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English Czechstension mod

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old closed Czechstension mod

HudaJan
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We're making on copy of extension mod in Czech forum.
There is a couple of creatives members so we decided to make project together. And we've released first trailer
IMG:https://megaupload.cz/mini/200/TRXkrava.jpg

Members: HudaJan
Tomas (here on unreal nick-Tomasobst)
members you don't know (only from czech forum )
webkar
Adamso
Killer
VencaCZ
DeDy

PS Sory about czech texts in the trailer... I just didn't have time for making two videos....
edited 1×, last 15.08.08 01:45:40 pm

old Re: Czechstension mod

Builder2-0
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Interesting cooking script, but I suspect in the long run it would be more bothersome than useful. However, I do applaud the creativity. I'm assuming it was a simple:

(ignore the fact that this is not actual code syntax, I'm making the assumption you will be able to understand what I am saying)

on:drop
(detect fire in range)
timer "cook"

on:cook
get coordinates
spawn item at coordinates
remove current item

If that was how it was done, you could then make it even more interesting by attaching a second script to the "spawned" item that goes somewhat like this:

on:create
(detect fire in range) //to make sure it was created by cooking
timer "burn"

on:burn
(ect, replace it with a "burned" food item)

Even more bothersome, but more realistic. You will have to make sure to time your cooking so you get the food when its done, but before it burns.

-Builder

old Re: Czechstension mod

HudaJan
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You don't know how wrong are you
First, I thought the same. only on drop and timer.. but then I've seen a lot of troubles... And i spent about 3 hours only with fixing these ones... It was awfuly exhausting
Some of the problems:
The meat has cooked in the place where player stays
the meat didnt fry
the free "self" took all of my meats in inventory ets.
Actualy you can see the script
on:drop {
          timer 0,5100,1,"fryvar";
               if ((count_inrange("state",5,50)+count_inrange("state",4,50))>0){
               skipevent;
               if($fry==0){
                    freestored "unit",1,9,1;
                    $id=create("item",9);
                    timer "item",$id,5000,1,"fry";
                    $fry=1;
               }else{
                    msg "I have to wait",3;
                    msg "I won't look after two meals",3;
                    speech "negative";
               }     
          }
     }
     on:fry {
          $id=currentid();
          if ((count_inrange("state",5,50,"item",$id)+count_inrange("state",4,50,"item",$id))>0){
               $x=getx("self");
               $z=getz("self");
               $id=create("item",10,$x,$z);
               $fry=0;
               free "self";
          }
     }

old Re: Czechstension mod

Builder2-0
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HudaJan:
Really? That much trouble? I find that hard to believe since I used a similar method when creating a smoke signal. Where have you attached the script?

In fact, tomorrow (it's late) I'll try to get it to work my way. I believe it would be much more effective (performance wise).

-Builder

old Re: Czechstension mod

HudaJan
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for Builder2-0:
Do it. You'll be surprised
The script is manualy attached to every single unfried food (doughs too)
Anyway about smokesignal, I don't know which way did u use, but isn't it just s2 cmd particle nad s2 cmd setpos?

for all:
I've started to create new character menu. Have a look here:
IMG:https://megaupload.cz/mini/200/NUX1.jpg

IMG:https://megaupload.cz/mini/200/xOn2.jpg

Several clothes (by now there are three made - pants, shorts and tshirt, i'll add more)
This menu is used for showing actulal health problems, such as disieses and fractures

EDIT: a minute of biology

old Re: Czechstension mod

Builder2-0
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HudaJan:
No, see that is exactly what I'm saying. Kind of. I say one thing, and you say you did that, but then from what you describe you didn't do ANYTHING at all like what I was saying. Eh. Meh. I'll show you tomorrow. Or today. Its 2:16 in the morning. Meh.

Also, nice menu. I did something similar for a zombie mod I was making (it actually allowed you to add attachments to a weapon, but same idea, as it used a GUI).

-Builder

old Re: Czechstension mod

HudaJan
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tsss tss just 2:16. I didn't sleepe tonight I was making this! (its 11:19 am here )
edited 1×, last 15.08.08 12:42:43 pm

old Re: Czechstension mod

Tomasobst
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Here are screenshots from czech forum

Pirate: http://img135.imageshack.us/img135/2816/artwork1yx4.jpg

New progress bars: http://img228.imageshack.us/img228/6690/huraeo8.jpg


Herbs: http://megaupload.vsevjednom.cz/nahled/bylinya.jpg

Big Tower: http://img220.imageshack.us/img220/777/artqe5.jpg

Native: http://img233.imageshack.us/img233/2547/art2nl5.jpg

Logo 1: http://img227.imageshack.us/img227/4397/titledf2.png
edited 2×, last 15.08.08 02:46:33 pm

old Re: Czechstension mod

HudaJan
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New menu wits abilities distributing.
Each ability affects some quality of the player such as Maxweight (strength), attack bonus for short range (strength) and long range (dexterity) and much much more
IMG:https://megaupload.cz/mini/200/mne.jpg

This menu is not finished yet, so this it not the final form.

EDIT: Oh, well well, this should be the final form (arrows icons for the buttons left)
IMG:https://megaupload.cz/mini/200/untitled-3.jpg
edited 1×, last 19.08.08 01:59:00 am

old Re: Czechstension mod

Pitros
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Looks cool !

Experience points, buildings. Cow is funny

This mod will be available in 2 languages ??

English and Czech ??

My house is 30 km away from the Czech Republic I'm in Poland

old Re: Czechstension mod

Silent_Control
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the new mod seems nice. (i like the cow :D). will you add things that cure fractures? (like bandages) and things that cure diseases(medicine plants)?

old Re: Czechstension mod

HudaJan
Super User Off Offline

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Silent_Control has written
the new mod seems nice. (i like the cow :D). will you add things that cure fractures? (like bandages) and things that cure diseases(medicine plants)?

Ok, when speaking about fractures. It won't be like "YOU have fracture, take vine and branch and it's ok".
It will be like "You have fracture, take a vine and branch, and in a few days it will be maybe ok"

About diseases, there will be several disiases.
The fatal could be e.g. hearth attack (if your stress is too high, you can see stress, hygiene and bladder bars on some of the screens, left down corner), cancer etc.
The others - Obezity, cold, fever, jaundice, psora etc.
15 at total and I will add more
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