Fryable Mushrooms:
Just as its said.
Digging:
If you dig it makes the ground go down in that exact area.
Cleanlyness:
after days go by you start to smell and after a long time your guy randomly passes out from the smell if you wait to long to get clean. get clean by building a shower or somthing like that or walk into the water you get cleaner but not clean but if you are in the shower it completley cleans you.
Roaming Packs:
Some animals go in packs and roam out of the normal areas they walk if alone.
Poison Dipping:
All weapons should beable to be dipped in poison and
now the weapon poisons other units.
Cooking:
depending on your cooking level you should beable to burn the food if you have max cooking you have 95% chance of not burning it and when you have non you have a 20% chance of not burning it.
Alchemy:
This is going to need a unit for it i know the models are screwed up so i think you should just use the native cheif model. Ok so you talk to the new unit and you automatically get to level 1 Alchemy he says to you Would you like to learn alchemy or trade? he trades some new potions and some of the old ones but not all of them and if you want to learn from him he asks what do you want to learn potions or spells. you can do both but one at a time when you ask to learn spells he says get me 2 rocks and some meat (he wants big meat) when you go to him he asks what spell do you want to learn theres 30 spells and some of them require higher levels it requires 5 alchemy for the first 3 spells and after that they get higher you need rocks and meat because he draws with the blood from the meat symbols on the rocks and the rocks glow from the symbols and gives em back to you
by combining certain rocks if the combination is unlocked
you can cast a spell at the nearest enemy that you can see.
The Sea:
When using water(not the item) there should be an option list with 2 diffrent things 1 drink water and 2 gather water and if you gather salt water and use it near fire it boils and you can seperate the salt from the water and you get salt and water items, i made some of the scripts for you for that one of them dont work i dont know why but i would imagine its easy to fix but i tested all the other stuff and it works.
Script:
Items:
Water.txt