Forum

> > CS2D > Scripts > Zombies Incoming Development (info in 1st message)
ForenübersichtCS2D-Übersicht Scripts-ÜbersichtEinloggen, um zu antworten

Englisch Zombies Incoming Development (info in 1st message)

128 Antworten
Seite
Zum Anfang Vorherige 1 2 3 4 5 6 7 Nächste Zum Anfang

alt Re: Zombies Incoming Development (info in 1st message)

StirlizZ-Fapicon
Super User Off Offline

Zitieren
Thx, It can beat the current Zombie Plague script. But there is one problem: our script is too hard to adding new items, changing current items, zombie classes. Our script got many files and sfx/gfx. Soon we planning to cut sounds/images and make special lists of items, classes.

Script with all files is very big: 1.0 MB!


I repeat more detail:


Flare grenade
Make big flare at choosen position. You can change flare`s color, sizes, life time, under/over player and hardness of light.
IMG:https://xmages.net/storage/10/1/0/9/a/thumb/thumb_f6b2aec5.jpg


Napalm grenade
Fire up all zombies in some radius. Hurt them and mark them in night. You can change radius of explosion, fire time and damage.
IMG:https://xmages.net/storage/10/1/0/9/a/thumb/thumb_c4d932d7.jpg


Frost grenade effect
Freeze all zombies in some radius. Stop them and mark them in night. You can change radius of explosion, freeze time and their speed when freeze.
IMG:https://xmages.net/storage/10/1/0/9/a/thumb/thumb_ee92e0ad.jpg



Thx to King!
1× editiert, zuletzt 23.09.15 01:11:13
Zum Anfang Vorherige 1 2 3 4 5 6 7 Nächste Zum Anfang
Einloggen, um zu antworten Scripts-ÜbersichtCS2D-ÜbersichtForenübersicht