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21 Kommentare1,40 mb, 412 Downloads

alt de_sandy

Raisun
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I moved the old description to the spoiler, because I just realized I was mega-cringe, even more so than I am today, and post-booze clarity gave me a new insight on this. I won't mark this edit as new, because sadly this game is dead, but whatever.

The picture below shows whole map export. I thought about streamlining this map and removing the middle paths by walling them in, but no time to do that. Do as you wish, enjoy it, burn it on your CD, claim it is shit.

All owners are in the Spoiler tag, and respectfully, they were/are the Gods among long forgotten unrealsoftware.de golden times. Perhaps DC will one day release the long anticipated and highly acclaimed Russia simulator Stranded 3, where you play in a country that is blowing up my relatives and is commiting war crimes and checking the boxes in Geneva conventions, I mean, recommendations. But eh, until then, whatever.

Spoiler >
2× editiert, zuletzt 03.05.22 22:22:38
Zugelassen von Yates

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1,40 mb, 412 Downloads

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21 Kommentare
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alt

BATTLEKOT
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War in CITY COOL!
Ich mag es!

alt

robed
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no offense, but your map is just purely messed up. rock ground tile is randomly placed and it make it look bad.

and Im not saying that my map is better. i create some tiles for it. oh how about yours...uhh, mostly urban desert style house map i see uses and shares same tiles like time's mane map. look around the map file section, no originality, uses the same sprites all over again, times's mane map was very original at the time, but now, maps like this is just another clone like time produce some work with originality at least.
2× editiert, zuletzt 04.04.13 15:22:41

alt

Raisun
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@user robed: I can say the same about your maps.

Anyway, can you tell me why tiles are overused? If I wouldn't place those boxes, people will complain about something like this: "OH NO, it's wide-open!"

Got it?

alt

robed
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don't know how you got that much like for. the shaddow from the picture looks like a mess. and the tiles... huh? randomly placed. and tiles are overused.


its time to get serious now but its not just worth the like.

alt

Raisun
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Damn @user Time: , my secret has been revealed!

alt

Time
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Behold, the illegitimate son of venice and mane
Ich mag es!

alt

Ashelin
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@user krabob: Snipers camping there on a 16 v 16? Which probrably will never happen.
Ich mag es!

alt

Occasus
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The map-export gave my eye a weird sights, but the gameplay I tried with my old friends is surely better.
Good job
Ich mag es!

alt

krabob
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It'd be a pain to remember all the ways and places in this map coz a lot of areas are similar. Also there's waaay too many pathways so it'd be a pain for CTs to cover.

@user Ashelin: Ye and how are a few too-open spots bad?
Ich mag es!

alt

Ashelin
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You obviously focused on the house layout. Also there are about 2-4 spots that are too open.
I guess i'm giving a like, since it's better than the daily shit on US.de .
Ich mag es!

alt

Avo
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My first reaction was: "it looks like Time's de_mane", but read description. I like these sprites.
Ich mag es!

alt

Raisun
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@user BcY: It seems like, but playable area isn't that big. But yes, you are right, whole map is quite big (because of "decoration" over there, over there, and up there).

alt

dulakone frend
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I will like something that I helped making in, ofcourse.
Epic map my friend.
Ich mag es!

alt

Mr Nobody
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cool! I LOVE THIS CREATOR!
Ich mag es!

alt

EndDead
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@user Infinite Rain: 80 x 70 (You can see that from the map preview function thingy)
Ich mag es!
1× editiert, zuletzt 10.03.13 15:11:58

alt

WinterPwnd
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Boxes are kinda overused but the map overall is fine.
Take some liek.
Ich mag es!

alt

Infinite Rain
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What is this map size?
Ich mag es!
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