Forum

> > CS2D > General > Beta 0.1.2.0 Suggestions & Ideas
ForenübersichtCS2D-ÜbersichtGeneral-ÜbersichtEinloggen, um zu antworten

Englisch Beta 0.1.2.0 Suggestions & Ideas

1.972 Antworten
Seite
Zum Anfang Vorherige 1 26 7 898 99 Nächste Zum Anfang

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Yates
Reviewer Off Offline

Zitieren
Steam Friends ADMIN hat geschrieben
Yeah, microfone support is good idea..

It's a BAD idea, only if an admin can mute this person that would be fine.
But still chat is enough.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

BrahOrkah
BANNED Off Offline

Zitieren
Solution:

Add microphone support, and the possibility to mute other players.

Suggestion:
Add lag compensation like the one demonstrated by flood.
Non visible opponents' coordinates shouldn't be send to a client, unless he is a spectator.
Suggestion:
More realistic minimap ( the normal tiles but then scaled to a smaller size ( 2*2)).
Configuration reader for languages. To allow people to make their own language files.
More restriction on laser skins, sizes of weapon images should really be bound to a certain length.

A small delay between the stop-refresh button. When i sometimes want to stop the refresh, i want to press the stop button. But then the stop button changed into refresh and i refresh the serverlist instead of stopping the serverlist from loading.
Also when i join a server and something like " map not found" or " banned" is shown, i have to load the serverlist again ( annoying).

Fix the numerous MAV errors.

ai_goto's algorithm should be open and implemented in lua, and not in blitzmax language.

Suggestion:
Scriptable NPC's. NPC's ( soldier , scrab) should be scriptable, just like bots.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Yates
Reviewer Off Offline

Zitieren
Assassin moder hat geschrieben
Many new buildings
Player swim in water (can't shot)
New npc_heli or animals
Single player Mode!!!


1) Wtf are you talking about? Make a map.
2) Ehumm.. dude that would actually be gay for the "water" function on tile.
3) Then what? What does the heli do?.. just float in air or smth!? You can do this (And it has been done) with map.
4) Okay, I'm sorry but wtf do you mean with single player!?

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Assassin moder
User Off Offline

Zitieren
I mean with single player missions:
∗ rescue (Not Hostages!!!)
∗ Reach from A to B killing Npc and do objectives

∗Water Deep (Swim) and Shalow (Walking)
∗Heli can be backup!!
∗Animals e.g. Tiger can hit player!!

And Somthing else??

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Jezis
User Off Offline

Zitieren
Assassin moder hat geschrieben
TheOn1yLefT hat geschrieben
Ok my list yeah my list (ps. the low stars are pretty fantasy)
∗∗∗∗∗>Weaker Scout its the most unbalanced noob weapon in game!
∗∗∗∗∗ Ct and T against zombies like CSS √
∗∗∗∗∗ Obstacle Building (i don't give a F*** about your lua.) (and i seen a post "how to destroy it without explosives?" u cant simply build a supply and make HE's its Construction and obstacles got limit like 5 or so)
∗∗∗∗∗ Bots Get Flashed (stun or shoot around...)
∗∗∗°° Use_Password would be awesome for some missions (like single-player or in Town maps with doors RP)
∗∗∗°° Rocket Turret (can be upgraded)
∗∗∗°° npc_Soldier can carry weapon you set (Rpg,awp,m4...)
∗∗°°°Make Rpg7 don't shot straight make it a bit inaccurate to the side.
∗∗°°°Add weather_Sand-Storm for desert maps
∗∗°°°Add that flamer burn a while Opponents
∗°°°°Make ICE tile nice for some maps
°°°°° A shovel so you can make some entrenchments like( rows,water(slows players),Pit(enemy fals in)
°°°°°Ok we all like snipers so add a M82-BARRETT 50.cal anti-armor sniper rifle for special pickup


I Like this sugestion
∗Zombies types (no head,arms,legs(slowest)etc.)
∗Many new buildings
∗Player swim in water (can't shot)
∗Special orders like backup (4 friend npc_soldier for 10000 $)
∗New npc_heli or animals
∗Special inteligent Bots like in CS 1.6
∗∗∗∗∗∗∗∗∗ Single player Mode!!!

usDC do you can do that??

Hey, are you playing CS 1.6?
With some weapons, you can shot in water!!!

