Forum

> > CS2D > Maps/Editor > What about effects.
Forums overviewCS2D overview Maps/Editor overviewLog in to reply

English What about effects.

12 replies
To the start Previous 1 Next To the start

old What about effects.

Pagyra
User Off Offline

Quote
I have a suggestion to improve the quality of effects - by altering and combining images.
IMG:https://s019.radikal.ru/i613/1410/de/6cd5ba7a2b65.jpg

old Re: What about effects.

Pagyra
User Off Offline

Quote
Standard images сs2d can be improved so that it look better, and even a way to create rework existing effects.
It would be nice to add a command/entity to work with animated sprite sheet - as is done with explosion image or tile animation.
For example, in my game client I use altered images - and they provide a more "realistic" image.
Flare of shot and blood
IMG:https://s019.radikal.ru/i637/1410/64/2f797d960291.png

But this is not the best that can be done, and there is a problem with using the one image (such as flare3) for multiple gaming effects (explosion, flare of shot, the light of a lamp, particles of fire and laser beam).
IMG:https://i.imgur.com/rycrClH.gif

IMG:https://gif-avatars.com/img/150x150/cosmic-explosion.gif

IMG:https://savepic.ru/4517769.gif

IMG:https://savepic.net/3541623.gif

IMG:https://i.imgur.com/mg29U7y.gif

IMG:https://www.flexanimator.com/Flex-GIF-Animator/smoke.Gif

IMG:https://savepic.ru/4521865.gif
edited 7×, last 05.10.14 06:47:43 pm

old Re: What about effects.

XoOt
Super User Off Offline

Quote
Wouldnt it be better to post that in the cs2d idea thread? Nvm i fully support that idea.

old Re: What about effects.

Yates
Reviewer Off Offline

Quote
IMG:https://savepic.ru/4517769.gif


This one isn't realistic though. It shows the explosion going inwards after actual explosion has occurred. It should fade, like the one under it.

I support the idea nonetheless.

old Re: What about effects.

Pagyra
User Off Offline

Quote
user XoOt has written
Wouldnt it be better to post that in the cs2d idea thread?

We have much to ask him to do, but why not facilitate and accelerate the implementation of our ideas?
I propose to create all sorts of ready-made proposals and only then ask for @user DC: to add its to game. It is necessary to try to write the finished code to facilitate the work for @user DC:

old Re: What about effects.

cortz
Super User Off Offline

Quote
Looks cool and all but doesn't fit with the art style of the game.

Also I don't think cs2d uses .gifs for any effects, yud have to convert them to b/w sprites

old Re: What about effects.

Pagyra
User Off Offline

Quote
As you may have see my style is different from standard style сs2d, and work with animation is not big problem even now.
IMG:https://s04.radikal.ru/i177/1410/13/426d7e350c04.png
edited 1×, last 05.10.14 10:22:16 pm

old Re: What about effects.

Pagyra
User Off Offline

Quote
I can share my resources but it is only files, and we need blitzmax 3d code for it.
There are several ways and features for use with certain parts of our code:
http://www.blitzbasic.com/codearcs/codearcs.php?code=1732
http://www.blitzbasic.com/Community/posts.php?topic=85059#965737
http://www.blitzbasic.com/Community/posts.php?topic=85732
http://www.blitzbasic.com/Community/posts.php?topic=50079

+EDIT:
Nevertheless, qc did not bother to reply to this topic.
I wonder when we will be able to add to our map and mod different animation effects.
IMG:https://img.hb.aicdn.com/97931a6fed37deff8355b6d6e1797fc89224747b255288-cTHthC_fw658
edited 1×, last 07.04.15 02:24:11 pm
To the start Previous 1 Next To the start
Log in to reply Maps/Editor overviewCS2D overviewForums overview