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English Parkour 2D

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old Re: Parkour 2D

Mawd
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Mod-_er_- has written
maybe he mean by this, teleport is ready, and if he press the button hidden on the wall (the button trigger the teleport) , and he turns back, he will teleported to the roof, just like that.
looks like you just step on the wall and jump to the roof

this is my idea at first, but he made this thread, i was making a map about Mirror's Edge and i am working for lHunter


like this

old Re: Parkour 2D

KimKat
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You're actually planning to do this?
I admire the somewhat functional jump idea although it won't be a great mod in entirety.

In suggestion the setpos could make the player jump short or long depending on a specific xp-based agility level?


This would turn into nothing but a fun but mad script in my opinion.
To jump or not to jump!

old Re: Parkour 2D

RedPillow
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KimKat has written
You're actually planning to do this?
I admire the somewhat functional jump idea although it won't be a great mod in entirety.

In suggestion the setpos could make the player jump short or long depending on a specific xp-based agility level?


This would turn into nothing but a fun but mad script in my opinion.
To jump or not to jump!


You said it

I think modder should also think about what if the player tries to jump ON the wall, not over it.

The xp-based thing is good, very good.
Binding it to some button sounds VERY good.
How will that anti-speed-thingy and stuff work with it?

Important thing is, to make it somewhat smoothier when you jump... there is no point in 2 meter teleport-script, target to make it as smooth as possible with timing or something.
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