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Assassin moder
User Off Offline

Zitieren
°I know but this is bug or somthing another
∗ With bots i mean to they can use comands like "Need Backup!!" and use triggers or build something.

∗∗∗∗Hostages can pick Weapons
∗∗∗∗Npc Alien And Alien mode
1× editiert, zuletzt 05.04.11 15:30:34

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Jezis
User Off Offline

Zitieren
Assassin moder hat geschrieben
°I know but this is bug or somthing another
∗ With bots i mean to they can use comands like "Need Backup!!" and use triggers or build something.

∗∗∗∗Hostages can pick Weapons


this is good idea

alt My Ideas

itsoxymoron
User Off Offline

Zitieren
Well, this was one of my ideas, arrangements and problems CS2D

Ideas

ok, these are some of the ideas I have for the new CS2D

>General
•High Resolution [1024*678 Resolution, would be good]

•"Shadow position"[to modify the position where is the shadow on the wall]

•"Clan name" for war clans [For example, in the scoring table, where is your name, also say your clan, like this] http://a3.sphotos.ak.fbcdn.net/hphotos-ak-snc6/200196_1479577208731_1812813283_880778_7150324_n.jpg

•"Microphone talk"[place a new communication system,The admin can shut him up if you generate spam, or that the players do not hear an option under the "tab"]

>In-game
•Game modes: "Zombie Survival"(NOT Lua) [change the zombie mod for zombie survival,for example:instead of being zombies and survivors (T's:Zombies and CT's,Survivors)the pc will automatically select multiple players to be zombies,and also to use the wrench tool to seek refuge from the zombies]

•achievements [to complete achievements and upload them to USGN]

•Can't see knife sprite in FOW

•"Rocket Turret" after upgrading the turret, this becomes a rocket turret

•A.I:Bots Get Flashed [stun or shoot around]

•Weapons:Make Rpg-7 don't shoot straight make it a bit inaccurate to the side.
•Weapons:Mine:[mines must have a sprite above and below the light color [blue, red or yellow]]
•NPC's A.I:npcs interact with themselves[do sounds,for example,soldiers are talking with the radio like hl]
•NPC's A.I:Movements[Make movements for NPC's,(walk)]


>Server
•fix lag compensation[Only ]

>Editor[No Lua's please!]

•Env_NPC_move [npcs can move in the direction to be ordered(only with editor)]
•Env_NPC_delete [Can deleted the NPC,no killing!]
•Trigger_Logic [dont know for what ]
•trigger_use with Password
•Npc can be Friend and foe's
•Changable NPC speed
•Changable weapons(Soldier) and power (zm,headcrap,vorty,snark)
•func_turbo - you become faster on this but only while you on this tile
•NPC soldier with more AI ,like bots
•Use_Password [password for doors,example]
•New NPC:Bullsquid:[can spit acid, and also hit]
IMG:https://www.svencoop.com/monsterimages/bullsquid_small.jpg

•New NPC: Pit Drone[can fire poison arrows and also hit hard]
IMG:https://www.svencoop.com/monsterimages/pitdrone_small.jpg

•weather_Sand-Storm [for desert maps]
∗Save or Re-name map[very important, sometimes spent building a super map and accidentally select "load" instead of "save" and lose your job,or saved on another map and the map also lose]

>Weapons

DC, I know that this is very annoying and want to ban all users,but the weapons are what we like!

I know you'll say, no thanks, bye
but we have not seen any new weapon for 2 years

maybe if you will create another weapon...or to combine the weapons! (?
or create HL weapons

is something that only you can do, is something that only you can decide... not us


Well, that's what I would think that version 1.2 should have [in my opinion]

Discuss what else could have, fix, or etc.√

*Postdata*
Sorry for my bad english Hablo español
1× editiert, zuletzt 05.04.11 16:33:49

alt Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
Moderator Off Offline

Zitieren
eziio hat geschrieben
"Zombie Survival"(NOT Lua) [change the zombie mod for zombie survival,for example:instead of being zombies and survivors (T's:Zombies and CT's,Survivors)the pc will automatically select multiple players to be zombies,and also to use the wrench tool to seek refuge from the zombies]

That is EXACTLY what Lua is implemented in the game for.

eziio hat geschrieben
achievements [to complete achievements and upload them to USGN]

No.

eziio hat geschrieben
A.I:Bots Get Flashed [stun or shoot around]

Lua.

eziio hat geschrieben
Weapons:Make Rpg-7 don't shoot straight make it a bit inaccurate to the side.

