Forum

> > CS2D > General > CS2D Max and Hackers
Forums overviewCS2D overviewGeneral overviewLog in to reply

English CS2D Max and Hackers

16 replies
To the start Previous 1 Next To the start

old closed CS2D Max and Hackers

Guest

Quote
Something has got to be done to make hacking ineffective
We all know once max is released it will only be a matter of time b4 losers with no life who cant get laid figure out how to recreate aimbot wallhack etc.....
I digress......

old Re: CS2D Max and Hackers

GOLDEN JOHN
User Off Offline

Quote
Guest has written
Something has got to be done to make hacking ineffective
We all know once max is released it will only be a matter of time b4 losers with no life who cant get laid figure out how to recreate aimbot wallhack etc.....
I digress......
[forgive me leave topic]you no need to worry.DC is developing anti hack software.if anti hack cant defend(sorry DC! forgive me say hurt your heard).good server will ban all hacker.so you can play clean CS2D MAX

old Re: CS2D Max and Hackers

Lee
Moderator Off Offline

Quote
There's something in speaking, then there's something else in acting on the words one speaks. It is theoretically easy to root out all the hackers... only theoretically.

old Re: CS2D Max and Hackers

ZeroE
User Off Offline

Quote
CS2DMax fails at anticheat. It will be bypassed first day.

Thats it.

You dont believe?

Look VAC. There is people doing it which is their job.
But cheaters are everywhere. How about in CS2D?
Even if you got a decent anticheat, cheaters can just come back?

How about kernel mode hacks? Someone release kernel mode hack with aimbot and wallhack to public and you can do nothing to block it? GJ for your try.

old Re: CS2D Max and Hackers

Guest

Quote
Solution is simple:
USGN account should cost 10$
and once cheater got banned, he must buy a new account.

.. bad joke, sry

old Re: CS2D Max and Hackers

JamppaCK
User Off Offline

Quote
There is always some people who figure out how to hack and cheat in games. That's why there is viruses exist.

old Re: CS2D Max and Hackers

lenz-_-
User Off Offline

Quote
Jamp@: It's just becouse some people have a good knowledge of programing languages.Otherwise kids get ready hacks,they understand absolutelly nothing and hack...
But here is it:
Real hackers can't be destoyed by an anti-cheat.
Little angry bitches becouse of being owned can be stopped by Anti-cheat.
For example: In bulgaria there was an anti-cheat MYC.It was very famous and pretty good,there were never any hackers,but what do you know? A guy who is 16-17 yeared hacked it without problem,so that:
Real hackers can't be destoyed by an anti-cheat.

old Message by KimKat

KimKat
GAME BANNED Off Offline

Quote
Well, let's just ignore the cheaters/hackers.
Or if your really that mad about it, you have to just open console write in "listplayers" then look, there are IP's.

Be sure to take screenshot before the cheater/hacker leaves.
And please edit the screenshots in paint add a rectangle with red color over the suspects. So we could discuss and make decisions of what to do with the suspects here at UnrealSoftware. maybe DC could create something like a "reports of bad users" topic.

From there, UnrealSoftware staff could keep a log of all IP's and perhaps add it onto the actual game and name it something like... "banlist.txt" and from there the IP's we collect for the topic will be inserted into this text document.

And the game could automaticly kick the bad user out of any server. And everybody should have that "banlist.txt" so if the bad user tries to re-configure the "banlist.txt" removing his IP, and thinks his all cool. So when he joins someones server he get owned, I mean kicked/banned.

Anyone like the idea? I hope that get inserted into the new CS2D Max.

old Re: CS2D Max and Hackers

foRRest
User Off Offline

Quote
KimKat has written
Well, let's just ignore the cheaters/hackers.
Or if your really that mad about it, you have to just open console write in "listplayers" then look, there are IP's.

Be sure to take screenshot before the cheater/hacker leaves.
And please edit the screenshots in paint add a rectangle with red color over the suspects. So we could discuss and make decisions of what to do with the suspects here at UnrealSoftware. maybe DC could create something like a "reports of bad users" topic.

From there, UnrealSoftware staff could keep a log of all IP's and perhaps add it onto the actual game and name it something like... "banlist.txt" and from there the IP's we collect for the topic will be inserted into this text document.

And the game could automaticly kick the bad user out of any server. And everybody should have that "banlist.txt" so if the bad user tries to re-configure the "banlist.txt" removing his IP, and thinks his all cool. So when he joins someones server he get owned, I mean kicked/banned.

Anyone like the idea? I hope that get inserted into the new CS2D Max.

banlist.CFG no txt

old Re: CS2D Max and Hackers

JamppaCK
User Off Offline

Quote
It is almost easy to cheat and hack in CS2D. Just edit the game yourself. You need knowledge for doing that thing. But in the servers who has automatic kick. For those you should edit game too to avoid it if possible.
But I am not here to help how to cheat so. And I am not going to cheat. Cheats are for losers. I like to play fair game and be expert with training.

old Re: CS2D Max and Hackers

SKULL
User Off Offline

Quote
It's quite sad that people hack, just for an advantage. It really ruins the fun in the game, and makes it disappointing to those who play fairly.

Hopefully it will be prevented in the future!


∗

old Re: CS2D Max and Hackers

DC
Admin Off Offline

Quote
cs2d max will be hackable too of course.
but at least money / buying / health / armor / weapons / ammo / movement / collisions will all be checked serverside. so even if a client (=player) hacks one or more of these things he will not be able to get big advantages by doing this. the server will be aware of it and it will be possible to automatically kickban such players.

furthermore the usgn account system will make it possible to have a list of permanent bans on servers (banning ips is non-permanent because most users can change their ips very easily and in a short time). so a hacker will have to create another usgn account before he is able to rejoin the same server which is of course much more work for him and which costs more time than changing the ip.
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview