Ideas for CS2D - READ THE FIRST POST (OP)!
3,231 replies



I would post more if i get something new.
==Edit 3 mins after the post==
More lua hooks!! We need it now!!! Arrrr!
cs2dbbs.gameclub.tw - LEGACY
i think you want cs2d to be almost like the other counter strike versions, just in 2d. it's no huge thing, but when you're playing cs:s for an example you're always allwed to freespec the whole map when every teammember is dead, isnt added here. in 2d it depends to the specmode set, but even when you're just allowed to spectate your own teammates (which is the important thing) the "spectating cam" just stops on the place where the last teammate died. it wouldnt make a big difference to the gameplay at all but it will be more like counter strike.
so the main thing in short:
changing the spectatingmode when every teammember is dead automatically to "free look" without Fog or war
so the main thing in short:

DC, >>PLEASE<< read this.
It's impossible to detect, menu closing. (Only possible if you pressed 0)
add something like: if button == -1 then (on closing window (Using Escape button)
It's impossible to detect, menu closing. (Only possible if you pressed 0)
add something like: if button == -1 then (on closing window (Using Escape button)
edited 1×, last 21.10.12 12:38:57 pm
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
Unique zooming sound for every gun with scope and unique scope gfx.
Supporting tga channels in sprites, to make them glow.
Supporting tga channels in sprites, to make them glow.
Many people here have trouble connecting to USGN. Some restart CS2D, some go to net settings, removing one word from login/password, then typing it again. I suggest a button in main menu (preferably under USGN status) which will reconnect you to USGN. Not a simple login check, but dropping all the incoming & outcoming packets and sending them to USGN again.
Add some sort of "assist" tracker on your score ingame along with it tying into ranks. Not sure if suggested already.
Shorter range for pistols.
Edit: I changed my mind, forget about what I said above.
Shorter range for assault rifles, except for Aug and SG552.
Edit: I changed my mind, forget about what I said above.
Shorter range for assault rifles, except for Aug and SG552.
edited 1×, last 30.10.12 06:38:35 am
add PLAYER RANGER
you ranger kill other player and other again again you up you range and the data in unreal software not found in bots for trap to up range
range
> soldier nothing good
>> good
>>> good kill
>>>> best soldier
>>>>>] awesome soldier
the range save in your profile
you ranger kill other player and other again again you up you range and the data in unreal software not found in bots for trap to up range
range
> soldier nothing good
>> good
>>> good kill
>>>> best soldier
>>>>>] awesome soldier
the range save in your profile


add PLAYER RANGER
you ranger kill other player and other again again you up you range and the data in unreal software not found in bots for trap to up range
range
> soldier nothing good
>> good
>>> good kill
>>>> best soldier
>>>>>] awesome soldier
the range save in your profile
you ranger kill other player and other again again you up you range and the data in unreal software not found in bots for trap to up range
range
> soldier nothing good
>> good
>>> good kill
>>>> best soldier
>>>>>] awesome soldier
the range save in your profile

Improve your grammar, please. I don't think somebody can understand what you're talking about.
How about a command in the console which allows you to check which files are included in the map. That would really help server hosters in servertransfer.

The parse hook should have an ID parameter.
Why the hell doesn't it have it?
Why the hell doesn't it have it?
I don't understand.
----
I LOVE how there is a ctrl+z option, but it would also be nice to have ctrl+y to redo stuff.
edited 2×, last 04.11.12 05:56:15 pm
It should be related with CS 1.6, hmmm.
Maybe add a image (defined by the server) in the download screen, like CS 1.6 does.
Make the weapon power measured by joules.
Make the weapon range by meters, and 1 meter could be 1 square.
Possibility to view bobbing.
This is not related to CS 1.6, but those are ideas at all.
- Possibility to record movies
- Clickable links in chat
- A debug screen (like Minecraft) It would help scripters/mappers
Maybe add a image (defined by the server) in the download screen, like CS 1.6 does.
Make the weapon power measured by joules.
Make the weapon range by meters, and 1 meter could be 1 square.
Possibility to view bobbing.
This is not related to CS 1.6, but those are ideas at all.
- Possibility to record movies
- Clickable links in chat
- A debug screen (like Minecraft) It would help scripters/mappers
I suggest that the Aug and the SG522 has its own scope image.
More lua hooks (even i don't script)
And the latency bar (can you please) change it into numbers instead of a bar so we can join or know what's the latency of us when we'll join.. --My reason here is not to hover on the server while joining (i'm lazy) ignore if you don't like
Add a option for the time where the laser mine will uh... open?
I think lasermines activates its line thingy after 2-3 sec.. So what i'm asking is to have an option to make it longer or explode instantly when its planted.
More lua hooks (even i don't script)

And the latency bar (can you please) change it into numbers instead of a bar so we can join or know what's the latency of us when we'll join.. --My reason here is not to hover on the server while joining (i'm lazy) ignore if you don't like
Add a option for the time where the laser mine will uh... open?


I suggest that the Aug and the SG522 has its own scope image.
Not just Aug and SG552, every scoped gun should have different separated scope image.