Ideas for CS2D - READ THE FIRST POST (OP)!
3,231 replies
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MikuAuahDark: "EXCEPTION_ACCESS_VIOLATION" is a BlitzMax thing unfortunately. I can't change it.

Well, you can now since BlitzMax got open sourced last month

When you play on a server in window mode and you try to click X button in the window, the menu should not appear but just the "Quit from CS2D? Yes or no?" instead. Is more better. Currently, we're not able to do that (as whenever you try to click that button).
Don't know if was offered before but I really think we should be able to change the windows look and not just the color.
It's hard being the best girl in the whole entire world
Probably no one except me cares anyway but you should be able to close the serverlist with escape.
Oh and also it would be great if you could browse the serverlist while your in game.
Oh and also it would be great if you could browse the serverlist while your in game.
How about a /kill @a command that kills every entity in the server, (by the way this isn't the same as any command that kills every player, this one could kill every and each entity (players,monsters)
If it was suggested already and got rejected, I'm sorry.
If it was suggested already and got rejected, I'm sorry.
weeb

I think there is need of total changement of HUD, really no one interest these day beind with an old, shitty cs1.6-like HUD.
IMHO this is an example how he does must look like:
Copyrights: screen was taken from CS:GO mod server.
By user
132253
IMHO this is an example how he does must look like:
Copyrights: screen was taken from CS:GO mod server.
By user

Awesome, where we can download this script?
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edited 4×, last 07.11.15 11:55:32 pm
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mrc: It's my script and you can't download it but you can watch the video about CS:GO2D;
Click me!

Click me!
Shit your pants:
Outlast II Mod (30) | Create your UI faster: CS2D UI Framework


I would love to see a CS2D version with all CS:GO resources, or most of them. CS2D currently is a clone of the CS 1.6, and this is dead btw. So how to make CS2D active again? Maybe "cloning" to CS:GO now. lol I'm serious, what should we do to DC be motivated to work on CS2D again and make big updates on it?
http://cs2d.com/help.php?cat=all&cmd=spawnplayer#cmd
The spawnplayer command should instead (if no x and y are supplied) spawn the player at one of the team spawn points chosen at random.
Yes it can be done with Lua, but that shouldn't be necessary as some servers just want to respawn someone without having to supply an exact position.
Edit:
Please add:
player(id,"favourite"), returns boolean
Also please add a hook triggered on favourite (and unfavourite) of the server in-game. This way players could be given benefits on the favourite of a server, which would lead to people playing a server more frequently due to given said benefits.
The spawnplayer command should instead (if no x and y are supplied) spawn the player at one of the team spawn points chosen at random.
Yes it can be done with Lua, but that shouldn't be necessary as some servers just want to respawn someone without having to supply an exact position.

Please add:
player(id,"favourite"), returns boolean
Also please add a hook triggered on favourite (and unfavourite) of the server in-game. This way players could be given benefits on the favourite of a server, which would lead to people playing a server more frequently due to given said benefits.
edited 6×, last 12.11.15 03:18:44 pm
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Yates: That would limit the function of the spawn function.
I do agree with favourite hook and favourite value for player though.

I do agree with favourite hook and favourite value for player though.
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Talented Doge: Why? If no x and y are given and only then will the player be spawned at a random spawn entity based on team. This does not limit it because you can still override this with the x and y entries.

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DC:
I highly suggest to add this Script to native cs2d(just like cs:go)
http://www.unrealsoftware.de/forum_posts.php?post=396750&start=0
the one for the money, when it gets ready 100% (with colors+ without bugs) it should be on cs2d.
It's used in competitive cs2d right now

I highly suggest to add this Script to native cs2d(just like cs:go)
http://www.unrealsoftware.de/forum_posts.php?post=396750&start=0
the one for the money, when it gets ready 100% (with colors+ without bugs) it should be on cs2d.
It's used in competitive cs2d right now

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Talented Doge: Why? If no x and y are given and only then will the player be spawned at a random spawn entity based on team. This does not limit it because you can still override this with the x and y entries.

I see. I've misunderstood your post, it'll be great then.
21.11.15 12:35:42 pm
DC,can you add backup on map editor?
It will be realy usefully and helpfully for mappers.
It would backup last thing you do..
It will be realy usefully and helpfully for mappers.
It would backup last thing you do..
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RIP-HereRestsPlookerbooy: What exactly do you mean with backup?
Please note that you can already undo most actions with ctrl + z

Please note that you can already undo most actions with ctrl + z
edited 1×, last 21.11.15 12:38:49 pm
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RIP-HereRestsPlookerbooy: Another lazy man. You can do this yourself.

Shit your pants:
Outlast II Mod (30) | Create your UI faster: CS2D UI Framework


Maybe possible to replace the grenade's amount - and +, just watch the video and you'll understand everything.
https://youtu.be/dCzlTUSx9SA
https://youtu.be/dCzlTUSx9SA
I'm love You - CS2D)
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DC: Dat plooker or whatever means like if someone computer did go off without saving the map on the mapeditor then cs2d have to do a backup, seems to be a good idea.

weeb