Increased Map Size & Real Time Mod
5 replies



19.05.11 06:25:26 am
I have modified the Stranded II Source Code so the maps are much bigger and more realistic terrain you can see alot further distances and now islands have Beaches,much larger land mass and view distance increased alot.Also changed the time system so 1 minute = 1 minute.So if you walk for an hour you do walk for an hour real time.
To install. Unzip the StrandedII.exe with Winrar into your Stranded II folder.
Screenshot http://imageshack.us/photo/my-images/202/11978790.png/
Download Link http://www.mediafire.com/?jd3ht2hzslcz7a8
To install. Unzip the StrandedII.exe with Winrar into your Stranded II folder.
Screenshot http://imageshack.us/photo/my-images/202/11978790.png/
Download Link http://www.mediafire.com/?jd3ht2hzslcz7a8
edited 20×, last 21.05.11 05:12:11 am
@Seagullz
The point is to make a bigger map, or make it seem like a bigger map. To an ant, walking across the street is a several hour trip, to us, it takes 5 secs. This is based on the same principle.
@Smurf
There is a mod that has already done this.
http://www.unrealsoftware.de/forum_posts.php?post=237489#jn
And he didn't find any way to keep the player's head above the water, the only thing I can think of, is to make a breathing reed. And script it so that when your at +-20y you can breath through the reed.
The point is to make a bigger map, or make it seem like a bigger map. To an ant, walking across the street is a several hour trip, to us, it takes 5 secs. This is based on the same principle.
@Smurf
There is a mod that has already done this.
http://www.unrealsoftware.de/forum_posts.php?post=237489#jn
And he didn't find any way to keep the player's head above the water, the only thing I can think of, is to make a breathing reed. And script it so that when your at +-20y you can breath through the reed.
View my models! Also, check out the realistic hunting and rotting meat system in my mod.
Lion_Hearted's Mod

Yes I have uploaded a patch.So it is compatible with Massive Mod.
edited 2×, last 21.05.11 05:43:58 am
trashing this thread because you already have this one:
http://www.unrealsoftware.de/forum_posts.php?post=244473#jn
http://www.unrealsoftware.de/forum_posts.php?post=244473#jn



