Forum

> > CS2D > General > CS2D Bug Reports
Forums overviewCS2D overviewGeneral overviewLog in to reply

English CS2D Bug Reports

2,043 replies
Page
To the start Previous 1 216 17 18102 103 Next To the start

old Re: CS2D Bug Reports

Pagyra
User Off Offline

Quote
I changed a few weapon skins and now CS2D closes itself without any error messages.
There are size limits for skins?
Why at start of game errors are not recorded in log?

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
@user Pagyra: Yes, the size is limited. I guess to 75x75 or something but exceeding the limit should throw an error. Maybe the file format you are using is malformed. Try saving with another program.

old Re: CS2D Bug Reports

brofist
User Off Offline

Quote
bug - my counter strike 2D are downloading different tiles of maps like a dust,nuke,train,happy town.

old Re: CS2D Bug Reports

brofist
User Off Offline

Quote
ShouldBeNew: I thought it was that too.
But it is not, my own server makes me download only the tile cs2dnormal for all maps.

old Re: CS2D Bug Reports

FlooD
GAME BANNED Off Offline

Quote
DC,
Quote
Bot with given ID instantly turns to certain direction/angle (from 0° to 360°).

ai_rotate() generally doesn't do what it says.
well it is instant if you call it every frame but if you just call it once, it attempts to rotate smoothly to the angle (and often fails at doing so).

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
@user brofist: I assume that you modified the default tiles (you shouldn't do that). Either on your server or on your client. Replace them with the original tiles and you won't have to download them all the time.

old Re: CS2D Bug Reports

brofist
User Off Offline

Quote
DC: Yeaah, i checked it and i saw that not is the problem.
I think that problem is a bug with some download that i did.

old Re: CS2D Bug Reports

useigor
User Off Offline

Quote
About tile blending (up-right):
If (tile x pos) <= (map width) - 11 then tile blending works fine otherwise no. So if you have problems with that then you just need to add 11 tiles to the map width.

user DC, you need to find 10 or 11, it's depends on condition (<width-10 or <= width-11).

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
Yes, a -1 got accidentally replaced with a -11. Fixed it for the next release. Thank you.

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
@user Pagyra: Which other modes did you try? Not all of the game modes actually do have a regular round start. So it's intended and makes perfect sense that this hook is not executed in each game mode.

If you want to execute stuff at the "start" you can simply execute it directly from Lua without any hook. cs2d lua hook spawn might also be the right alternative (attention: hook is executed for each player which is spawned).

old Re: CS2D Bug Reports

Pagyra
User Off Offline

Quote
DC has written
If you want to execute stuff at the "start" you can simply execute it directly from Lua without any hook.

I just do as well as you said. ...
But it's strange because according to the logic - the first run/start map - is "startround"... same as "restart".

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
I agree that I could trigger the "startround" hook at the start. It's simply not happening because the start round function which triggers this hook is not even called at the beginning in those game modes. I actually never thought about it but it's this way because those game modes do not have classical rounds at all. They go on all the time. So the "start" in "startround" would make sense, but the "round" doesn't make sense.

Note that the commands (sv_) cs2d cmd restart / cs2d cmd restartround will trigger the cs2d lua hook startround anyway (with mode 5). Being a bit inconsistently there... (it's happening because the start round function is used to reset the game in all game modes)

I'll add this information to the online reference.
edited 2×, last 02.12.13 03:18:54 pm

old Re: CS2D Bug Reports

Jeferes
User Off Offline

Quote
I think you can not download things very high on your counter-strike 2d, I down on all servers in all maximum 250kb,
try to change some game options maybe this should be the problem.

old Re: CS2D Bug Reports

Happy Killer
BANNED Off Offline

Quote
I have got a problem.

Since I updated to 1.2.3, after a day (maybe two), if I join to a server, it became laggy. Not my FPS drops, my connection is laggy. I'm kinda sure there isn't any problem with my internet, because I can simply play CoD 4 or anything, this stuff is only there if I play with CS2D. Btw, I can see everything what happens on that server ( [PL] Unlimited Construction at the moment), everybody moves like avarage player, enemy destroys a turret, everything. I reinstalled the game, but it still lagging, and it's not really good. So I hope somebody can help, thanks.
edited 2×, last 14.12.13 05:34:58 pm

old Re: CS2D Bug Reports

DC
Admin Off Offline

Quote
Nothing in the network code has been changed so it's actually technical impossible that this is caused by the update / CS2D itself and it's also not a bug in the game and therefore this problem doesn't belong into this thread. I don't know why you have these problems or what you could do.

A general list of things you can do (you are probably already aware of those):
http://www.cs2d.com/faq.php?show=misc_slow#misc_slow
edited 1×, last 14.12.13 04:36:23 pm
To the start Previous 1 216 17 18102 103 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview