enemies might turn around and shoot at your flanking squad or yourself.. But then your mates on the other side can attack from THEIR backs returning to THEM.. So to whoever the enemy fires at, there is always someone who is firing at their back, this happens so fast, sometimes in 3 seconds.. If they run away to another side and return fire to where you and your mates must go now, you still got the advantage because their still ''shocked'' about the flanking.

Here's a tip for de_dust flanking.. This requires you to know the map like the pockets of your jeans.

If your CT:
If theres action in the house, and there isnt happening much but some firefights and maneuvers, you can flank try to flank them.. Get back to the middle of the map (palm tree sprites) and go to the far right and go walk the road down untill you end up at the water. Now face yourself to the left and shoot blindly at that long road and you will most likely hit alot of enemies, but you have to time this right. Look at your radar and if you see teammates a little bit above you, and then far to the left, you can imagine a bit where they are, and if you think your teammates are still in the house, you probably know that the enemy are below the house firefighting with them. THIS moment you can spray the hell out of them, you can flank them bad, causing them to retreat back to their spawn, or getting slaughtered. But watch out that nobody from SOUTH of the water flanks YOU. and if your a Terrorist watch out for these flanks. CT's can flank much easier then T's.

If your a T:
If the same rule aplies just like said before, your in a firefight in the house, go to the water and go up to the north untill you can go to the left where the middle of the map is. This is hard because you never know if a CT is waiting for a flank and will counter attack you from the NORTH where the CT's come down from their spawn.
So if your a Terrorists it'll be much harder to flank. You have 2 options: You can stay there and spray the middle of the map (palm trees, which is out of your screen) and hope some of CT's are walking there maneuvering to other places.. Or you could walk to palm trees and FIRE into the way inside the house that the CT's mostly take. This is where alot of firefighting happens, you can slaughter them if you do it very stealthy and unsuspectable.. But it's much harder since experienced CT players will watch their radar if they dont see anybody covering the flanks, they will do.

I'm currently working on a nice detailed guide about every HandGun (ONLY handguns) in CS2D..
While I ask if this thread can be stickied.

old Re: Tactics & Tips

Lee
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lol, I think I know who u are now

anyways, back to debate mode (I'm obligated to create flaws in your posts :P):

Striking from the backside of the enemy is actually called Rearing. The difference of course is minimal and in the end, both rearing and flanking can prove decisive in any game. (And this even extends to other games as well)

A good strategy for either side. Remember to think like your enemy. Flanking by itself won't do much good if you don't do it effectively. Take Dust again for example (it's a very popular map). The CT will generally take the following route to flank. They'll go to the right side of the map, and then go down. After that they have 2 options, the most effective way is to go an extra mile and round all the way to the Terro spawn, then go up. Of course, a common strategy I use to counter this is when I see a CT going down from the right, and I don't see any spraying after a while, I can be sure that they're trying to rear us and I'll generally go down to the spawn and get them head on. Most of the times they'll be unprepared for a match and you'll have that one second advantage over them (remember, 3 second's the average time it takes to kill someone, a good player only needs 1-2) which can basically win the game for you guys (do a counter-flank on them)


ps: did u get our weapons.py yet?

old Re: Tactics & Tips

Guest

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I'm not a army expert but they use the word Flanking rather then rearing I think. If you hear '' Cover our right flank! '' you'll know what I mean. Correct me if I'm wrong.

Yes you can do that but before I go on about that;
the ironic part is that sometimes you to busy firefighting with the enemy that you don't pay attention to the far corner of your screen where a CT sneaks to the rear.
Anyway, yes you can prepare an counter-attack if you know the enemy is going to flank you, but this decreases the strenght your main force got that is firefighting in the house. Which increases the chance of the enemy to push through and eventually advance further. But since your enemy also did a flank attack, their main force is also weak.. But these don't matter much, it only takes bullets to keep enemies at bay, and they will do the same to you..

Sorry what do you mean with weapons.py?
It's a file in the Cs2Dedi folder.. what's with it?

old Re: Tactics & Tips

Lee
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Oh, they use rear and flank. Both are around the same thing, though rearing is generally more effective psychologically since it gives the people a sense of entrapment.

I just think of it as, I'll just take care of the people flanking us, and then I'll go up and flank them. It works surprisingly well.

