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Englisch Stranded II - Titanium v1.0.1.3

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Yay, that looks like...

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alt Re: Stranded II - Titanium v1.0.1.3

txtrung0
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but the walking speed is way too slow. real life shouldn't be taken so serious sometimes. this make traveling around a pain in the... legs, even if I am in a small island. thus we depend too much on the sprint feature.
if we could, we can reverse this: the normal walking way will be sprinting, and it consume stamina, and when we hit shift we will walk slower. it's kind of better and less annoying. just an idea, tho.

alt Re: Stranded II - Titanium v1.0.1.3

Assassin moder
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user multikill hat geschrieben
gibst die Mod auch in deutsch?

Ich habs nämlich nich so mit Englisch


Here
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http://www.unrealsoftware.de/forum_posts.php?post=266320&start=0

BTW. use search function

EDIT: So @user Mc Leaf: do you will update game engine to fix bugs and make better performance?? And make snow and rain by particles system or something and when collide on object with state fire the fire will disappear Also that fix problem with snow getting through objects!

EDIT2: You can add/fix:
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- Fix Torches lit in hand only when raining.
- Disable debug menu enabling by "F9" key.
- Add some kind of "shadows" like in Stranded 1.5 and add option to enable/disable it in options.
- Add option in graphics options "Fast object fade" and "Smooth object fade" which on fast will be disable "autofade" var and on "smooth" it will be works.
- command "latitude, fog, season etc." for editor to change Sun/Moon latitude by this command (Help in coding mods" ;)
- As I say new rain/snow by particles
- Change something in rendering code etc. to make game less lag with much of object.
- Update sounds of material when punching/hitting it because now we can't hear any sounds of material hitting.
- Add fall damage.
- Add lens flares.
- Add more materials such as snow or something and add walking sounds to every material (when walking on metal we can hear walking on dirt sound ;/ )
- Add 16:9, 16:10, 4:3 etc. video aspect ratio ex. for 1680x1050p.
- Add "reflection" var or option to objects for add reflection effect (enable/disable in options)

Please if you can add that and fix bugs I will be glad
3× editiert, zuletzt 18.01.13 17:31:37

alt Re: Stranded II - Titanium v1.0.1.3

Firefly
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Is there an english version in this mod I see it was partially english.
I tried it and it was awesome with the graphic.
If you merge the graphic of your mod with the features from the survivalist this can officially call stranded 3.
1× editiert, zuletzt 21.01.13 10:37:13

alt Re: Stranded II - Titanium v1.0.1.3

Firefly
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Well
as a beginner I don't know what Ss or Dev is but if you meant about the
english then I have to say my bad, it is understandable in the game but
only 99% of it are english and that 1% make me curious of what does it
mean, so dont go all-out at me i just simply CURIOUS!

alt Re: Stranded II - Titanium v1.0.1.3

Marco McLane
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Hey McLeaf,

The latest version for download is about a half year old. So maybe you could upload a newer one. Because the S2~MassiveMod~TheSurvivalist Modder has lost his HDD, but could download his 1 week old version luckyly. So that would be great if you share your progress with us!

Greetings, Marco

alt S2World is not working

Trusty
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Stranded II World is not working on my PC.
Whenever I try to include a Map with the new Interface, there is an MAV. Can anyone help me?

alt Re: Stranded II - Titanium v1.0.1.3

ModJuicer
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When I hold down ctrl to build a tower, it screws up and won't put the tower pieces directly on top of each other, and since I don't want the leaning tower of Piza, I would like to know how to do this right. Does anyone have answers for me.

Edit: I guess random rotation was off. I don't need help with the tower

user Mc Leaf I noticed you're back. Will you try to fix this bug. Plz. Also, because you know more about titanium than the rest of us, maybe you could help me integrate my Titanium mod without stupid bugs and stuff. Thanks...
p.s. plz keep the mod alive!!! It's the best.
10× editiert, zuletzt 30.10.18 05:46:03

alt Re: Stranded II - Titanium v1.0.1.3

Assassin moder
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Hey, I fixed bug that cause torch only to lit in hand in rain/snow

source code in game_functions.bb in Function game_renderweapon()
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old style like this

If env_cweather<1 Or env_cweather>2 Then

instead of

If env_wr#(1)>0. Or env_wr#(2)>0. Then

but I dont know how to compile it without need to use fmod.dll

ANGRY EDIT: @user ModJuicer: stop editing post and marking it as new.
1× editiert, zuletzt 30.10.18 11:49:37

alt Re: Stranded II - Titanium v1.0.1.3

Mc Leaf
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user Assassin moder hat geschrieben
Hey, I fixed bug that cause torch only to lit in hand in rain/snow

source code in game_functions.bb in Function game_renderweapon()
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old style like this

If env_cweather<1 Or env_cweather>2 Then

instead of

If env_wr#(1)>0. Or env_wr#(2)>0. Then

Just change to:
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If Not (env_wr#(1)>0. Or env_wr#(2)>0.) Then


But at least you found the code line related to that bug, not bad.

user Assassin moder hat geschrieben
but I dont know how to compile it without need to use fmod.dll

Um... that's weird and I'm not sure but I think that I once had the same problem. Which version of Blitz3D do you have?

Maybe try this one:
https://blitzresearch.itch.io/blitz3d

And also don't forget to copy that "user32.decls" from the SII source code zip into the Blitz3D\userlibs folder.
1× editiert, zuletzt 23.12.18 20:14:28
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