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Englisch CS2D 1.0.0.3 Pre-Release V2

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alt Re: CS2D 1.0.0.3 Pre-Release V2

TMF
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hmmm, i don't think so.
Tried to upload some images but imgur is refusing to load...

Also, i saw that only brightened the shadows.

EDIT: I have found that it only affects the env_room thing but not the daylighttime on full dark.
1× editiert, zuletzt 24.03.17 02:25:50

alt Re: CS2D 1.0.0.3 Pre-Release V2

DC
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@user StirlizZ-Fapicon: It does. But the serverlist is disabled for all pre-releases. So you have to connect manually via IP or LAN list. And of course all involved versions should be the 1.0.0.3 pre-release V2

@user mrc: No, not adding new features to 1.0.0.3. Deploy sounds would be quite easy to add. Deploy delays however would have quite some impact and would be much more work if implemented in a clean (hack-proof) way. Also they would alter gameplay quite a lot...
1× editiert, zuletzt 25.03.17 20:59:24

alt Re: CS2D 1.0.0.3 Pre-Release V2

DC
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No additional recoil settings planned as of now.
There is no release schedule but it should be within the next few weeks.

alt Re: CS2D 1.0.0.3 Pre-Release V2

StirlizZ-Fapicon
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@user DC: I tested this pre-release a bit, also talked to some skilled players, recoil, as it working now, need some changes in values. It`s a good upgrade of the gameplay, but some balancing needed.

alt Re: CS2D 1.0.0.3 Pre-Release V2

DC
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I don't expect it to be balanced. It's too early and it needs more testing for proper balancing.

Of course you are right that settings for this would be very helpful so server owners can adjust it. I will consider to make it adjustable.
1× editiert, zuletzt 25.03.17 21:26:18

alt Re: CS2D 1.0.0.3 Pre-Release V2

SQ
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@user Pagyra:
I'm thinking on improving particles system. If would manage to find a way to increase the performance... probably I would let myself to re-write part of that feature with better effects.

alt Re: CS2D 1.0.0.3 Pre-Release V2

sonkii
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The new crosshair are bit annoying since them looks out of place when you sprays many ammo.There should be a limit for crosshair sprite scale like in CS1.6 (or other CS titles).

alt Re: CS2D 1.0.0.3 Pre-Release V2

SQ
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Crosshair is not just a visual thing. It displays probability of bullets spread. Don't shoot like crazy, it won't increase the size like that. I'm still working on it, probably some weapons still have too much recoil.

alt OK im change it

Pagyra
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IMG:https://s09.radikal.ru/i182/1703/30/1fdafd6cb95d.png
This is video preview for my version of de_aztec map
and as you can see there are many bugs with images(strange pixel noise, some used images appear in unmarked places.
Env_Image and Env_Sprite is visible through walls and have visual bugs, more than this some of it is slightly change its scale and location.
Env_Cube3D сan not be turned on or off.
3× editiert, zuletzt 28.03.17 19:00:59

alt Re: CS2D 1.0.0.3 Pre-Release V2

DC
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@user Pagyra: This is not the right thread for ideas or criticism on things which have been like this forever already. This thread is for the pre-release only and especially for fixing existing bugs.

As stated several times we won't change more stuff for the upcoming 1.0.0.3 release. Therefore new ideas don't make sense in this thread.

So please use the thread cs2d Ideas for CS2D - READ THE FIRST POST (OP)! if you want to suggest new ideas so they are found again later. I don't want ideas to be spread all over the forum in random places.

alt Re: CS2D 1.0.0.3 Pre-Release V2

TMF
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Ermm, Maybe its in my end or it is already reported, but the background seems to be broken. I mean:

• It doesn't update properly in editor, however it works in-game.
• The scroll speed doesn't work. This also goes to the "scroll like tiles" option.

alt Re: CS2D 1.0.0.3 Pre-Release V2

LonelyGrayWolfie
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Apparently, I managed to run the pre-release on my Macbook laptop (MacOS platform) by using an application called Wine. It's not a virtual machine but it DIRECTLY opens Windows files without a hassle. Thank god that application exists. Otherwise I would be screaming in agony and blaming myself for not having a Windows computer.

I noticed that when going full-screen on my Macbook, the game's menu screen reverts back to the original 4:3 resolution. In-game doesn't fix the problem. When I open the menu using ESC, 25% of it overlaps downwards, causing some few buttons like the Disconnect menu and Cancel to be hidden. The in-game's resolution however is 16:9 but the quality is so crappy. The edges are not smoothed out.

Some CS2D screencaps from my Macbook >


Nevertheless, the game runs fine, no lag spikes or anything. It's just the graphics. Even 3d doesn't lag me out.


Anyways, if you guys are having problems setting the color of your crosshair, I recommend that you visit this website. It has the numbers for RGB.
1× editiert, zuletzt 02.04.17 14:01:32
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