English Ideas for Counter-Strike 2D 0.1.2.1

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03.07.12 10:02:33 am
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DrL
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Well , That's what i said >:U
Banana Bus! CHOO CHOO
03.07.12 11:41:21 am
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EpicCrisis
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Is it possible to add multiple Lua scripts into a single server? But it would affect the menus if menus are used in the script.
Another Day Another Shitload Of Shit
03.07.12 11:42:58 am
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Alistaire
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user EpicCrisis has written:
Is it possible to add multiple Lua scripts into a single server? But it would affect the menus if menus are used in the script.


You can use as many Lua scripts as you want, as long as the hooks don't conflict.
IMG:http://i.imgur.com/5zhwOTP.png
03.07.12 12:25:04 pm
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Thailand PlayerS
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Add this pls :
IMG:http://fc04.deviantart.net/fs36/f/2008/261/3/2/Overwatch_Pulse_Rifle_Textured_by_SgtHK.jpg

I need AR2 for new cs2d and this :
IMG:http://images.wikia.com/half-life/en/images/b/b1/Gravity_Gun_super.jpg

Physic Gun ! is enjoy game
Thailand Player(S) Website http://cs2dth.thai-forum.net
03.07.12 12:29:00 pm
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BaDgEr
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@user Thailand PlayerS:
user EngiN33R has written:
All right people, here's a very important post:

flame LIST OF THINGS THAT ARE FORBIDDEN TO SUGGEST: flame
• More weapons
• More NPCs
• Weapon editor
• Customizable NPCs
• Crouching
• Jumping
• More entities
• Voice chat (we've been over this...)
• Vehicles
• Lag compensation
• Anything that can be done with Lua
• Different resolutions

Suggesting any of these will get you a warning, in severe cases - your post removed and you probably temp. banned for a little while, for educational purposes.
03.07.12 12:53:05 pm
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user Thailand PlayerS has written:
need
You don't really need it. You just want it.
03.07.12 03:02:42 pm
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macymagiska112
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user EpicCrisis has written:
Is it possible to add multiple Lua scripts into a single server? But it would affect the menus if menus are used in the script.

Yes. Send PM and I'll help.
03.07.12 04:36:12 pm
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Krimhorn
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Fix explosion passing through many walls.
Tell me, isn't it annoying when you're building/upgrading a turret behind certain walls, and then it gets damaged by a grenade, RPG, etc. ?
How about: Explosions dealing damage only to the first layer of buildings, eventually weapons with higher explosion damage would damage further buildings (not grenades)?
I'm suggesting it, because actual building destroying method is too effective versus many buildings, i mean players throwing with grenades from Supply/own equipment, which deals ridiculous damage to everything it occurs.
03.07.12 04:56:49 pm
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Apache uwu
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Doesn't cs2d cmd mp_curtailedexplosions 1 (restart server as well) do that?
edited 1×, last 03.07.12 04:58:58 pm
03.07.12 04:58:50 pm
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Krimhorn
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I actually don't play CS2D for now, so i don't know should it work or not.
03.07.12 06:19:47 pm
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DC
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I think cs2d cmd mp_curtailedexplosions only affects players and not buildings.

Maybe a third option (2) for cs2d cmd mp_curtailedexplosions to do what you suggested. I'll consider to add that if it's possible to implement that without bigger problems.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
04.07.12 02:00:55 pm
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KiRa_3
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I want server action menu that can be drag
04.07.12 02:01:54 pm
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Jela331
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In the Voting menu, there should be a button on Vote map: so you could see which maps are votable on the server.
04.07.12 02:25:48 pm
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Avo
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There should be custom menu, where there is a edit box - it would be possible to enter something without saying it. Something like better VisualLua (by Engin33r)
Trust me, I'm an engineer | user DC approved file cs2d Super extra mod for CS2D (64), yeah!
04.07.12 10:14:00 pm
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sH Prima
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add the option to change pointe colour.
04.07.12 10:30:39 pm
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Avo
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@user sH Prima: No. Draw your own pointer.
Trust me, I'm an engineer | user DC approved file cs2d Super extra mod for CS2D (64), yeah!
05.07.12 03:06:43 am
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Vetle
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I got an idea. How about cs2d will be able to support radio stations? That would be so awesome.
There will always be someone better than you.
05.07.12 05:01:52 am
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KimKat
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What about the possibility of having vehicle support implemented? Counter-Strike has it, so why not make CS2D have it? perhaps a simple vehicle that can hold multiple passengers for starters? then later maybe implement tanks and stuff like that. It'd be a fun way to add more action into the gameplay itself.

This will make CS2D more immense and enjoyable in my opinion.
05.07.12 05:17:25 am
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Zurak
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ideas for editor :
1. make a live map button in editor where one can test the map instantly instead of having to make a server every time one would want to test the map live (like if triggers are working for complex maps and how it would look like in normal resolution etc.).
3. editor loads straight to load map screen, with another button for new map near bottom (saves time).
4. stackable entities. (ability to have multiple entities in one place, saves time for small maps with a lot of detail)
05.07.12 05:29:02 am
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KimKat
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user Zurak has written:
ideas for editor :
1. make a live map button in editor where one can test the map instantly instead of having to make a server every time one would want to test the map live (like if triggers are working for complex maps and how it would look like in normal resolution etc.).
3. editor loads straight to load map screen, with another button for new map near bottom (saves time).
4. stackable entities. (ability to have multiple entities in one place, saves time for small maps with a lot of detail)
You mean like a live preview? I definitely like that idea. I think this feature was implemented once in the socalled "external map editor" in the earlier versions of CS2D and it was quite useful for mappers, so I agree that this might come in handy.
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