Ideas for CS2D - READ THE FIRST POST (OP)!
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BcY: You can add a transparent tile on your tileset which can be done only(i think) if the tileset is in .png format. But the idea of transparancy function would be great.

Empty Box of Cares.
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Gaios: What you mean is totally transparent. He wants a transparency opinion. So he might use less transparency, who knows?

Create your UI easy and fast: UI Framework | Go deeper into the darkness and test your bravery:
Outlast II Modification (28)


If possible, do something with the buy menu image. Such as if the image is too large to fit into the buy menu, it will auto adjust so it will become smaller but does not reduce the pixel quality of the image.


adding some shortcuts to game:
1-Ctrl+R => join last server
2-Ctrl+Shift+D => leave current server
and ...
1-Ctrl+R => join last server
2-Ctrl+Shift+D => leave current server
and ...
Add a way to make an image affected by fog of war even if it wasn't covering a player(id+etc).
I need it for the dead bodies script...
I need it for the dead bodies script...
Ability to drag entities in map editor,useful for sprite or anything to make placing it more precise.
Inactive dude
or an ability to make you slowdown in zones
example slowing down while in water.
and copy+pasting buildings
like the draw rect of tiles tab but you can copy the hole place and paste it in another place.
example slowing down while in water.
and copy+pasting buildings
like the draw rect of tiles tab but you can copy the hole place and paste it in another place.






Now the things that may have been aleardy written here.

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Mr KompotMan: What exact improvements do you want with night & day cycle right now?

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Mr KompotMan:
If you mean day and night cycle like most survival games had,you could done it with lua.Sorry cs2d aren't that kind of games.

Quote:
Smooth Day&Night Cycle
If you mean day and night cycle like most survival games had,you could done it with lua.Sorry cs2d aren't that kind of games.
Inactive dude
Npc soldiers:
Will not notice you when you are not in his fov
Alert when heard footsteps (when running) or gunshots (no suppressed) from a certain distance
Will search for you when alert
Will find the last place he heard or see you
Will shoot only when he in contact with you
If there is another Npc soldier nearby, he will issue him to find you
Dunno if this has been suggested or can be done via Lua but it be cool if this is a feature in the game, can help a lot during co-op or single player missions.






Dunno if this has been suggested or can be done via Lua but it be cool if this is a feature in the game, can help a lot during co-op or single player missions.


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PeculiarLookingLink: check map editor m8, its there

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Waldin: It's hard to place big sprites too and

Quote:
.I know there copy paste thing but it doesn't helps to much.Map makers know this in other games too. More precise
Inactive dude
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SQ: Well.. it'd be great if day in CS2D would progress like in GTA series or something so we wont have to use the delays and transparent player-covering sprites just to imitate the cycle of day and night. (Sorry if it was mentioned too often in here anyway :S)


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Mr KompotMan: First you should check if it is in the game already..
There is day and night cycle available with Lua already.

There is day and night cycle available with Lua already.