Nice , But the problem :
They can't plant the bomb ! ( rlly hard ! and if Cts are newbies )
because : Cts will stay at their spawn Covering this Bomspot ! ( they dont need even to move )
And if TT come to Bombspot ( Ct spawn ) Not need to plant !
Just Ts kill Cts or Cts kill Ts ! That's all !
Well this is a bit problem for me : Can u make 2 bombspot
=> 1st ^ > ( Up , Right )
=> 2nd < v ( down , left )
And then it will be great one for 3n3 too ! That's my opinion
And take my like
Nicely done, its a simple and usefull map for 4fun. btw: try to make the map more wellplayed for the two teams always, in these case, the ct's have a big better game
@ Talented Doge: 1. That is what i wanted to do.
2. The terrorists can go on any 3 routes. Up , down and vent.
3.I can solve that.
@ SmD: It lead to some balcony. If that ladder leads to CT Spawn the it will be too easy for terrorists. And what do you mean by "too hard CT sided".
Have you ever tried the map to see how it works. Is true that the map export helps to see tactcal thing. But try some action and see instead of thinking.
1. The name in your map has made it bigger.
2. Why the terrorists can only go with one route while the CT can go by two means?
3. You've put nuclear boxes in the middle but there is no spawn point there.
The tile set choice is wise, but this work could be improved.