Forum

> > CS2D > Scripts > how to add more Turret
Forums overviewCS2D overview Scripts overviewLog in to reply

English how to add more Turret

13 replies
To the start Previous 1 Next To the start

old Re: how to add more Turret

if
User Off Offline

Quote
If in lua then use
1
parse("mp_building_limit Turret 999")

*edited*
edited 1×, last 28.09.11 06:48:42 pm

old Re: how to add more Turret

Bowlinghead
User Off Offline

Quote
lol

btw there is no "unlimit" function for turrets.
So you have to use the trick with 999 turrets. You also can type 99999999999999999999 turrets, but:
DO YOU EVER BUILD 999 TURRETS IN GAME?

old Re: how to add more Turret

DC
Admin Off Offline

Quote
even the strongest server is probably not able to handle 9999 turrets anyway. they would cause huge lags, making everything unplayable - or even crash the server completely. so why should I create the illusion that it is possible to have infinite turrets? it's not possible of course!

you have to consider that each turret has to scan the environment for close enemies ALL THE TIME. this takes muuuuch CPU power when you sum it up for many turrets + players.

that's why turrets are the buildings which take the most CPU time by far. so be careful with them... also note that this limit is PER PLAYER! a limit of 10 would already lead to up to 320 turrets in total on a 32 player server!

and yeah.. 320 turrets which check for close enemies all the time.. ouch!

old Re: how to add more Turret

Apache uwu
User Off Offline

Quote
Oh to add onto DC's rant--even if your server can support it, when a lot of turrets fire at once it will lag players and possibility lag them out of the game.

old Re: how to add more Turret

Bowlinghead
User Off Offline

Quote
Or if you builded muuch turrets and you left the game.
Then all turrets destroy! (If you have the right settings like every server has!)
To the start Previous 1 Next To the start
Log in to reply Scripts overviewCS2D overviewForums overview