English Ideas for CS2D - READ THE FIRST POST (OP)!

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09.10.15 03:37:35 pm
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mafia_man
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user DC has written:
@user MikuAuahDark: "EXCEPTION_ACCESS_VIOLATION" is a BlitzMax thing unfortunately. I can't change it.

Well, you can now since BlitzMax got open sourced last month
09.10.15 04:55:58 pm
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GeoB99
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When you play on a server in window mode and you try to click X button in the window, the menu should not appear but just the "Quit from CS2D? Yes or no?" instead. Is more better. Currently, we're not able to do that (as whenever you try to click that button).
12.10.15 01:41:20 am
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Mami Tomoe
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Don't know if was offered before but I really think we should be able to change the windows look and not just the color.
It's hard being the best girl in the whole entire world
14.10.15 03:19:18 am
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SmD
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Probably no one except me cares anyway but you should be able to close the serverlist with escape.

Oh and also it would be great if you could browse the serverlist while your in game.
06.11.15 10:45:53 am
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Inflexion
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How about a /kill @a command that kills every entity in the server, (by the way this isn't the same as any command that kills every player, this one could kill every and each entity (players,monsters)

If it was suggested already and got rejected, I'm sorry.
weeb
07.11.15 11:34:42 pm
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mrc
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user StirlizZ-Fapicon has written:
I think there is need of total changement of HUD, really no one interest these day beind with an old, shitty cs1.6-like HUD.

IMHO this is an example how he does must look like:


Copyrights: screen was taken from CS:GO mod server.
By user us 132253

Awesome, where we can download this script?

@user DC: why dont u update the current hud for this new one (or make it optional as serverside)? it's clean, beautiful and totally "fresh air". Err, we're used to play with the same hud style since 2004. I know u dont have much free time nowadays but, will be satisfactory if u add this to ur to do list. Please consider.

edited 4×, last 07.11.15 11:55:32 pm
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08.11.15 01:46:13 pm
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Inflexion
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@user mrc: Professional idea from a old user
weeb
08.11.15 08:24:54 pm
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Masea
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@user mrc: It's my script and you can't download it but you can watch the video about CS:GO2D;
Click me!
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09.11.15 04:53:01 am
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mrc
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I would love to see a CS2D version with all CS:GO resources, or most of them. CS2D currently is a clone of the CS 1.6, and this is dead btw. So how to make CS2D active again? Maybe "cloning" to CS:GO now. lol I'm serious, what should we do to DC be motivated to work on CS2D again and make big updates on it?
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09.11.15 06:38:43 am
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GeoB99
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@user mrc: user DC already stated couple of times that he won't release big updates for CS2D as he is quite busy at developing Stranded III. Therefore, don't expect huge updates nor big improvements.
11.11.15 06:59:01 pm
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Yates
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http://cs2d.com/help.php?cat=all&cmd=spawnplayer#cmd

The spawnplayer command should instead (if no x and y are supplied) spawn the player at one of the team spawn points chosen at random.

Yes it can be done with Lua, but that shouldn't be necessary as some servers just want to respawn someone without having to supply an exact position.

• Edit:
Please add:
player(id,"favourite"), returns boolean

Also please add a hook triggered on favourite (and unfavourite) of the server in-game. This way players could be given benefits on the favourite of a server, which would lead to people playing a server more frequently due to given said benefits.
edited 6×, last 12.11.15 03:18:44 pm
12.11.15 04:05:18 pm
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Talented Doge
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@user Yates: That would limit the function of the spawn function.

I do agree with favourite hook and favourite value for player though.
12.11.15 04:13:27 pm
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Yates
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@user Talented Doge: Why? If no x and y are given and only then will the player be spawned at a random spawn entity based on team. This does not limit it because you can still override this with the x and y entries.
19.11.15 09:55:29 pm
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Andrez
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@user DC:
I highly suggest to add this Script to native cs2d(just like cs:go)

http://www.unrealsoftware.de/forum_posts.php?post=396750&start=0

the one for the money, when it gets ready 100% (with colors+ without bugs) it should be on cs2d.


It's used in competitive cs2d right now
∗ PCS ADMIN CS2D.NET - Clan: Storm . Cs2d competitive videos:Andréz
20.11.15 04:43:11 am
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Talented Doge
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user Yates has written:
@user Talented Doge: Why? If no x and y are given and only then will the player be spawned at a random spawn entity based on team. This does not limit it because you can still override this with the x and y entries.


I see. I've misunderstood your post, it'll be great then.
21.11.15 12:35:42 pm
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DC,can you add backup on map editor?
It will be realy usefully and helpfully for mappers.
It would backup last thing you do..
21.11.15 12:37:31 pm
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DC
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@user RIP-HereRestsPlookerbooy: What exactly do you mean with backup?
Please note that you can already undo most actions with ctrl + z
edited 1×, last 21.11.15 12:38:49 pm
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21.11.15 12:38:32 pm
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Masea
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@user RIP-HereRestsPlookerbooy: Another lazy man. You can do this yourself.
Shit your pants: file cs2d Outlast II Mod (30) | Create your UI faster: CS2D UI Framework
23.11.15 03:06:13 pm
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Mora
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Maybe possible to replace the grenade's amount - and +, just watch the video and you'll understand everything.
https://youtu.be/dCzlTUSx9SA
I'm love You - CS2D)
23.11.15 03:09:05 pm
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Inflexion
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@user DC: Dat plooker or whatever means like if someone computer did go off without saving the map on the mapeditor then cs2d have to do a backup, seems to be a good idea.
weeb
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