English Hi people, mod ideas?

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24.05.13 01:52:27 pm
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thePVTandrew
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Hi, im thePVTandrew, yes im very new to this site but not to the game, i love it and i hope that the 3rd one will be made, recently i have been using unity 3d and i think i can make some mods for stranded, i have checked out most of the .ini files and i understand them, but i have no ideas for mods so if you can give me a cuple ideas or if your starting a mod maybe i can give you a hand
24.05.13 03:02:11 pm
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Assassin moder
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Did you know scripting, modeling, texturing? If not, there is no any chance to make mod..

For idea hmm.. none, be creative for good sake
24.05.13 03:04:59 pm
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Reach
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Hey Man if your talking about stranded 2
i have an idea! a car mod! i always wanted to drive a car in stranded
24.05.13 03:09:26 pm
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Assassin moder
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@user Reach: This isn't good idea.. because he must change source code... and it's useless stuff on eg. island and without big mod.

You have "cars" in my thread stranded2 City MOD 1.0.5 SP/MP 19.02.2012 | 1.0.6 Review but they are not good but you always can check it out
25.05.13 05:56:58 am
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thePVTandrew
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A car mod would only require a scrpit and a model would it not?
like the raft but insted of watercraft it would be a landcraft?

i might do a tractor that can mass place and harvest seeds and fruit?
25.05.13 10:33:37 am
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Assassin moder
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Only script and model didn't make a tractor or whatever, landcraft s2 cmd behaviour doesn't exist! Yo need to change source code by Blitz Basic 3D or you can forget..
25.05.13 11:14:30 am
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Marco McLane
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Hey, I have an idea!

Have you ever played McLeafs Lost in Space Mod?

DL-Links:
http://www.unrealsoftware.de/forum_posts.php?post=130074&start=600

search for it in youtube.

This mod is my most favorite!!!

But McLeaf did not finish it, he started a new mod, so he has no time for finishing it. So you could maybe change something and release a newer version (cause it is not very balanced at the moment).

That would be so great!

Marco
25.05.13 12:19:20 pm
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thePVTandrew
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Macro no i cant that is his mod, but i can make a spac ship mod and if i can ge thte sorce code make a planet you could travle to in some amount of time, plus i would have to gain experiance to be able to achive this, and assain modder it does work because i used when playing around, i makes if so you drive on land and blow up when you hit the water
26.05.13 11:18:36 am
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Marco McLane
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Quote:
Macro no i cant that is his mod


I think he has no problems with working on his mod, simply ask him!
(Because there are already two different versions, which are not made by himself!)
26.05.13 11:33:41 am
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-tony316-
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What about a mod where you are a stranded scientist who can invent or develop things?
It would be very cool if you could invent strange bamboo machines or work with primitive laboratory equipment in s2 and of course you don´t have to change much source code
26.05.13 03:02:33 pm
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thePVTandrew
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That has given me an idea, allright so if i make the base of a light saber, is there a way to get stranded to use a partical system as the "Light Beam" when you turn it on to use it??? or would it have to be part of the model
26.05.13 04:13:20 pm
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Untitled
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Maybe something with Zombies.
13.06.13 07:43:56 pm
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toptengamer
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So Much DayZ stuff out there though
05.11.13 04:59:24 am
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I_N33D_W1F1
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Stranded II almost had the same concept of survival with the hunger, thirst, fatigue, bleeding, broken bones system. Then, if we put some zombies and vehicles plus guns. And remodel the meat texture to canned food or military ration, it will be good. And making random guns and food to respawn is perfect. We can add new stuff such as blood transfusion and changing the tent to look like a military tent with the cameo. Its gonna be perfect mod if it got multiplayer in it.
05.11.13 08:41:53 am
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Jawohl
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A day Z mod... Yes that IS a good idea... Make an example mod for S2 and a rebuild final for S3
05.11.13 02:59:34 pm
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-tony316-
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It´s his decision if he wants do create an example mod for S2 but it wouldn´t make sense. S3 will use lua and it´ll also support models with way more polygons than S2.

I don´t think he wants to rewrite and redo everything he did before.
06.11.13 07:21:46 am
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Jawohl
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Ok fair enough... Decide now- day z s2 or day z s3 or both

btw... What if dc designs a compadability with s2 & s3
also, what code language did DC do for S2?
06.11.13 10:51:37 am
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DC
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SII has been programmed in Blitz3D and SII scripts won't be compatible with SIII.
www.UnrealSoftware.de | www.CS2D.com | www.CarnageContest.com | Use the forum & avoid PMs!
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