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[300] = {
		name = "leather helmet",
		desc = "Protect yourself from headshots!",
		r = 128, g = 64, b = 0,
		action = "equip",
		slot = 1,
		eimage = "gfx/weiwen/helmet.png",
		fimage = "gfx/weiwen/helmet.png",
		def = 0.05,
		speed = -1,
		func = equip,
	},
It would take me a long time to add all item's affixes to all items. For example, I want to add:
- Speed bonus
- Health bonus
- Magic dmg bonus
- Attack dmg bonus
- Magic resist bonus
- Physical resist bonus
- +EXP bonus
- +Money drop bonus
- +Item drop chance bonus
- Dodge bonus
- Critical chance bonus
- Critical dmg bonus
- Mana per 5 secs bonus
- Health per 5 secs bonus
- ETC............
I would have to add those item affixes to each item ID, and there are a lot of combinations like:
Item 301: Health bonus
Item 302: Health bonus + Magic resist bonus
Item 303: Health bonus + Speed bonus
Item 304: ETC.........................
There could be over 100 tables for each item that I want to add. Can someone give me an idea how to generate table (items) randomly with different item bonus to each item?
Table generator
1 
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KenVo
untested. try changing the values