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addhook("attack","rp_attack")
function rp_attack(id)
	local wpn = player(id,"weapontype")
	for i = 1,32 do
		if player(i,"exists") and i ~= id then
			local x = player(i,"x")
			local y = player(i,"y")
			local x_c = player(id,"x")
			local x_c = player(id,"y")
			if (x < x_c + 64 and x > x_c - 64) and (y < y_c + 64 and y > y_c - 64)	then
					parse("shake "..i.." 50")
			end
		end
	end	
end
attack hook
1 
Offline
Alistaire