v24 - xx.xx.12

	You can now collect and damage any objects spawned/built by other players in your house
	Removed the Explore option
	Improved the overall performace
	Changed the map completely along with all activities' and Houses locations and sizes
	Changed the menus around so that there isn't a House Menu 2 anymore
	Changed the shop to be 4 shops spread around the world
	Changed the mechanic of house spawning to save space, again
	Changed the shop to not allow cars inside
	Changed old races to be wider and longer
	Changed the 32 player slot option in racing to Max (as many as there are slots in the server)
	Changed the night time to be brighter
	Changed the nighttime image to be on the map instead of per every client
	Changed racing movement detection to cause minimal lag
	Changed 1 minute fights to end immediately after 1 minute
	Chenged the turret building limit so that doesn't get too annoying
	Changed the appearance of weapon items
	Changed house number images to decals
	Fixed the HUD being one pixel off
	Fixed not downloading some files sometimes
	Fixed bugs related to round restarts
	Fixed incorrect language in the racing HUD
	Fixed picking up snowballs as weapons in races
	Fixed spectators seeing parts of the HUD
	Fixed a racing/car exploit
	Fixed an exploit involving infinite snowball spawning in races
	Fixed lag issues caused by having a lot of furniture on the map at the same time
	Fixed sayings colliding with other scripts
	Fixed being able to lose your car inside the race and by entering the arena
	Fixed a rare bug involving the shopkeeper's shadow
	Fixed spectators not seeing the day/night cycles correctly
	Fixed being able to have a negative debt
	Fixed furniture staying in houses after changing team to spectators (all of it goes in their inventory now)
	Fixed bugs with sayings breaking
	Fixed issue with racing lobbies rarely becoming unavailable
	Fixed having to maunally exit beds after skipping a night
	Fixed placing nonexistant items
	Fixed having someone else's items sometimes
	Fixed incorrect building destruction
	Fixed an arena weapon exploit
	Fixed server log exploit
	Fixed picking weapons multiple times in the arena
	Fixed some instances of incorrect car speeds
	Fixed being stuck after teleporting to your house (after sitting in something)
	Added saving/loading system for player settings, house, furniture and inventory
	Added Monsters that spawn during the night
	Added turn based fighting (only 1v1 PvE fights right now)
	Added levelling system (earn experience by killing monsters and people in the arena)
	Added new Furniture items
	Added Battle items
	Added Furnishing items
	Added 2 new race tracks
	Added 2 new racing powerups
	Added a simple disco
	Added new arena weapons and fight rules
	Added custom house layouts, furniture, monsters and items loading from files
	Added new quests and quest rewards
	Added new bank actions (depositing, withdrawing, and transferring money)
	Added an inventory limit (more details in the file description)
	Added endgame rewards (reach the max level to get them)
	Updated localization files

v23 - 11.11.11

	Changed trains/conveyor belts to be roads
	Changed arena style and spawning
	Changed brightness in some places
	Changed the car graphic to look more smooth
	Changed the races to be lobby based and have powerups from MG2
	Changed the racing rewards to be 500$ per player beaten (runner-ups don't get anything yet)
	Changed Arena round names
	Nerfed House 7
	Collected items now stack if they are in the same slot
	Collected items are now placed in your Inventory
	Dropped items are now removed from your Inventory
	Removed 3000 lines of redundant code
	Replaced with 2000 lines of useful code
	Removed Fences
	Removed Hat Test (there were a few hats included in v22 to test reactions to them before they were in MG)
	Fixed houses still belonging to people after a round restart
	Fixed incorrect destruction of walls
	Fixed spawning of some walls in houses
	Fixed random walls disappearing
	Fixed fighting yourself in the arena
	Fixed overlapping cars in one spot
	Fixed giving out arena rewards incorrectly
	Fixed serverside spawning without a weapon in the arena
	Fixed some instances of cars staying after a player leaves 
	Fixed House naming and ownership bugs
	Added Multilingual support (in this version Polish and German)
	Added Clientside options (for things like HUD, language)
	Added an option to change your car's colour
	Added an option to find your parked car
	Added an option to drop money (go to your Inventory, and select "Money")
	Added Furniture (place it, use it, love it)
	Added a Shop (with random daily, and seasonal sales!)
	Added Tween animations and rebalanced Cars
	Added Inventory (infinite capacity right now)
	Added Day/Night cycle (visual overlay)
	Added a new quest related to the Shop
	Added a way to manually pay off the Bank debt
	Added a way to change the cap on borrowing money
	Added hints for The Safe

v22 - 07.09.10

	Removed having to walk on the cs2d image to make the house walls disappear
	Removed all always hooks, and moved the hud to a different hook
	Removed the text over cars
	Removed "What is your House" and "Check House Owners" buttons
	Changed tileset
	Changed race mechanics
	Moved the Car Menu and the Quest menu to the first page of the House Menu
	Changed the handball pitch
	Changed handball mechanics to be like in Multigame (b4)
	Doubled the rewards for the race and the arena (400$ and 1000$ respectiviely)
	Changed quest rewards to be related to the quest detail (i.e. Win race (1) will give you 100$, Win race (5) a 1 point health boost etc.)
	Made the race smaller (because of the new mechanics)
	Quest rewards now pay off your bank dept
	Fixed graphical and logical bugs
	Fixed arena rewards
	Fixed quest rewards
	Fixed wrong weapons in arena
	Fixed the wall in arena to not open, or to toggle weirdly
	Fixed winning with the last kill on arena
	Fixed walls not disappearing after selling a house
	Fixed losing 300$ in every kill in arena when having max money
	Fixed some arena bugs
	Added signs showing where are the main buildings (race, arena, bank, handball pitch)
	Added colors for cars (all random)	
	Added "Destroy House" button (in House Menu 2)

Started changing logs...

Before that?
Not much was changing, only more and more houses, activities built into the same map.
v1 started with a simple wall, v2 followed with the first house etc.

It started as a rework of a REALLY OLD map which I made called House Land, which had only
pre-built houses and a few roads and that's it. Then it started to grow unnoticed until v22. 

By the way, thanks for reading these! =D

