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old Hi people, mod ideas?

thePVTandrew
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Hi, im thePVTandrew, yes im very new to this site but not to the game, i love it and i hope that the 3rd one will be made, recently i have been using unity 3d and i think i can make some mods for stranded, i have checked out most of the .ini files and i understand them, but i have no ideas for mods so if you can give me a cuple ideas or if your starting a mod maybe i can give you a hand

old Re: Hi people, mod ideas?

Assassin moder
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Did you know scripting, modeling, texturing? If not, there is no any chance to make mod..

For idea hmm.. none, be creative for good sake

old Re: Hi people, mod ideas?

Reach
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Hey Man if your talking about stranded 2
i have an idea! a car mod! i always wanted to drive a car in stranded

old Re: Hi people, mod ideas?

thePVTandrew
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A car mod would only require a scrpit and a model would it not?
like the raft but insted of watercraft it would be a landcraft?

i might do a tractor that can mass place and harvest seeds and fruit?

old Re: Hi people, mod ideas?

Marco McLane
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Hey, I have an idea!

Have you ever played McLeafs Lost in Space Mod?

DL-Links:
http://www.unrealsoftware.de/forum_posts.php?post=130074&start=600

search for it in youtube.

This mod is my most favorite!!!

But McLeaf did not finish it, he started a new mod, so he has no time for finishing it. So you could maybe change something and release a newer version (cause it is not very balanced at the moment).

That would be so great!

Marco

old Re: Hi people, mod ideas?

thePVTandrew
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Macro no i cant that is his mod, but i can make a spac ship mod and if i can ge thte sorce code make a planet you could travle to in some amount of time, plus i would have to gain experiance to be able to achive this, and assain modder it does work because i used when playing around, i makes if so you drive on land and blow up when you hit the water

old Re: Hi people, mod ideas?

Marco McLane
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Macro no i cant that is his mod


I think he has no problems with working on his mod, simply ask him!
(Because there are already two different versions, which are not made by himself!)

old Re: Hi people, mod ideas?

-tony316-
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What about a mod where you are a stranded scientist who can invent or develop things?
It would be very cool if you could invent strange bamboo machines or work with primitive laboratory equipment in s2 and of course you don´t have to change much source code

old Re: Hi people, mod ideas?

thePVTandrew
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That has given me an idea, allright so if i make the base of a light saber, is there a way to get stranded to use a partical system as the "Light Beam" when you turn it on to use it??? or would it have to be part of the model

old A DAYZ mod

I_N33D_W1F1
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Stranded II almost had the same concept of survival with the hunger, thirst, fatigue, bleeding, broken bones system. Then, if we put some zombies and vehicles plus guns. And remodel the meat texture to canned food or military ration, it will be good. And making random guns and food to respawn is perfect. We can add new stuff such as blood transfusion and changing the tent to look like a military tent with the cameo. Its gonna be perfect mod if it got multiplayer in it.

old Re: Hi people, mod ideas?

-tony316-
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It´s his decision if he wants do create an example mod for S2 but it wouldn´t make sense. S3 will use lua and it´ll also support models with way more polygons than S2.

I don´t think he wants to rewrite and redo everything he did before.

old Re: Hi people, mod ideas?

Jawohl
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Ok fair enough... Decide now- day z s2 or day z s3 or both

btw... What if dc designs a compadability with s2 & s3
also, what code language did DC do for S2?

old Re: Hi people, mod ideas?

DC
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SII has been programmed in Blitz3D and SII scripts won't be compatible with SIII.
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