[FIXED] Object (supply crates, fire) sync problems (finally?!)
[FIXED] "Too many projectiles" error after several game sessions
[FIXED] "playerstate" didn't work properly when called multiple times at same frame
[FIXED] Missing sound effect when stones from "Stoning"-weapon hit water
[FIXED] Weapon menu also changed when mousewheel was turned while game was suspended
[FIXED] It was possible to throw grenades into close players/terrain
[FIXED] Missing friction for grenades rolling over even terrain
[FIXED] You now ALWAYS get NO damage when falling on other players
[FIXED] Blood amount setting did not work properly
[FIXED] First turn player randomness was not correct
[FIXED] Multiple teams: Players were able to move only one of their teams per round
[FIXED] Stats displayed wrong match duration
[CHANGED] Some Lua tweaks/optimizations
[CHANGED] Balancing: Some weapon damage/amount/availability values changed
[CHANGED] M/P toggle minimap/playerarrows now. You don't need to keep them pressed!
[CHANGED] Supply crate fallspeed now depends on map height (high maps -> faster)
[CHANGED] Supply crates will not be dropped directly over players
[CHANGED] Supply crates will not be dropped over water
[CHANGED] hudtimer now ranges from 1 to 10 instead of 0 to 9
[CHANGED] Grenade timers now range from 1 to 10 seconds
[CHANGED] Chat input will not be deleted when switching between lobby and game
[CHANGED] You now also see the stats screen when the game is canceled
[CHANGED] "Short Teleport" now has to be collected but doesn't end your turn
[CHANGED] You can now change the screen resolution without restarting the game
[CHANGED] Some minor weaponset changes
[CHANGED] Increased fire damage + random "fire jumping"
[CHANGED] Server settings splitted (2 pages)
[CHANGED] "Virus" renamed to "Pandemic"
[ADDED] U.S.G.N. powered NAT hole punching for better server connectivity
[ADDED] Set server to "not ready" when players add/remove teams or join/leave
[ADDED] Manual player positioning (server setting)
[ADDED] Trap crates (explosive supply crates, server setting)
[ADDED] Friction server setting
[ADDED] Mines and dud amount (server setting)
[ADDED] Blood color setting
[ADDED] Item icon when you collect a supply crate
[ADDED] Modifiable Lua AI for computer controlled players (just random atm)
[ADDED] Lua AI commands:
www.CarnageContest.com/help_cmds.php?cat=ai
[ADDED] Lua setbgcolor command (changes background color)
[ADDED] Lua drawline command (draws a line between two positions)
[ADDED] Lua getplayeralliance command (returns alliance of a player)
[ADDED] Additional optional parameters for playertable command
[ADDED] Some additional effects
[ADDED] Health +/- messages
[ADDED] Experimental Drugs
[ADDED] Anti-Gravity
[ADDED] Axe
[ADDED] Super Digger
[ADDED] Hitler
[ADDED] Rat Attack
[ADDED] Osama bin Laden
[ADDED] Mine
[ADDED] Mine Kit