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24 Kommentare839 b, 439 Downloads

alt Entity-04-Boxes

Pseudon
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The 4th entity, breaking blocks to drop items.
• To use it, put a Env_Breakable, choose the tiles, the material and the HP, then name it "item" and on trigger write the ID of the item you want it to drop.
• This is not a big deal, just some lines of code that anybody could make, the reason I made it is because there are some mappers that may want to do something like this, but they don't know how to script with Lua.
• This was also suggested by @user Thug Life: .
• I am sure that screenshots aren't needed.

INFO
Summary : You put Env_Breakable, name it "item" and choose an item to write its ID on trigger section, then when you will break the block it will drop the item.
Zugelassen von Infinite Rain

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839 b, 439 Downloads

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Pseudon
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@user Gaios: And what do you mean by that? I haven't been paying close attention to latest updates on this game, and I must admit I was quite surprised with its evolution. So don't expect me to understand any rhethorical sentence.

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Gaios
Reviewer Off Offline

It can be done with map editor only lol.

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Masea
Super User Off Offline

Thank you so much dude, I will use this script for my maps.
Ich mag es!

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Waldin
User Off Offline

This resumed and without lua

Env_Breakable with trigger "e.g"
and put trigger_if with name "e.g" and
parse('spawnitem ID X Y')

Put X and Y of the Env_Breakable and finish.
Ich mag es!

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Pseudon
User Off Offline

Thank you all for your feedback. I am planning to continue making more entities, after I'm done with some work.

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XoOt
Super User Off Offline

Well done mr. Pseudon. Stuff like this raise the possibilities of mappers by far. If you add more things like that it will be easy to create some way more amazing theme maps. Keep it up
Ich mag es!

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Lobwver
User Off Offline

Can do something like a "cut" entity?
(A entity what can stop the func. of other entity... like a delay... if you destroy an X breakable, the delay stop the X func. triggered...)

Btw, i like this...
Ich mag es!

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Sparty
Reviewer Off Offline

People like you gives me Hope Good work anyway I like it
Ich mag es!

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BcY
Reviewer Off Offline

Easy but useful.
Ich mag es!

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MikuAuahDark
User Off Offline

you also can use layered entities by placing item and breakable in same position.
Ich mag es!

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Thug Life
User Off Offline

My idea lives! Here's my like for your great work. Maybe in the future you'll make a pack with all of your entities.

Henny for 10th like! Who wanna?
Ich mag es!

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Pseudon
User Off Offline

@user BlackWizard: Dude, why would I upload screenshots? Please read the description.
1× editiert, zuletzt 18.11.17 19:37:12

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EXOSuit
User Off Offline

Good idea!
Ich mag es!

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Fabro
User Off Offline

8 likes , 2 downloads. Nice work
Ich mag es!

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Pseudon
User Off Offline

@user Sparty: Yes I could, but I started like this because I had only one idea at start, then I got more ideas asking other users.

Also, I am planning to add for the next one a Trigger_Move that will give you a boost of speed for a number of seconds.

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Mora
User Off Offline

@user Pseudon: all is better and better
Ich mag es!

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Sparty
Reviewer Off Offline

Could make a Entity Mod/Pack instead of uploading it each day or day by day differently
Ich mag es!

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StirlizZ-Fapicon
Super User Off Offline

Already made by me in editor, but thanks for much easier way.
Ich mag es!
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