Did you see a real RPG-7 go flying around like crazy? The only axis it's inaccurate on is the Z-axis.

eziio hat geschrieben
[mines must have a sprite above and below the light color [blue, red or yellow]]

Maybe Lua.

eziio hat geschrieben
func_turbo - you become faster on this but only while you on this tile

Lua.

eziio hat geschrieben
Use_Password [password for doors,example]

Lua.

Maybe I forgot to comment some of your ideas with 'Lua.', but really, most of the ideas you proposed are possible to make in Lua.

alt @EngiN33R

itsoxymoron
User Off Offline

Zitieren
EngiN33R hat geschrieben
eziio hat geschrieben
"Zombie Survival"(NOT Lua) [change the zombie mod for zombie survival,for example:instead of being zombies and survivors (T's:Zombies and CT's,Survivors)the pc will automatically select multiple players to be zombies,and also to use the wrench tool to seek refuge from the zombies]

That is EXACTLY what Lua is implemented in the game for.

eziio hat geschrieben
achievements [to complete achievements and upload them to USGN]

No.

eziio hat geschrieben
A.I:Bots Get Flashed [stun or shoot around]

Lua.

eziio hat geschrieben
Weapons:Make Rpg-7 don't shoot straight make it a bit inaccurate to the side.

Did you see a real RPG-7 go flying around like crazy? The only axis it's inaccurate on is the Z-axis.

eziio hat geschrieben
[mines must have a sprite above and below the light color [blue, red or yellow]]

Maybe Lua.

eziio hat geschrieben
func_turbo - you become faster on this but only while you on this tile

Lua.

eziio hat geschrieben
Use_Password [password for doors,example]

Lua.

Maybe I forgot to comment some of your ideas with 'Lua.', but really, most of the ideas you proposed are possible to make in Lua.


No, I do not want done with lua, I prefer to be a default configuration

alt Re: Beta 0.1.2.0 Suggestions & Ideas

0a
User Off Offline

Zitieren
Spoiler >

You know... those ideas are just trash.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

were50
User Off Offline

Zitieren
TheOn1yLefT hat geschrieben
Ok my list yeah my list (ps. the low stars are pretty fantasy)
∗∗∗∗∗>Weaker Scout its the most unbalanced noob weapon in game!


No, you just get killed by it allot.

DC, don't change it.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
Moderator Off Offline

Zitieren
eziio hat geschrieben
%longquote%
No, I do not want done with lua, I prefer to be a default configuration


If you do not want this to be done with Lua then it will not be done, it's as easy as that.

TheOn1yLefT hat geschrieben
weaker scout stuff

mp_wpndmg is your savior!
Mehr >

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Mechanolith
User Off Offline

Zitieren
Add microphone support?
WTF?

Kids will be saying crap like: AAAAAAA GAGAGAGAGAGA MEH MEH MEH, BWAAAAAA.

And my head will explode (what probably isn't good)...


And as i say'd before, i think he should add:

Joaopcvcastro hat geschrieben
Radio Messages:
•When you use radio messages, the bots may obbey you, like: If a bot has a objective (going to protect BS A for example), and you send a radio message: "Follow Me"
Then he says: "Negative"
And if he has nothing to do, like, he is just walking through the map to find some enemy, and you cast the message: "Follow Me", he says: "Affirmative" and start following you, same with other commands, that would increase really much the gameplay with bots.

BOTs and Teleports:
•Make bots walk to teleports may increase much the bot gameplay too.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Jezis
User Off Offline

Zitieren
DC is good, sorry, Best.
This game is best free game ever.I don't know how much time you have, but in new version can be voteban menu (for players), votemute menu (for players), better menu, in CSS nad CS 1.6 is menu smaller and more invisible.
Next thing's what i want is Surf mod and the option for buying menu, the creator of map will set where will the buying place be. In a lot of FY_ maps in CSS and CS 1.6 etc. Is buying place in middle of the map.
Sorry for my bad english I am only from Česká Republika.
Zum Anfang Vorherige 1 26 7 898 99 Nächste Zum Anfang
Einloggen, um zu antwortenGeneral-ÜbersichtCS2D-ÜbersichtForenübersicht