English ctf_cigar icon

15 comments
11.12.15 12:33:23 am
like 9 like it!
416 kb, 62 Downloads
Leiche
Moderator
Offline Off
CTF Cigar
__________

A huge CTF map for construction servers.
It features NoBuild zones around the flags and in both Teamspawns.

Tileset: de_Chateau 2D from user Jarago.

I hope this map actually works in terms of gameplay, I couldn't test it properly with bots.

>>Full sized uncompressed mapexport<<

updates:
12.12.15: Fixed the mapinfo.
16.12.15: Added Teleporters and Teamgates to the spawns.
imageimageimageimage
edited 19×, last 16.12.15 01:17:34 am
ok This file has been reviewed and approved by SQ (11.12.15 12:35:58 am)

Comments

15 comments
Goto Page
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in
20.06.16 05:45:21 pm
like I like it!
Up
Matthew333
User
Offline Off
How come this doesn't have more likes?
12.06.16 07:08:16 am
like I like it!
Up
P_206
BANNED
Offline Off
@user Leiche: Cool map , it really attire my eyes to your tile set that's why you chose a HD Tiles
Good Idea
16.12.15 02:21:02 pm
like I like it!
Up
_Yank
User
Offline Off
My opinion is the same as @user Time. You could give it a background though, right now it feels quite dead.
16.12.15 02:01:26 pm
Up
Mora_rus
User
Offline Off
Anyway i don't like that map and even it's look not really good. I'd like to see the effort you put in this map.. there is no as i saw.(this is my opinion only)
16.12.15 12:14:29 am
Up
Leiche
Moderator
Offline Off
user Seekay, user Time: I should've thought about teleporters to the secondary spawns, and team gates in the spawn entrances. Will do that immidiately.

user Mora_rus: There's plenty of foilage outside of the rooms (these rooms are the spawnrooms), and you're not supposed to see them for a long time (at least in theory).
15.12.15 05:22:12 pm
Up
Mora_rus
User
Offline Off
I don't like the map.. This is not possible to add some details if there any? empty rooms looks boring.
15.12.15 04:47:27 pm
like I like it!
Up
Time
User
Offline Off
@user Seekay: I meant inside the spawns of course. I'm assuming Leiche placed team gates at the entrances.
15.12.15 04:15:01 pm
like I like it!
Up
Seekay
Reviewer
Offline Off
I second Time's idea, but then enemies can use that to their advantage to get to the flags quicker. Maybe put team-only doors in front of the teleporters?
15.12.15 01:54:34 pm
like I like it!
Up
1uP
User
Offline Off
Well... hmm.. hmm.. yea.. i will like this
15.12.15 01:39:53 pm
like I like it!
Up
Time
User
Offline Off
The map looks very functional, my main concern stands with the abundance of diagonal zigzaggy tiles. They tend to be a little awkward but its probably not as bad as I make it out to be.

Love the secondary spawns, I think there should be a way to teleport between team spawns, otherwise game flow would be up to RNG.

@user Sparty: My maps value looks over gameplay, they are pretty much the opposite of Leiche's maps lol.
12.12.15 06:10:48 pm
Up
Leiche
Moderator
Offline Off
user Jite: I fear that more clutter on the map could potentially break the flow, I'll have to check if there are places where I can place some.

user Sparty: Trust me, I wont be the next user Time.

user Seekay : Whoops, I copied it from some other map I made, sorry!
11.12.15 06:44:52 am
like I like it!
Up
Jite
User
Offline Off
I have to agree with user Fraizeraust . It looks good, perhaps at there and here some boxes but it's still good.
11.12.15 06:38:23 am
like I like it!
Up
Fraizeraust
Moderator
Offline Off
This map fits very well in terms of gameplay actually. I must shall leave a like for this piece of work.
11.12.15 03:01:27 am
like I like it!
Up
Sparty
Reviewer
Offline Off
omg, 10/10 the details are the best thing ever.

I see the next @user Time:
11.12.15 01:59:49 am
like I like it!
Up
Seekay
Reviewer
Offline Off
Visually simple, but gameplay-wise it looks solid. I like it.

Edit: Btw, in the map info, it says "Tiles by Leiche". But in the description it clearly says user Jarago. You should probably fix that
edited 1×, last 11.12.15 12:15:55 pm
To the start Previous 1 Next To the start