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English Who could tell me why this script isn't working?

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old Who could tell me why this script isn't working?

Xirot
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Well, I just wanna know why this script isn't working.
I checked the console it haves no errors.
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EDIT: Can you please tell me how I can add colors for each message?

old Re: Who could tell me why this script isn't working?

Xirot
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Quote
Okay, the code is fixed.
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How to make this message color red for example?
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msg (player(killer,"name").." made double kill!")

old Re: Who could tell me why this script isn't working?

Mora
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@user Xirot: as @user Talented Doge: said, using \169rrrgggbbb:
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msg ("\169255000000"..player(killer,"name").." made double kill!")
Also you can make the table of the colors:
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colors = {
	"\169255255255",
	"\169000255000",
	"\169255000255",
}
and using them as:
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msg(colors[1].." "..player(killer,"name").." made double kill!")
edited 1×, last 11.08.15 09:04:47 pm

old Re: Who could tell me why this script isn't working?

Mami Tomoe
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Or... do it the easy way for newbies like me... and use the © thingy.

example:
©255255255 is white
©000000000 is black

©255255255 i like milk ©000000000 and i need it now!
          will be white          will be black
easy

old Re: Who could tell me why this script isn't working?

Mora
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@user Mami Tomoe: not all ppls know that they're need to press alt+0169, and not all even smart a bit for take it from symbols table :d.
Anyway, © and \169 doing the same, but i need to press 4 keys instead of 5 and i may get it wrong. also it may lead to problems(maybe) with unicode(however it's called).
/anyway the problem already fixed in pm.

old Re: Who could tell me why this script isn't working?

Xirot
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Quote
A small bug?
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I don't know why doublekill,killingspree,triplekill colors have bug they appears like this
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Player y255255255 : test1

Also when a player make triple,killingspree or more kills he goes back to level 0 which means when he stops killing and come back to fight and get more kills after a while he goes back to doublekill which is a bug.

Players should not make successive kills to get sounds..

old Re: Who could tell me why this script isn't working?

Ridho
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Quote
you can put this in the beginning of your script
color=string.char(169)
colo={"©255000000","©000255000","©000000255","©255255255"}

to find color code (RGB), you can use Color Schemer

use "colo", if your color choice is in the table
but if you want to use other color, use "color"

example:
msg2(id,""..colo[2].."You, "..color.."190190190"..player(id,"name").." "..colo[1].."killed "..colo[2]..""..player(victim,"name"))

output:
msg to a player, it says "You" with green color, then "your character name" with grey color, then "killed" with red color, and "victim name" with green color again

read carefully
I hope you understand
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