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English Ideas for Counter-Strike 2D 0.1.2.1

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old Re: Ideas for Counter-Strike 2D 0.1.2.1

Majatek
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user Apache uwu has written
Well of course you can choose to download it or not. However I'd really have to agree with user oxytamine here.

And I agree with user Apache uwu - For those who have a fast internet (like the rest of us normal people) can turn on the option to view special server graphics/clan advertisements. The rest of the users with their dialup/wallmart connections can simply ignore the feature, not even bother turning it on so that they don't have to worry about forcing their poor little internet speed to wheeze and cough all those strenuous megabytes that tax their ISP oh so much.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Apache uwu
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I don't think not downloading the server image will prevent you from joining. The server join process is still normal, it just shows you an image when loading just incase the USGN is a bit slow.

It should also be cached with crc32 check--like cs2d maps.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Cirium
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I see your point on how the size of the files can delay the players joining, but really, the image would probrably be somewhere around 30KB. Thats pretty much nothing.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

KimKat
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user Xanamaros has written
The map editor needs undo and redo.
Yeah and a undo & redo history of how many undo & redo you want to have. As default, let's say maybe 50? it seems quite fair, since if you want to undo a whole house you have drawn and the entities inside of it aswell, it's basically for practical usages like that. I hope this suggestion is good enough, who doesn't need to use any of the undo & redo buttons sometime? even text editors has them. Those buttons with it's extraordinary functionality have saved me from time consuming work alot of times especially in text editing, so why not implement undo & redo plus the history into the map editor?

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Camo Flippy
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it should have more weapons like aa12 automatic shotgun, m60, etc and equipments for the guns like longer mags and backpacks that can hold up more bullets and other stuff! and also a turret that allows u to take control and shoot it

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Jela331
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Editable "constructions menu" by the console commands. Would be perfect for zombie servers in which players wouldn't build SHITTON of turrets and camp in some corner, instead of that you could build a typical base made outta barricade and barbed wire.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Apache uwu
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Well if the server needs to download files, that will be another file to your queue. If this is going to be implemented (probably not), there should be a feature to disable it.
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