And like he said before, you'll need to keep an eye open on what's going on around you. Don't let the firefight take all of your attention, and a good rule to remember is to act as thought you've not seen the enemy until they get close, it'll give you the upper hand.

old Re: Tactics & Tips

Guest

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The M3 Shotgun is a very effective weapon in de_Cs2d.
I'll go into the details why;

as you know de_cs2d is a small map with tighty spaces
and the weapons that are inaccurate can be master in this map. (Sorry Machine Gun, you are better off in de_assault). I'm super surprised about how the Shotgun is LEGENDARY/RARELY used EVER by an experienced player. It's already uncommon to see anybody use a shotgun, let stand a M3 or let stand a experienced player using an M3.. Mostly they are newbies not knowing how to use it effectively..
If your going to learn the shotgun, and see how effective it can be, let me tell you that a sidearm handgun is a must.. Depending on what map you can adept your gun to it. Since I'm now talking about de_cs2d, the Deagle would be a good choice. Some simple facts: The shotgun does the highest damage then all other weapons exept the laser (which you can't have in de_cs2d, unless your a hacking fag with no skills). Tho a zoomed sniper does more, but a M3 Shotgun packs damage WITHOUT any zoom. It's accuracy is pretty bad.. but since it's de_Cs2d, the accuracy fades away. The rate of fire is slow, but that is covered by an enormous damage of between 30 - 40 HP down. 3 succesfull hits will kill an enemy before they can say ''WTF I DIDNT KNEW THE M3 WAS SO STRONG''
Now the M3 requires you to duck out of ur cover, shoot,
eat away a very good 30-40 HP of your enemy and duck behind your cover again, because of its low rate of fire you can time it pretty well. The shotguns have the lowest range of all weapons, which makes them almost useless in open spaced maps like de_assault. But then again, this is de_cs2d! Now why do you need a sidearm? Your gonna reload alot with your shotgun and you never know when an enemy pops out quickly for a kill so you can quickly switch over to your Deagle.
But the sidearms can also be used if the enemy tricks you and walks to you, but then right after you duck out of ur cover to unleash a big hard bullet of the shotgun, they quickly walk back right before you shoot to miss and they just took out some HP out of you. To prevent this try to estimate if your shotgun will make it or not, if not, quickly switch over to your sidearm and shoot him then duck behind your cover again for the next try.
The M3 does more damage then the other one, (there are only 2 shotguns, so you know what I mean). But the other one has a higher rate of fire.. So with that shotgun you can more likely walk in a little bit open space and miss some shots, but still, you gotta reload with a Shotgun, and damn it takes skill with this weapon.. and de_cs2d is in my opinion the best map to use for the Shotguns. Also, I think a combination of the M3 and Elite are master when used effectively. (Don't forget grenades)

old Re: Tactics & Tips

darkill
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Im agree with you Guest, and it's right M3 can be a very good weapons ! But the problem is he can shot in a long lines ; when you see a guys with a M3 you just have to take your second weapons and shot and go back for don't take damage !
MY english is very bad so if you don't understand excuse me !

old Re: Tactics & Tips

Guest

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Yes I understand you darkill. My English isn't good either.

What you said about running away and shooting back at the Shotgunner is effective in open space, but I was talking in de_Cs2d, and when you use the map effectively, you can prevent that from happening.

old Re: Tactics & Tips

Guest

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Practice, Train, Experiment.

If you keep getting pissed off,
take some rest. It takes TIME
to get better. Experienced players
have been playing for years! And some of them
can be much better then they are now.
I might be giving out tips and tactics like I'm so good,
but even I can be much better!
Never get hopeless and search for hacks just becase you cant kill anybody.. That's the lowest thing you can do! If your pissed off and you gotta kill something, do a bot game on easy mode and slaughter those mofo's.

old Re: Tactics & Tips

Lee
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lol, awp your way throught the bot games ^^, always fun

old Re: Tactics & Tips

Guest

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Or make a map with 1 laser on the ground next to
Terrorist/CT spawn and no buying no weapons entities
so only that laser can be used and knife.

Now make a bot game and go solo vs 30 bots
with knifes and your laser.

old Re: Tactics & Tips

darkill
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Right Guest, on cs2d the shotgun can is really good, but he can be too in some other map !
A day, i have try to rush with a shotgun (not the M3, the other, i don't remember his name) and i have only kill 1 people, but they was 4 on me and the 3 last only has 40% after my shotgun rush

So it's a weapons for experiment player, (maybe like me ? xD).

I don't use every it because i don't like the shotguns, and i loose accuray, i need practrice !

old Re: Tactics & Tips

Guest

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If your accuracy isn't to good, I'd choose something else over a Shotgun because a Shotgun needs good aiming.
If you go experiment with the shotguns, choose the XM..
It's higher rate of fire makes it newb-friendly. After you comfortable with that one, you can switch over to the M3 with higher power.
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