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English Wind Sound

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old Wind Sound

-Cobra-
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Hey, i´m working at a map.
I want have a wind sound, but not everytime, just a few seconds...
So what i have to write in Trigger_once, env-sound, Trigger_delay, when i want to have after 60 seconds a wind sound for just 5 seconds.
Hope you can help me

old Re: Wind Sound

Alistaire
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Trigger_start

Name:
Trigger:WindOT

-

Trigger_delay

Name: WindOT
Trigger: WindSFX, WindStart
Seconds: 60

-

Trigger_delay

Name: Windstart
Trigger: WindStop, WindSFX
Seconds: 5

-

Trigger_delay

Name: Windstop
Trigger: WindSFX
Seconds: 0

-

Env_Sound

Name: WindSFX
Trigger:
Only when triggered: X
Do not loop:
Play everywhere: X
edited 1×, last 04.12.11 01:37:11 pm

old Re: Wind Sound

-Cobra-
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thx
But if i want a second wind after 1, 30 min, what i must write now. I cant write again windstart and windstop, can i?

old Re: Wind Sound

Alistaire
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Just change the seconds trigger_delay's triggers to;

Trigger: Windstop, WindSFX, Windstart2

and then add Windstart2.

old Re: Wind Sound

-Cobra-
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???
Sorry, i never did this before, can you write it down like the first one?!
Oh, thank!

old Re: Wind Sound

-Cobra-
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oh yeah thank!
But if i write now in the second and fourth trigger_delay 20 seconds, the sound in game is just 5 seconds!?

old Re: Wind Sound

Alistaire
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The second trigger in that row is the trigger_delay with 60 seconds. The second trigger_delay has 5 seconds.

old Re: Wind Sound

-Cobra-
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Yeah and if i write 20 seconds not 5, in game there just 5 seconds why?

old Re: Wind Sound

-Cobra-
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well, i think it doesnt madder so i´ll upload it... if you want you can see it!
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