Forum

> > CS2D > General > CS2D Bug Reports
ForenübersichtCS2D-ÜbersichtGeneral-ÜbersichtEinloggen, um zu antworten

Englisch CS2D Bug Reports

2.043 Antworten
Seite
Zum Anfang Vorherige 1 261 62 63102 103 Nächste Zum Anfang

alt Re: CS2D Bug Reports

DC
Admin Off Offline

Zitieren
@user Yates: Yes, that was an accident in the release process and not intended. Will be changed back to the known default (with that filter being enabled).

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
user Yates hat geschrieben
CS2D no longer has the filter in the server list "Yes & has same version" on by default. This fills up the server list with unavailable servers which I don't think should be the case (by default)?
are you sure its not by default? from what I see it is.

alt Re: CS2D Bug Reports

Yates
Reviewer Off Offline

Zitieren
I just installed a fresh version and the filter option "Yes & has same version" was not enabled. I saw bars of red flashing in front of my eyes. It was terrible, horrific, I have never witnessed such madness..

I'm sure.

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
Alright, it might have been some failure when building final release then.

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
@user Masea: Do you use launcher or bat files when running cs2d? I think it's causing it. You should use only exe

alt Re: CS2D Bug Reports

Masea
Super User Off Offline

Zitieren
@user SQ: Yeah I use that but why is it standing there if I shouldn't use it? :S Or does it no longer exist in new versions?

alt Re: CS2D Bug Reports

DC
Admin Off Offline

Zitieren
What user SQ is actually trying to say: He moved all the options from the command line args to the in game graphics menu so you can conveniently switch the settings there.

This is the new and recommended way of choosing the resolution / window mode.

The command line args - and the launcher which is just using them - still exist (and I want to keep them) but as you see there seem to be bugs with them in some cases.

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
@user Masea: Anyway, I would like to know what were options you were using for the bat file so I could fix it.

alt Re: CS2D Bug Reports

Masea
Super User Off Offline

Zitieren
@user SQ: 1366x768 and fullscreen which makes me say why the fuck is it causing a bug like that.

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
@user Hajt: It's already fixed for dedicated. You need to download it. Will be fixed for next client as well. (I don't see point to update clients just for this command)

@user Masea: It is quite complicated to explain as there is few systems that are interfering. For example if graphics is initialized more than 2 times (having two graphical contexts at the same time), this happens. And batch sometimes forces to initialize graphics twice.

I can't reproduce it. You are able to reproduce it all the time? OpenGL or DirectX? Also there might be additional steps involved, like opening menu and pressing ok (applying graphics settings again)

alt Re: CS2D Bug Reports

Masea
Super User Off Offline

Zitieren
@user SQ: Happens on both, OpenGL and DirectX. Nothing happens by opening the menu and pressing OK afterward.

By the way, the bug is about the file .bat as you said. No matter what settings you set up.

Seems like you must see the minimap/radar code yet again and work on it.

alt Re: CS2D Bug Reports

Hajt
User Off Offline

Zitieren
user SQ hat geschrieben
@user Hajt: It's already fixed for dedicated. You need to download it. Will be fixed for next client as well. (I don't see point to update clients just for this command)

Ok, nice to know. Are you also going to add a new command setassist or sth like that?

alt Re: CS2D Bug Reports

SQ
Moderator Off Offline

Zitieren
@user Masea: It's a code related to FBO (Fast Buffer Objects) that I'm using for those fancy lighting/radar features. Well I just don't prefer using bats, but yes I'll try to find the problem when I'll manage to reproduce it.

Oh also you info is misleading. Minimap has a cache, so once it's loaded, even though corrupted, it will always show that map until you delete cache. This thing is also reproducible only on DX or OpenGL, not on both (since I know the issue, but forgot which graphics driver causes it). Check your stuff multiple times before reporting.

@user Hajt: There are setassists <id> <ass> and setmvp <id> <mvps> commands already I think.
1× editiert, zuletzt 16.10.17 08:31:40

alt Re: CS2D Bug Reports

DC
Admin Off Offline

Zitieren
Regarding the laser mines: user SQ did some "optimizations" in the network code and broke it but I think he already fixed it for the next version. Thanks for reporting!

@user Gaios: What exactly are you referring to? 3D/shadow order stuff or something else?
Zum Anfang Vorherige 1 261 62 63102 103 Nächste Zum Anfang
Einloggen, um zu antwortenGeneral-ÜbersichtCS2D-ÜbersichtForenübersicht