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old Stranded II on Windows 7/Vista - Possible fix

prozhen
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I managed to get StrandedII.exe past the Memory Access Violation-problem in Windows 7. By removing all code related to the multiplayer-function, it suddenly worked.

I think this has to do with the way Blitz3D is working with the windows-libraries. In windows 7 everything is different.

It turns out that Vista also behaves weird when you try to play Stranded II. That's why I believe this might also work for vista.

I have released an exe where I have removed multiplayer-related code, so if multiplayer wasn't working before, it sure is going to be totally dead now.

Just copy the exe in besides the original StrandedII.exe, and try to run. You can rename it too, if you'd like.

Version number should say "1.0.0.1SP", where the "SP" stays for Single Player.

Please tell me how it goes, test it if you have issues on windows 7 or vista! And have a backup of the original StrandedII.exe just in case. This fix comes with no guarantees.

The possible fixed exe:
http://www.prozhen.no/files/StrandedII_win7.exe

I also just started a blog at
http://www.prozhen.no about modifying the sourcecode, check it out if you'd like.

old Re: Stranded II on Windows 7/Vista - Possible fix

prozhen
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filfer has written
oh wow nice!
whenever i did 'set random terrain' with more than 30000 variables on 256 x 256 map i had MAV but i guess i'm not getting that with this!

Hm, you could try, but I don't think it really will fix THAT issue. Maybe. Give it a try, but I think this mainly is for those who can't start Stranded II on vista/windows 7.
Tell me how it goes!

old Re: Stranded II on Windows 7/Vista - Possible fix

filfer
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i'm not getting MAV's anymore, but i'm getting MAV's sometimes with scripts... i've checked and checked, and the script is perfect, it doesn't have any errors of any type, and still gives MAV's for some reason... the script was very short, too:
###item
script=start
on:ai_idle1{
     local $x,$z
     $x=getx("self");
     $z=getz("self");
     create("unit",217,$x,$z);
     setpos "self",$x,y,$z;}
script=end
deleting this code, i didn't get MAV, but i always got MAV with this little piece of code. There is nothing wrong with this code. Not only this code, i got MAVs on other scripts in items/objects/units once a while when i had perfectly fine code. Very annoying, bc i can't use some useful scripts.

old Re: Stranded II on Windows 7/Vista - Possible fix

prozhen
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Well, it seems that for some, it works like a charm on Vista and Windows 7. For others, it's just not working. My guess is a change in the way network is handled between older and newer versions of windows, but if that would be true, it should never work on newer windows. Weird stuff.

old Re: Stranded II on Windows 7/Vista - Possible fix

John The Fisherman
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I have Windows 7 and it worked fine until this christmas when i got a new graphics card.

After intallation of the graphics card (and countless re-installs of the game) i got a memory acces violaiton.

My guess is the Gforce 9500 graphics card, i dont know why though.... : ( No Stranded 2 for me...

old Re: Stranded II on Windows 7/Vista - Possible fix

Hurri04
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did you install the latest driver for the new graphics card?

maybe you should try to run the game with minimized settings:
open the file "C:/Program-Files/Stranded 2/mods/Stranded/sys/settings.cfg" (path may be different if you changed it manually)
delete the whole text in that file and copy the following lines into it. then save it and try to start the game again.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
### Stranded II Settings (Warning: Editing this File may cause Errors)
800
600
32
0
0
0
0
0
1.0
1.0
1
1
1
1
Mr. Stranded
36963
1
1
1
0.12
maybe this helps (no guarantee )

old Re: Stranded II on Windows 7/Vista - Possible fix

Chopii
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As I tried to change the resolution from 800x600 to 1600x1200 and made the restart, I wondered why the resolution is 800x600. I went to graphic-options again and saw that the resolution was 1600x1200. But thats not true. The resolution is the same as before the change. I went to menu back and:
IMG:https://www.bilder-space.de/show_img.php?img=31ff73-1270068470.png&size=thumb

As I changed it to a smaller resolution than 1600x1200, it worked successful.
Why doesn't work 1600x1200?

Win7 Ultimate 64-Bit
Installed memory - 4GB RAM
NVIDIA GeForce 9300 GS - Total Available Graphics Memory: 2047 MB
Intel Core 2 Duo CPU T7250 @ 2.00 GHz

old Re: Stranded II on Windows 7/Vista - Possible fix

Hurri04
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@ Jaster:
this has nothing to do with the Fix for Windows 7/Vista.
it's even in the normal version of Stranded II.

if you try to set a resolution that is higher than what your monitor is able to display then Stranded II will use a resolution of 800x600 (because this is the smallest possible resolution).

old Re: Stranded II on Windows 7/Vista - Possible fix

Gordon_W
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I hv just download the fix and I try to run it in Vista(home basic) but I fail.
An error occur and a message appear:"Unable to load sys/gfx/terrainstructure.bmp" .

Is it possible to solve this problem?
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